Vkejai wrote: ↑Fri 7 Sep 2018 3:41 PM
I don't know why you think 5k in 20 mins at a keep is to much , just remember if theres no action there you don't get anything. If people are going to be RR5 after couple of weeks it will have nothing to do with keep tasks lol .
Obviously 5k RPs isn't a lot in the context of the current Phoenix reward structure. It is, however, quite significant when compared to the rewards you would usually find on a more traditional RP curve.
That is part of the point I was trying to get across in my post. I don't think you understood what I was trying to convey. Maybe I should have used more broad points to avoid people getting hung up on the minutiae.
How about this:
1) Task system is a very good thing. It is truly impressive and will hopefully keep this server alive for a long time
2) However, current reward values are verging on hyper-inflation beyond anything I have seen previously on a DAoC server.
2) Individual task rewards values are too high and currently require far too little participation for full rewards
3) Kill reward values are too high (I say this as someone who solos-trios almost exclusively)
4) Secondary task reward values are too high (Complete x realm tasks, etc)
5) These values being so high will trivialize the "end game" and make gaining significant realm ranks a
very short term eventuality for all players regardless of actual participation or ability
6) I think that rewards could be reduced across the board to avoid RP inflation with no effect on player interest or overall action
One of the best things about DAoC is knowing that once you get to 50 and templated a vast end game stretches before you. You know it is going to be a long road filled with challenges, but advancing through the realm ranks is the best part of the game. With things as they stand now it feels trivial.