Forlornhope wrote: ↑Mon 8 Jun 2020 12:09 AM
the only rvr spec you really should run unless you're in a dedicated bomb group is probably 47 dark for the last life tap and the rest 25 supp for curing mez and the str/con debuff. rest into summoning I guess for maybe some pet buffs or something? lol. But really with your spec now, you're pretty much a bad pboer and so marginally speced into dark you might as well not be.
My 2c:
My SM is only 1L9 at lv 46, but with MoFocus 2 to help with resists the level 41 bomb hits Mod Redcaps for 350-425ish with good placement of my spellcasts, and to date has been solid dps in farm/xp groups. Not top-tier pbae damage, but it isn't "bad" like you say it is. And 35darkness spec plus +skills from gear and RAs is hardly "marginal" when speccing a line, you are at composite 50 at rr5 so base damage variance on the DD isn't an issue.
On the RvR side this spec gets you three usable mezzes as well as usable str/con and dex/qui debuffs, pairing either with the baseline str or dex debuff you can either nerf cast speed or melee damage a considerable amount. The darkness mezzes are short, but as the intent of the OP is solo play then 30s (before Det) on a mez for a brief hold of an add or whatever is all you can hope for anyways regardless of the length of the CC so it still does it's job. The key loss with this setup is that the lifetap is terrible and MoC tapping to stay alive is no longer an instant I-win maneuver. However, another interesting feature of this build is that you get the 30% spirit debuff at 35dark and the bomb is spirit damage, so MoC debuff-bombing a target that's beating on you becomes a thing
Def not the easy route and absolutely not for everyone, but a solid utility build over a one-trick pony. I'll be trying it myself, and if it's a big failure then so be it at least I had fun experimenting.
joshisanonymous wrote: ↑Mon 8 Jun 2020 3:25 AM
For RAs, regardless of spec, I'd suggest getting purge 2 and MoC 5 as soon as possible (plus obviously long wind and tireless). After that, it's really preference on what you feel would help you win more for the way you play. Purge 2 is not as necessary in groups except when your healers are mezzed and you really need to be the one demezzing, but it's pretty vital for solo play (but not as vital as for other classes because your pet will often intercept stuns and/or damage following stuns). MoC 5 turns a lot of close or losing fights into wins solo and will help a lot in larger fights when coordinating a big push or defending against a big push.
What he said, 100%