The main problem right now, is how keep tasks makes people react...
Defenders: Hug keep, and circle around walls with as many as possible to kill attackers coming to get credit.
Attackers has actually 2 choices:
1) If you have a chance of getting 2+ fg's to the keep and clear guards before to many defenders arrive, you have a chance of taking it.
2) If the keep is far from attackers portal keeps, we have the fg's circling scenario, and then the attackers goal becomes to kill/die at keep to get credit.
My suggestion is as follows:
When keep task is announced, the defending realm ONLY gets noticed that one of their keeps has been designated for attack, NOT which one!
The attacking realms gets the message of which keep to attack.
This creates a situation alike to relic raids, where defenders need information on where the other realms are moving, so they can mount a proper defence at the right spot!
The attacking realms will likely be fighting both guards at the keep, some defenders, and each other.
Followup suggestion...
If you want to delve further down on this, the system could continue that IF the attacking realms take the keep, the task continues with another keep attack/defence in same realm. This will continue until defending realm has won a defence task.
Defenders: Hug keep, and circle around walls with as many as possible to kill attackers coming to get credit.
Attackers has actually 2 choices:
1) If you have a chance of getting 2+ fg's to the keep and clear guards before to many defenders arrive, you have a chance of taking it.
2) If the keep is far from attackers portal keeps, we have the fg's circling scenario, and then the attackers goal becomes to kill/die at keep to get credit.
My suggestion is as follows:
When keep task is announced, the defending realm ONLY gets noticed that one of their keeps has been designated for attack, NOT which one!
The attacking realms gets the message of which keep to attack.
This creates a situation alike to relic raids, where defenders need information on where the other realms are moving, so they can mount a proper defence at the right spot!
The attacking realms will likely be fighting both guards at the keep, some defenders, and each other.
Followup suggestion...
If you want to delve further down on this, the system could continue that IF the attacking realms take the keep, the task continues with another keep attack/defence in same realm. This will continue until defending realm has won a defence task.