Different resist rates pve and pvp.

Started 4 Oct 2018
by relvinian
in Ask the Team
I noticed this during testing today, there is a difference in pvp and pve resist rates.

It is about 2.5 more chance to resist in pvp than pve at 40 and it scales up to 5% chance more to resist in pvp at 50.

So vs 50 target dummy resist chance is 5% less than vs a player.

Is this normal? I put a bug report in but for all I know this is working as intended.

Also, is necro pet considered a mob? If so, not only is it low level it is also a mob. Which explains why it explodes when you debuff it str/con and also why the pet never seems to resist anything. Does necro pet get immunity or is it halved like vs mobs for mez and root?


Just asking as I don't know.
Thu 4 Oct 2018 2:59 AM by Isavyr
How big is your sample size that you've determined a 2.5% difference? What confidence are you assigning?
Thu 4 Oct 2018 4:58 AM by Kaziera
Dont need sample size. Resist % rates are given out in sys Chat and are the same level wise.

I ony see a problem in determining which lvl the atacked mob is. But if you put a lvl 50 char vs a lvl 50 dummy, thats ok imo.
Thu 4 Oct 2018 6:20 AM by gruenesschaf
In PvE your +skill from items counts as mastery of focus (+1skill acts as +1 spell level)
Thu 4 Oct 2018 8:36 AM by relvinian
gruenesschaf wrote:
Thu 4 Oct 2018 6:20 AM
In PvE your +skill from items counts as mastery of focus (+1skill acts as +1 spell level)

Working as intended then.

Appreciate it. Maybe mof can be added as an option?

I'm sure all the classes with 43, 44s, and 45s, spells would appreciate it.
Thu 4 Oct 2018 8:39 AM by relvinian
Isavyr wrote:
Thu 4 Oct 2018 2:59 AM
How big is your sample size that you've determined a 2.5% difference? What confidence are you assigning?

It shows the target resist and the resist chance for player

at 50 there is like a 5% difference-- which is your +skill as gruen says.

At 40 there is about 2.5% difference.

And lower variance obviously at lower levels with smaller +skill
Thu 4 Oct 2018 8:39 AM by Pretissimo
gruenesschaf wrote:
Thu 4 Oct 2018 6:20 AM
In PvE your +skill from items counts as mastery of focus (+1skill acts as +1 spell level)

are there any plans to implement mastery of focuse or other ras to decrease resist chance?

these resists in rvr are a big frustrating point, even with level 50 spells you have resisting them so often.
Thu 4 Oct 2018 9:03 AM by relvinian
OK so basically at 50 its 10% chance to resist with a 50 spell.

Then .5% different per level.

the lvl 34 sorc mez gets resisted 18% of the time.

The lvl 44 sorc mez gets resisted 13% of the time.

my 43 nuke resist 13.5% of the time. my base nuke 10%

Trispecs seem like a bad idea.
Thu 4 Oct 2018 9:19 AM by gruenesschaf
It's 0.5% per spell level below target level. We have a base resist rate of 10% for single component spells (most normal nukes) and 12.5% for dual component spells (snare + dd, life drain etc.)
Thu 4 Oct 2018 9:25 AM by relvinian
I just tested with nooob, thx nooob.

I would say mof sounds like it would be handy.


It would allow people to play weird or dual specs and give them a chance to fix their high resist rates if willing to pay for it (not free)
Thu 4 Oct 2018 2:15 PM by Kaziera
Liked and subscribed.
Thu 4 Oct 2018 6:26 PM by rubaduck
relvinian wrote:
Thu 4 Oct 2018 9:25 AM
I just tested with nooob, thx nooob.

I would say mof sounds like it would be handy.


It would allow people to play weird or dual specs and give them a chance to fix their high resist rates if willing to pay for it (not free)

MoF would be welcoming to most caster I believe. I agree that it should be a choice for a number of reasons. It makes trispec more reliable, giving people much larger varience in groups as well as solo.
Mon 8 Oct 2018 12:19 PM by relvinian
Any plans for mastery of focus?

would help diversity of specs
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