i think the issue with the large number of archers is anyone can press one button and do damage. i think the answer to sort archers giving them high damage was a mistake for the mass really. give them special shots. cripple shot, snare shot, poison shot, even pointblank. giving them long range crit shots that hit damn hard and are stealthed bring a mass. because their are people in this game the majority who like a easy life a head slap on the keyboard to kill anything and thats what it currently is.
archers that think yes the class is fixed are kidding themselves just 3 shotting everyone and increasing the stealth numbers to this degree is a joke. i would bet you the higher level players would prefer their class saved decreasing the numbers of the player base so they can feel special again with utility rather than damage. The good archers are gutted about this change no one wants to be flavour of the month everyone playing their class and just ripping up. the solo game is shot. Ive always soloed on a visi and you deal with stealth zergs archers reguarly but this is beyond a joke and i cant see anyway out of it. you have lowerd the damage twice apparantly... and the population has not gone down and they are still hitting as damn hard. revert changes lower their numbers and then think of a better way to improve skill capp with archers. stealth classes should not really be facepalm classes and thats what has been created. Ive got my guild master running 8man scout groups from 8 man visible groups. please sort the situation lol.
archers that think yes the class is fixed are kidding themselves just 3 shotting everyone and increasing the stealth numbers to this degree is a joke. i would bet you the higher level players would prefer their class saved decreasing the numbers of the player base so they can feel special again with utility rather than damage. The good archers are gutted about this change no one wants to be flavour of the month everyone playing their class and just ripping up. the solo game is shot. Ive always soloed on a visi and you deal with stealth zergs archers reguarly but this is beyond a joke and i cant see anyway out of it. you have lowerd the damage twice apparantly... and the population has not gone down and they are still hitting as damn hard. revert changes lower their numbers and then think of a better way to improve skill capp with archers. stealth classes should not really be facepalm classes and thats what has been created. Ive got my guild master running 8man scout groups from 8 man visible groups. please sort the situation lol.