What role do you want to play? Sniper or balanced or melee? This is not a complaint this is a guide of some sort, to help you understand your limitations.
Sniper is your only viable spec currently. It is the only way your going to get kills by doing as much damage as possible with your bow, and hoping your enemy doesn't require more then 2-3 hits to finish or you're dead. But don't expect to critical shot anything, because Mezd/moving targets/in combat targets are immune. so get as much range as you possibly can before you start firing. Climb a hill or something and hope they don't just keep running after the first 2 shots , if they do change locations immediately. endo pots and hastner speed put them out of range pretty fast.
Currently running 50 shield spec on my scout with MoBLOCK 9. I solo 99.7% of the time and leech 99% of the time when I can.
50%+ block rate on anything with a 1h weapon. 2h weapon block rates seem flakey, large weaponry for instance ive seen my block rate as low as half of that for some reason. could of been from a champ debuffing dex/quick but even so didn't make sense. to me
25%+ against duel wielding users. its not much at all so slam away or wait for a block and use your 10 sec stun shield style.
Enemies with purge up will kill you. Accept it and move on.
If an enemy gets off a hit before you can slam, there is a nasty delay on when you can pull your bow out again, don't bother pulling your bow out. get some distance. and /face and get as many shots as you can or try to restealth and live to fight another day. don't hold your breathe on getting the jump on any assassin to negate that delay, they see you way before you even have a clue what's going on with the current state of Stealth on this server. Perforate artery used to take skill, now its super easy mode.
On to melee, ive specd 50 thrust ive specd 16 thrust as long as 9 thrust even.. the scale of the damage was truly minimal and I believe its because thrust styles in alb are garbage, they are just to low level spec to be of any decent importance, there's only one with a defense bonus and its your detaunt ( crap damage) and then has a style at spec 44 to follow that does mediocre damage at best. Puncture is a low level style and has 2 different follow ups, Bloody dance which actually does nice damage and has a bleed and the other is Lance might be wrong on the name but does crap damage to say the least. But you wont land much of those second in line styles do to following:
50% evade rate
50% parry rate
50%++ block rate
so expect it to hit for around 100 damage and not consistently at all, will go as low as 50-60. yep that's less then other classes off hand damage in most cases.
Depending on the class your fighting. These defensive abilities are just out of hand.. and need to be addressed. With 50 spec shield, I should have enough Weapon skill that my shield slam is not evaded 4x in a row. but it happens, hell I've gotten lucky enough to see a stealthier before they saw me for whatever reason on their end, and they have evaded my slam in stealth and just pa'd me.
Long story short, You are a bonified archer. your escape ability is shield stun. pray they don't have purge up. you're not on par melee wise with anything without going basically MOP heavy and possibly bringing up your melee damage with crits. but at the end of the day your wep skill will be so low you will be evaded or parryed or blocked more often then not. or having to use a style with a defense penalty of some sort.
The class is second to paladins in regards to playability and usage currently, and more archery nerfs seem to be coming out pretty often and they hit scouts harder then any other archery class in game.
only advantage I have seen would be to spec high stealth and move as fast as possible in stealth to avoid as many people as possible and fight on your terms.
because hunters,rangers,shadowblades,nightshades will lower their stealth spec as they realm level up, so they will hit harder but their stealth speed will take a hit at least.
Sniper is your only viable spec currently. It is the only way your going to get kills by doing as much damage as possible with your bow, and hoping your enemy doesn't require more then 2-3 hits to finish or you're dead. But don't expect to critical shot anything, because Mezd/moving targets/in combat targets are immune. so get as much range as you possibly can before you start firing. Climb a hill or something and hope they don't just keep running after the first 2 shots , if they do change locations immediately. endo pots and hastner speed put them out of range pretty fast.
Currently running 50 shield spec on my scout with MoBLOCK 9. I solo 99.7% of the time and leech 99% of the time when I can.
50%+ block rate on anything with a 1h weapon. 2h weapon block rates seem flakey, large weaponry for instance ive seen my block rate as low as half of that for some reason. could of been from a champ debuffing dex/quick but even so didn't make sense. to me
25%+ against duel wielding users. its not much at all so slam away or wait for a block and use your 10 sec stun shield style.
Enemies with purge up will kill you. Accept it and move on.
If an enemy gets off a hit before you can slam, there is a nasty delay on when you can pull your bow out again, don't bother pulling your bow out. get some distance. and /face and get as many shots as you can or try to restealth and live to fight another day. don't hold your breathe on getting the jump on any assassin to negate that delay, they see you way before you even have a clue what's going on with the current state of Stealth on this server. Perforate artery used to take skill, now its super easy mode.
On to melee, ive specd 50 thrust ive specd 16 thrust as long as 9 thrust even.. the scale of the damage was truly minimal and I believe its because thrust styles in alb are garbage, they are just to low level spec to be of any decent importance, there's only one with a defense bonus and its your detaunt ( crap damage) and then has a style at spec 44 to follow that does mediocre damage at best. Puncture is a low level style and has 2 different follow ups, Bloody dance which actually does nice damage and has a bleed and the other is Lance might be wrong on the name but does crap damage to say the least. But you wont land much of those second in line styles do to following:
50% evade rate
50% parry rate
50%++ block rate
so expect it to hit for around 100 damage and not consistently at all, will go as low as 50-60. yep that's less then other classes off hand damage in most cases.
Depending on the class your fighting. These defensive abilities are just out of hand.. and need to be addressed. With 50 spec shield, I should have enough Weapon skill that my shield slam is not evaded 4x in a row. but it happens, hell I've gotten lucky enough to see a stealthier before they saw me for whatever reason on their end, and they have evaded my slam in stealth and just pa'd me.
Long story short, You are a bonified archer. your escape ability is shield stun. pray they don't have purge up. you're not on par melee wise with anything without going basically MOP heavy and possibly bringing up your melee damage with crits. but at the end of the day your wep skill will be so low you will be evaded or parryed or blocked more often then not. or having to use a style with a defense penalty of some sort.
The class is second to paladins in regards to playability and usage currently, and more archery nerfs seem to be coming out pretty often and they hit scouts harder then any other archery class in game.
only advantage I have seen would be to spec high stealth and move as fast as possible in stealth to avoid as many people as possible and fight on your terms.
because hunters,rangers,shadowblades,nightshades will lower their stealth spec as they realm level up, so they will hit harder but their stealth speed will take a hit at least.