Hi,
First of all thanks to the devs for all the work they put in.
Now I would hope if a dev/gm can answer to the following suggestion , RvR tasks are great and have kept RVR funneled and active but currently we have 2 tasks :
Attack/Defend a Keep and Fight in Emain/HW/Odin.
What ends up happening most of the time is say we are attacking/defending Nottmoor in Mid as soon task is over most will just suicide and go to emain thus avoiding a big chunk of pvp (unless on the way to suicide to a pk you encounter enemies) instead of fighting each other.
What I'm suggesting is to change the current Fight in Emain/HW/Odin to stay in the realm where the keep task was , that will keep people in the realm/zones they are currently in, after that task gets completed then it's the next realm turn , rinse and repeat. This also will make all realms have to run to the PK zone not just hibs running to emain but most important keeps pvp centered.
Bonus Suggestion - Heck maybe even make things interesting remove Beno, Bledmeer and Crauch from the Attack/Defend Tasks and make it that when "Fight in xxx" task is active if a realm takes the keep it awards task level rp/feathers(adjust as needed). This bonus rp/feathers will be active only while the Fight in XXX task is active.
It will look something like this :
Attack Hib Keep -- Fight in Emain
Attack Mid Keep -- Fight in Odin
Attack Alb Keep -- Fight in HW
Or (with my idea of taking a keep while in fight in xxx task)
Attack Hib keep -- Fight in Emain (take Crauch )
Attack Mid keep -- Fight in Odin (take Bledmeer)
Attack Alb Keep -- Fight in HW (take Beno)
The second option is just an idea and not needed unless devs think is a cool idea but hoping at least we can discuss the main point of this post .
Thanks in advance for your attention.
First of all thanks to the devs for all the work they put in.
Now I would hope if a dev/gm can answer to the following suggestion , RvR tasks are great and have kept RVR funneled and active but currently we have 2 tasks :
Attack/Defend a Keep and Fight in Emain/HW/Odin.
What ends up happening most of the time is say we are attacking/defending Nottmoor in Mid as soon task is over most will just suicide and go to emain thus avoiding a big chunk of pvp (unless on the way to suicide to a pk you encounter enemies) instead of fighting each other.
What I'm suggesting is to change the current Fight in Emain/HW/Odin to stay in the realm where the keep task was , that will keep people in the realm/zones they are currently in, after that task gets completed then it's the next realm turn , rinse and repeat. This also will make all realms have to run to the PK zone not just hibs running to emain but most important keeps pvp centered.
Bonus Suggestion - Heck maybe even make things interesting remove Beno, Bledmeer and Crauch from the Attack/Defend Tasks and make it that when "Fight in xxx" task is active if a realm takes the keep it awards task level rp/feathers(adjust as needed). This bonus rp/feathers will be active only while the Fight in XXX task is active.
It will look something like this :
Attack Hib Keep -- Fight in Emain
Attack Mid Keep -- Fight in Odin
Attack Alb Keep -- Fight in HW
Or (with my idea of taking a keep while in fight in xxx task)
Attack Hib keep -- Fight in Emain (take Crauch )
Attack Mid keep -- Fight in Odin (take Bledmeer)
Attack Alb Keep -- Fight in HW (take Beno)
The second option is just an idea and not needed unless devs think is a cool idea but hoping at least we can discuss the main point of this post .
Thanks in advance for your attention.