Bow Question.

Started 6 Sep 2018
by poisonclover
in Ask the Team
I used to be able to Crit... Bubble absorbs then set up another crit show with bow.. now even on casters im getting In combat switched to regular shot. Is this working as intended??

Also would like to know what the point is of penetrating Shot if it never works. I legit shot casters 100s nothing... sat and shot off 10 shots at a warden who couldn't find me and not one time did it penetrate.

Just wondering, any info would be great, Thanks
Thu 6 Sep 2018 4:49 PM by Ceen
Invest more than 10 s in your post and I will invest more than 10 s to explain to you how archery works.
Thu 6 Sep 2018 5:28 PM by Magesty
You should be using rapid fire to break bubbles. Then following up with a crit. I was able to crit shot targets in combat as recently as last night so I’m not sure what your issue is coming from.

Penetrating shot is only supposed to break non self-cast bubbles. It is pretty useless in most cases. Not sure how this should work with a target that is the source of the PBT.
Thu 6 Sep 2018 8:54 PM by poisonclover
Ceen wrote:
Thu 6 Sep 2018 4:49 PM
Invest more than 10 s in your post and I will invest more than 10 s to explain to you how archery works.


First off, someone who cant type out the word "seconds" telling me to take more time in my posts? My live account is from alpha. there's nothing you could tell me that I don't know, I have single characters with more /play and RR then any account you have ever owned, So unless you're responsible for any coding or even know what your talking about, Troll elsewhere. They are legit questions.


But for conversation sake, Ill speak slower for you ceen.

Why cant I use Critical shot twice in a row? When the first is absorbed by a bladeturn, I could ready another critical shot and it would land. As far back as I can remember it worked this way. Is this working as intended or a bug? is breaking bladeturn putting them in combat now? therefore not allowing another crit shot ? was merely my question.
Thu 6 Sep 2018 9:00 PM by poisonclover
Magesty wrote:
Thu 6 Sep 2018 5:28 PM
You should be using rapid fire to break bubbles. Then following up with a crit. I was able to crit shot targets in combat as recently as last night so I’m not sure what your issue is coming from.

Penetrating shot is only supposed to break non self-cast bubbles. It is pretty useless in most cases. Not sure how this should work with a target that is the source of the PBT.

if you are breaking bubbles with rapid fire, you're doing it wrong.

Crit shot....absorbed by barrier... Crit shot again …. your crit shot fails your target is in combat switching to normal shot, is the reason im posting this and asking.
Seems that when a bubble is broken it puts them in combat and this was never the case, you could double crit shot as far back as alpha all the way up to when they changed archery to not need arrows.

And if your crit shotting targets in combat its broken.
I have seen the message that your targets is in combat multiple times and it switches to standard shot, maybe your missing the message and assuming your critting. I would double check that.
Thu 6 Sep 2018 9:12 PM by Magesty
Why would you not break the bubble with a rapid fire shot? If crit shot is going to get blocked either way, why spend 3 extra seconds firing it? The chance that they aren’t bladeturned?

Never really played archers before the rework and planning to roll one as my primary alt here so I am genuinely curious.

If you think these things are actually bugs you should get them up on the tracker ASAP.
Fri 7 Sep 2018 1:26 AM by Zansobar
Magesty wrote:
Thu 6 Sep 2018 9:12 PM
Why would you not break the bubble with a rapid fire shot? If crit shot is going to get blocked either way, why spend 3 extra seconds firing it? The chance that they aren’t bladeturned?

Never really played archers before the rework and planning to roll one as my primary alt here so I am genuinely curious.

If you think these things are actually bugs you should get them up on the tracker ASAP.

I would say, yes because you aren't sure if they have a bubble. Plus since you don't become visible until the arrow is fired, the extra time on the draw doesn't have much of an impact.
Fri 7 Sep 2018 6:41 AM by Ceen
poisonclover wrote:
Thu 6 Sep 2018 8:54 PM
Ceen wrote:
Thu 6 Sep 2018 4:49 PM
Invest more than 10 s in your post and I will invest more than 10 s to explain to you how archery works.
there's nothing you could tell me that I don't know, I have single characters with more /play and RR then any account you have ever owned,

Why cant I use Critical shot twice in a row? When the first is absorbed by a bladeturn, I could ready another critical shot and it would land. As far back as I can remember it worked this way. Is this working as intended or a bug? is breaking bladeturn putting them in combat now? therefore not allowing another crit shot ? was merely my question.
Oha another experienced live player conquering the stage
On the one hand you know everything, on the other side you have no clue about the basics?
Fri 7 Sep 2018 2:35 PM by Horus
Bow mechanics here are different than "other" servers...not sure which is more like live.

Nothing will penetrate a self cast bubble. That 1st shot will always be absorbed...crit or otherwise

Spec high enough in bow and you will get version of Penetrating shot which will penetrate PBT and bubbles on classes that were not self cast...

You can fire two crit shots in a row.

Crit shot -> bow to release shot = Crit shot 1
Crit shot -> bow to release shot = crit shot 2

The above takes a decent amount of time...

You can't just spam the crit shot to fire...

