hello phoenix team,
i dont know if you are observing what actually happening at the moment. i mean nobody could expect that a server is going the wrong direction as soon as the events starts and i30...
but on top you guys creating a tasksystem whats absolutly insane. people gettin insane amounts of rps in just a short time.
the problem at the moment is, that this kind of stuff isnt daoc anymore. people are running together and zerg task after task, if a task is changing, they just wipe on guards and start to zerg the next task.
running around, fight some 8vs8, fight against setgrps, fight against pugs, fight against zerg, fight against nothing for 10 mins, thats daoc for us at least. not only we are finished with this server until something changed...
if you ask me what to change? stop all that kind of task/test/eventstuff and let daoc as is be for years. people who are not competing in rvr, should play pve instead. people who wants to rvr, can go rvr. but i will suggest something later.
i dont know exactly whats the goal behind all this, but "forcing people" or "helping casuals" to rvr is in my opinion the wrong way. the zerg community wont stay long on this server anyways, people who loves the game because of a good balanced 3 realm rvr system will stay for years.
the rvr system was good already, some nervs/buffs, some balancing and it would be absolutly great.
work on pve parts of the game, so people who are not rvring can get their pve stuff going.
i was so hyped about that server, i loved it until all that testing stuff starts...i mean u guys couldnt know what will happen after your beta testing stuff (events etc.)
i would like to know your goals for that server, daoc is that good because it is like it was for years and now u guys even customize the "normal game" mechanics. stuff like relic raids/keep raids/8vs8/zergs...all that stuff was good before "tasks and events starting" and now the whole game mechanic is changing, people will just task because thats the best way to climp rps over everything else.
my suggestion about the tasksystem in general:
1. remove tasksystem
2. cap rps for tasksystem set to rr4 max. u wont get a single rp for participating in tasks until u kill something gettin the normal kill rps
3. give every full grp (8man) "unique" tasks, so its less zergy.
but on the long term, keeping rps like that will snowball the server fast into empty, just imagine people will get rr10 in 2 months hardcore playing, some in 3, some in 6. how much time will it take until they are done with that server?
a lot of frustration on my side sure, but thats what phoenix is at the moment. just frustration for tons of people who love the game as it was and please guys "dont talk about uthgard now, uthgard is trash" customchanges are fine but dont customize the game itself, let it be as it was.
engl isnt my native language, hope u guys understand overall what i try to say.
thx and cu maybe on live or i50.
i dont know if you are observing what actually happening at the moment. i mean nobody could expect that a server is going the wrong direction as soon as the events starts and i30...
but on top you guys creating a tasksystem whats absolutly insane. people gettin insane amounts of rps in just a short time.
the problem at the moment is, that this kind of stuff isnt daoc anymore. people are running together and zerg task after task, if a task is changing, they just wipe on guards and start to zerg the next task.
running around, fight some 8vs8, fight against setgrps, fight against pugs, fight against zerg, fight against nothing for 10 mins, thats daoc for us at least. not only we are finished with this server until something changed...
if you ask me what to change? stop all that kind of task/test/eventstuff and let daoc as is be for years. people who are not competing in rvr, should play pve instead. people who wants to rvr, can go rvr. but i will suggest something later.
i dont know exactly whats the goal behind all this, but "forcing people" or "helping casuals" to rvr is in my opinion the wrong way. the zerg community wont stay long on this server anyways, people who loves the game because of a good balanced 3 realm rvr system will stay for years.
the rvr system was good already, some nervs/buffs, some balancing and it would be absolutly great.
work on pve parts of the game, so people who are not rvring can get their pve stuff going.
i was so hyped about that server, i loved it until all that testing stuff starts...i mean u guys couldnt know what will happen after your beta testing stuff (events etc.)
i would like to know your goals for that server, daoc is that good because it is like it was for years and now u guys even customize the "normal game" mechanics. stuff like relic raids/keep raids/8vs8/zergs...all that stuff was good before "tasks and events starting" and now the whole game mechanic is changing, people will just task because thats the best way to climp rps over everything else.
my suggestion about the tasksystem in general:
1. remove tasksystem
2. cap rps for tasksystem set to rr4 max. u wont get a single rp for participating in tasks until u kill something gettin the normal kill rps
3. give every full grp (8man) "unique" tasks, so its less zergy.
but on the long term, keeping rps like that will snowball the server fast into empty, just imagine people will get rr10 in 2 months hardcore playing, some in 3, some in 6. how much time will it take until they are done with that server?
a lot of frustration on my side sure, but thats what phoenix is at the moment. just frustration for tons of people who love the game as it was and please guys "dont talk about uthgard now, uthgard is trash" customchanges are fine but dont customize the game itself, let it be as it was.
engl isnt my native language, hope u guys understand overall what i try to say.
thx and cu maybe on live or i50.