Expfighter wrote: ↑Mon 3 Aug 2020 3:24 PM
Sepplord wrote: ↑Mon 3 Aug 2020 6:53 AM
they could, but it would come with a ton of other issues
afaik it's similar to why we can't raize towers / shoot holes in keeps
definitely an important key factor missing for keepwarfare...but the alternative sounded equally bad (iirr)
GM told me once that they turned the keep shooting and destruction off in the TOOLKIT! he said they could turn it on, but decided not too. I wish they would turn it on.
/shrug
Ad i said n another discussion ....
I dont like destruyable walls and towers so much ....
You can immagine how many trebs a zerg of 80 toons can place ? And they fire iutside range of defenders...
No more fights to enter in cy or tower .... only boring waiting keep wall crumble ...
No i dont like it at all ... dont do same mistakes done on live pls