Realm Task currently creates a zerg, bigger zerg wins. Rinse Repeat. Even though it creates nonstop action, it gets a bit old and boring. 8men, smallmen who want to have some real fights are not getting much of it and need to stay near zerg and/or involve in realm task to get good rps.
an idea:
1. Realm means realm wide, maybe some form of realm cooperation between groups by doing multiple objectives at once.
2. Create multiple tasks at the same time. Realm Task like attacking a keep should be multiple keeps.
3. Realm Task like fight in zones such as emain, odin's, hadrian - should have the zone separate rp pool and overall rp pools should be very limited.
4. Do not create a new realm task right after another finishes. 30 min window of groups roaming and no zerg?
5. Some tasks should be oriented toward 8men, smallmen.
In General: Very easy now to just run from point to point, getting rps and leveling. You make this too easy and then nerf it, people will whine. Should be other way around. Make it tough then go easy up a bit once live.
just few things to consider, i am sure people have more ideas.
an idea:
1. Realm means realm wide, maybe some form of realm cooperation between groups by doing multiple objectives at once.
2. Create multiple tasks at the same time. Realm Task like attacking a keep should be multiple keeps.
3. Realm Task like fight in zones such as emain, odin's, hadrian - should have the zone separate rp pool and overall rp pools should be very limited.
4. Do not create a new realm task right after another finishes. 30 min window of groups roaming and no zerg?
5. Some tasks should be oriented toward 8men, smallmen.
In General: Very easy now to just run from point to point, getting rps and leveling. You make this too easy and then nerf it, people will whine. Should be other way around. Make it tough then go easy up a bit once live.
just few things to consider, i am sure people have more ideas.