Mobs Not Regening fast enough on de-Aggro, Why?

Started 25 Sep 2018
by poisonclover
in Ask the Team
So I main a scout here, and I would never consider doing this because its no way,shape or form meant to happen.

But when I see scouts soloing Group Mobs In AC, tying them up for the 45-60 minutes it takes them to kill them. And basically getting all that loot for them selves. Sure it cost Potions, Time etc etc.. But let me explain..


Scout crits uber mob.... Shoots again...shoots again with bow... Runs...… Stealths…. Mob Deagrros…. Scout unstealths runs up... Crits ...Shoots shoots… Runs....Stealths...ETC ETC…

Mob Doesn't regen health during this whole deaggro process what so ever, While scout farms something meant for a group to kill..

Needless to say my group saw mob deaggrod,Mob was at 90% health.. Group kills.. Scout screams and cried that it was his.. Threatened to Report group.. Group gave scout all loot, and 10p since that's what he would of made apparently? Im not sure honestly.. but what I do know Hes not supposed to be soloing this mob what so ever .

Please fix mobs regening on deaggro.. So these classes cant exploit this on live.. could care less on beta..
Tue 25 Sep 2018 5:31 PM by Takii
Not sure why you're assuming this is intended. Have you entered a bug for it in the tracker/checked if it's already reported?
Wed 26 Sep 2018 11:02 AM by Kaziera
He qqed in forum. Case solved.
Wed 26 Sep 2018 11:58 AM by Druth
Not sure what he could do... a deagroed mob doesn't "belong" to anyone, or am I mistaken?
Wed 26 Sep 2018 1:59 PM by Kaziera
Strictly spoken you could say that. But the act of killing the mob was still in process. So actually no. Dificult case. Wonder how a gm would decide here.
Wed 26 Sep 2018 2:25 PM by florin
GM should recognize that the scouts and cabbies who exploit this mechanic are grief playing.
Wed 26 Sep 2018 4:41 PM by Thinal
As dickish as kill stealing might be, there shouldn't actually be a rule against it. I know that's not the point of the thread, but there you go. Does this shard have a mechanic to ensure that people adding on a PvE fight get nothing for doing so? If so, isn't that enough? If not, why not? I remember competing at camps on that other freeshard against a menty where MOBs he'd AOE'd but survived would give me zero XP or items for a rough battle long after they'd regen'd to full health, so sure it's possible to go too far the other direction, but the basic idea is a good thing. Phoenix's decision to include this in its rules (whether or not it provides any thwarting mechanics) was almost as laughable and juvenile as its "probation" section.

While regen shouldn't be zero, it should be possible to kill creatures over long protracted battles. I haven't done much of that on DAOC variants, but I have on other games, and soloing a MOB designed for a group is its own special kind of thrill. Of course in the game I did this the most, the rewards were designed to be no better or worse no matter how many players were used to kill it; it was all about the challenge. That might be a better approach to the OP's concern.
Wed 26 Sep 2018 5:17 PM by Turtle006
Regen is not 0, they definitely do regen on de aggro. Also, who determines what is an "acceptable" mob for a solo to kill? I have a servant necro and my wife plays a cleric, there are very few mobs we can't kill, should we get censured because we are killing "group" mobs?
Wed 26 Sep 2018 5:43 PM by florin
I'm all about finding the mobs that can be killed and farmed in creative ways...to a point. If it involves kiting a boss over 40 minutes and zoning to deaggro and exploiting lax tethering...it can borderline abuse. This is especially the case when it denies other players the ability to engage that mob, either through intimidation or game mechanics.
Wed 26 Sep 2018 6:15 PM by Cadebrennus
Not sure if regen is an issue but casters and archers have been kiting higher con mobs like this since the game launched. Archers in particular have done this since many of them didn't (and still don't) get pve groups so this was the only way to farm certain items. If players wanted more access to mobs how about you guys invite the archer for once?
Wed 26 Sep 2018 7:29 PM by poisonclover
Turtle006 wrote:
Wed 26 Sep 2018 5:17 PM
Regen is not 0, they definitely do regen on de aggro. Also, who determines what is an "acceptable" mob for a solo to kill? I have a servant necro and my wife plays a cleric, there are very few mobs we can't kill, should we get censured because we are killing "group" mobs?

your necro solo isn't killing that mob,

your cleric solo isn't killing much at all.

a duo is in no way shape or form what I was posting about here.
Wed 26 Sep 2018 7:35 PM by poisonclover
Cadebrennus wrote:
Wed 26 Sep 2018 6:15 PM
Not sure if regen is an issue but casters and archers have been kiting higher con mobs like this since the game launched. Archers in particular have done this since many of them didn't (and still don't) get pve groups so this was the only way to farm certain items. If players wanted more access to mobs how about you guys invite the archer for once?