Being able to land two crit shots is pretty rare...your target has to be standing still, not in melee mode, and distracted. If you can find a caster/healer who is busy standing still doing their thing against another target, you might be able to get two crit shots on them. Now if you are saying that hitting a target with that 1st shot is essentially putting them into "melee combat" so the 2nd crit will NEVER land, then that is definitely a bug and should be reported. Unless your target is moving or swinging a weapon to attack, they should be susceptible to a crit shot.

My personal approach in most situations is to attempt one crit shot and hope the stars are aligned and it lands, then go to regular shot. Rapid fire is nice under some circumstances but if you have a lot of quickness and MoA you can fire pretty fast for full dmg using regular shot...fast enough to interrupt.
Fri 7 Sep 2018 4:52 PM by poisonclover
Ceen wrote:
Fri 7 Sep 2018 6:41 AM
poisonclover wrote:
Thu 6 Sep 2018 8:54 PM
Ceen wrote:
Thu 6 Sep 2018 4:49 PM
Invest more than 10 s in your post and I will invest more than 10 s to explain to you how archery works.
there's nothing you could tell me that I don't know, I have single characters with more /play and RR then any account you have ever owned,

Why cant I use Critical shot twice in a row? When the first is absorbed by a bladeturn, I could ready another critical shot and it would land. As far back as I can remember it worked this way. Is this working as intended or a bug? is breaking bladeturn putting them in combat now? therefore not allowing another crit shot ? was merely my question.
Oha another experienced live player conquering the stage
On the one hand you know everything, on the other side you have no clue about the basics?

1. I am clearly posting this because I have experienced casters standing still, crit shotting them, breaking their bubble and following up with another crit shot and it saying their in combat which they clearly aren't. This was never in this game, the only way this happens is if the caster goes in to combat. Never claimed to know everything, Im claiming that I have enough experience in this game from live from alpha to other freeshards, that ive seen it all. I was asking if it was WORKING AS INTENDED, or is this a bug.

2. This is a question for a specific party who knows what their talking about because you clearly still don't. But still continue to chime in with, " If this is happening" its a bug. which I clearly stated. I was simply asking devs is this normal or here or is it a bug. for the umpteenth time.

3 My crit shot is currently sitting at 4.0 spd as a scout mind you. with a 5.4 Spd bow. This does not take as much time as you're claiming to. I built my Scout to be able to double crit casters for a reason. and if this isn't a bug I will obviously be switching some things around.

4. Thanks for responding to a thread with absolutely nothing to offer as far as what the question was originally asked and making this a 50 reply thread because you couldn't read my original post from my phone. I do apologize for that.
Fri 7 Sep 2018 5:04 PM by Horus
poisonclover wrote:
Fri 7 Sep 2018 4:52 PM
1. I am clearly posting this because I have experienced casters standing still, crit shotting them, breaking their bubble and following up with another crit shot and it saying their in combat which they clearly aren't. This was never in this game, the only way this happens is if the caster goes in to combat. Never claimed to know everything, Im claiming that I have enough experience in this game from live from alpha to other freeshards, that ive seen it all. I was asking if it was WORKING AS INTENDED, or is this a bug.



Setup a duel with a friend and check this. I will do the same. Create a bug report and post your log. I have not noticed this but if it is happening it is a definite bug and should be addressed.

And disregard Ceen...who knows what his problem is. Just a jerk by nature I suppose.

"Please note that critical shot will work against targets that are: sitting, standing still (which includes standing in combat mode but not actively swinging at something), walking, moving backwards, strafing, or casting a spell. Critical shot will not work against targets that are: running , in active combat (swinging at something), or Mezzed. Stunned targets may be critical shot once any timers from active combat have expired if they are not yet free to act; i.e.: they may not be critical shot until their weapon delay timer has run out after their last attack, they may be critical shot during the period between the weapon delay running out and the stun wearing off, and they may not be critical shot once they have begun swinging again. If the target was in melee with an archer, the critical shot may not be drawn against them until after their weapon delay has run out or it will be interrupted. "
Fri 7 Sep 2018 5:09 PM by poisonclover
I'm going to try and replicate this after I get home from work. See if I can figure out what is happening. then ill submit a detailed bug report if it is the case.

Thank you
Fri 7 Sep 2018 5:23 PM by Ceen
Crit shot and penetrating arrow is working as intended. You should calm down and dont smash the crit shot key wooozzaaaa
Fri 7 Sep 2018 5:27 PM by poisonclover
Says the skald who got 3 shotted by a ranger lol.
Fri 7 Sep 2018 5:31 PM by Horus
Ceen wrote:
Fri 7 Sep 2018 5:23 PM
Crit shot and penetrating arrow is working as intended. You should calm down and dont smash the crit shot key wooozzaaaa

Holy crap man, just stop. OP's contention is that shooting an enemy once is automatically putting them into a mode where you can no longer hit them with additional crit shots. If so, this is indeed a valid question and in my opinion, a serious bug based on all the available information on how traditional DaoC archery worked.

Now seeing as this is a custom server they can do whatever they want...but if this is working as intended it should be indicated as such and is a big custom change.
Fri 7 Sep 2018 11:35 PM by relvinian
I can't even find a bow to test archery.

14.7 rog piece of crap on cm in mid is 1 plat.

Can we pls move this beta forward with instant 50 and gear?
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