higher con like low purple ? This mob will one shot the scout. casts a pbaeAE Fire spell. come on be realistic here. This said scout was using the stealth de-aggro to get the mob to turn around.. and restarting a process that the mob should of regened that said HP they initially damaged it for before it can be kited through another group and get them wiped due to the AE fire spell. I've seen it done. This is no way working as intended, its exploiting at its finest if anything. Even Running a mob into other people and getting them killed is against the rules in itself.
Wed 26 Sep 2018 7:37 PM by Cadebrennus
poisonclover wrote:
Wed 26 Sep 2018 7:35 PM
Cadebrennus wrote:
Wed 26 Sep 2018 6:15 PM
Not sure if regen is an issue but casters and archers have been kiting higher con mobs like this since the game launched. Archers in particular have done this since many of them didn't (and still don't) get pve groups so this was the only way to farm certain items. If players wanted more access to mobs how about you guys invite the archer for once?

higher con like low purple ? This mob will one shot the scout. casts a pbaeAE Fire spell. come on be realistic here. This said scout was using the stealth de-aggro to get the mob to turn around.. and restarting a process that the mob should of regened that said HP they initially damaged it for before it can be kited through another group and get them wiped due to the AE fire spell. I've seen it done. This is no way working as intended, its exploiting at its finest if anything. Even Running a mob into other people and getting them killed is against the rules in itself.

Considering how much lower Archery DPS is compared to Magic DPS, yes this stealth de-aggro tactic has been a valid tactic since the pre-1.65 Archery nerf.
Wed 26 Sep 2018 8:18 PM by Aincrad
At least for raid npcs (all mobs 50+ with the high hp) they just posted an update on this.

https://playphoenix.online/viewtopic.php?f=40&t=2334
Wed 26 Sep 2018 9:26 PM by Turtle006
poisonclover wrote:
Wed 26 Sep 2018 7:29 PM
Turtle006 wrote:
Wed 26 Sep 2018 5:17 PM
Regen is not 0, they definitely do regen on de aggro. Also, who determines what is an "acceptable" mob for a solo to kill? I have a servant necro and my wife plays a cleric, there are very few mobs we can't kill, should we get censured because we are killing "group" mobs?

your necro solo isn't killing that mob,

your cleric solo isn't killing much at all.

a duo is in no way shape or form what I was posting about here.

No, you are posting that someone is killing "group" mob solo. I am asking you how big a group has to be for you to be happy that someone is killing a "group" mob (a term that doesn't exist). And you are complaining about a tactic that every caster can use (stealth just makes it a bit easier) and in fact IS how my wife kills things on her cleric when she is alone. Nuke nuke run, wait for deaggro, repeat. With some variation for stun and level 6 smite mezz it is how she solos in RvR as a 'juv cleric.
Thu 27 Sep 2018 7:43 PM by poisonclover
A group mob is something that drops loot for a group. Its really not that hard to understand is it? A scout is in no way shape or form supposed to be able to solo this mob. You and your wife couldn't even duo it. wouldn't even come close actually.
Thu 27 Sep 2018 7:46 PM by poisonclover
Aincrad wrote:
Wed 26 Sep 2018 8:18 PM
At least for raid npcs (all mobs 50+ with the high hp) they just posted an update on this.

https://playphoenix.online/viewtopic.php?f=40&t=2334

I knew it wasn't working as intended,
Thu 27 Sep 2018 7:48 PM by poisonclover
Turtle006 wrote:
Wed 26 Sep 2018 9:26 PM
poisonclover wrote:
Wed 26 Sep 2018 7:29 PM
Turtle006 wrote:
Wed 26 Sep 2018 5:17 PM
Regen is not 0, they definitely do regen on de aggro. Also, who determines what is an "acceptable" mob for a solo to kill? I have a servant necro and my wife plays a cleric, there are very few mobs we can't kill, should we get censured because we are killing "group" mobs?

your necro solo isn't killing that mob,

your cleric solo isn't killing much at all.

a duo is in no way shape or form what I was posting about here.

No, you are posting that someone is killing "group" mob solo. I am asking you how big a group has to be for you to be happy that someone is killing a "group" mob (a term that doesn't exist). And you are complaining about a tactic that every caster can use (stealth just makes it a bit easier) and in fact IS how my wife kills things on her cleric when she is alone. Nuke nuke run, wait for deaggro, repeat. With some variation for stun and level 6 smite mezz it is how she solos in RvR as a 'juv cleric.

Group mob =Raid npc ? <cough> no worries, your wife will have no problems smite kiting yellows to kill them.

-raid npcs (all npcs that have the level 50 + high hp stuff) will now reset their hp to 100% when they engage
Fri 28 Sep 2018 12:26 AM by Turtle006
I hope they address the imbalances in the difficulties of the Epic quests also, some are soloable and some are hard for 4 or 5 toons to do. (That is the mob I was thinking of having seen a scout kiting, and I get why they would.)
This topic is locked and you can't reply.

Return to Ask the Team or the latest topics