Low stealth @50?

Started 11 May 2020
by gotwqqd
in RvR
With the changes to archery and stealth thinking of going lower stealth.

What is the detect distance for level 50 vs stealth spec?
Mon 11 May 2020 12:43 PM by inoeth
yes please all reduce stealth now.... im so going to farm you all D
Mon 11 May 2020 7:41 PM by Expfighter
gotwqqd wrote:
Mon 11 May 2020 12:25 PM
With the changes to archery and stealth thinking of going lower stealth.

What is the detect distance for level 50 vs stealth spec?

the stealth detection is easy here, if a stealther IS lvl 50 and has combined lvl 50 stealth 35+15 etc... a lvl 50 enemy toon has a chance to see you within the detection range every 6 seconds(maybe 4 sec), if you drop your stealth down to lvl 49 combined stl, the detection range is huge and you will be seen Very easily

if a toon is NOT lvl 50 but has a combined stl of 39+11, the detection range is that of the toons lvl itself, not the combined stl lvl.

so if a toon 45 no matter what combined stl the toon has it will be seen as lvl 45 stealth, meaning easily detectable
Mon 11 May 2020 8:09 PM by inoeth
Expfighter wrote:
Mon 11 May 2020 7:41 PM
gotwqqd wrote:
Mon 11 May 2020 12:25 PM
With the changes to archery and stealth thinking of going lower stealth.

What is the detect distance for level 50 vs stealth spec?

the stealth detection is easy here, if a stealther IS lvl 50 and has combined lvl 50 stealth 35+15 etc... a lvl 50 enemy toon has a chance to see you within the detection range every 6 seconds(maybe 4 sec), if you drop your stealth down to lvl 49 combined stl, the detection range is huge and you will be seen Very easily

if a toon is NOT lvl 50 but has a combined stl of 39+11, the detection range is that of the toons lvl itself, not the combined stl lvl.

so if a toon 45 no matter what combined stl the toon has it will be seen as lvl 45 stealth, meaning easily detectable


i think this thread aims towards the stealth reduction when around zerg
Mon 11 May 2020 11:23 PM by gotwqqd
inoeth wrote:
Mon 11 May 2020 8:09 PM
Expfighter wrote:
Mon 11 May 2020 7:41 PM
gotwqqd wrote:
Mon 11 May 2020 12:25 PM
With the changes to archery and stealth thinking of going lower stealth.

What is the detect distance for level 50 vs stealth spec?

the stealth detection is easy here, if a stealther IS lvl 50 and has combined lvl 50 stealth 35+15 etc... a lvl 50 enemy toon has a chance to see you within the detection range every 6 seconds(maybe 4 sec), if you drop your stealth down to lvl 49 combined stl, the detection range is huge and you will be seen Very easily

if a toon is NOT lvl 50 but has a combined stl of 39+11, the detection range is that of the toons lvl itself, not the combined stl lvl.

so if a toon 45 no matter what combined stl the toon has it will be seen as lvl 45 stealth, meaning easily detectable


i think this thread aims towards the stealth reduction when around zerg
That’s a separate question I asked elsewhere

Here I’m looking for detection trance in units increase for every level composite
Stealth below 50

For sneaks and for visis
Mon 11 May 2020 11:37 PM by Tupacalipse
gotwqqd wrote:
Mon 11 May 2020 11:23 PM
inoeth wrote:
Mon 11 May 2020 8:09 PM
Expfighter wrote:
Mon 11 May 2020 7:41 PM
the stealth detection is easy here, if a stealther IS lvl 50 and has combined lvl 50 stealth 35+15 etc... a lvl 50 enemy toon has a chance to see you within the detection range every 6 seconds(maybe 4 sec), if you drop your stealth down to lvl 49 combined stl, the detection range is huge and you will be seen Very easily

if a toon is NOT lvl 50 but has a combined stl of 39+11, the detection range is that of the toons lvl itself, not the combined stl lvl.

so if a toon 45 no matter what combined stl the toon has it will be seen as lvl 45 stealth, meaning easily detectable


i think this thread aims towards the stealth reduction when around zerg
That’s a separate question I asked elsewhere

Here I’m looking for detection trance in units increase for every level composite
Stealth below 50

For sneaks and for visis

There is an actual formula for what you are asking, surprised no one has posted it yet...

For enemy non-assassin, believe detection is 125 units + 50units for every point below composite 50.
For enemy assassin, it becomes 250 units + 50 units for every point below composite 50.

This is what I recall from memory. Have not tested myself as I don't run stealth on my ranger.

~Pollinator
Tue 12 May 2020 6:11 AM by inoeth
thats also my memory
Tue 12 May 2020 6:15 PM by Expfighter
inoeth wrote:
Mon 11 May 2020 8:09 PM
Expfighter wrote:
Mon 11 May 2020 7:41 PM
gotwqqd wrote:
Mon 11 May 2020 12:25 PM
With the changes to archery and stealth thinking of going lower stealth.

What is the detect distance for level 50 vs stealth spec?

the stealth detection is easy here, if a stealther IS lvl 50 and has combined lvl 50 stealth 35+15 etc... a lvl 50 enemy toon has a chance to see you within the detection range every 6 seconds(maybe 4 sec), if you drop your stealth down to lvl 49 combined stl, the detection range is huge and you will be seen Very easily

if a toon is NOT lvl 50 but has a combined stl of 39+11, the detection range is that of the toons lvl itself, not the combined stl lvl.

so if a toon 45 no matter what combined stl the toon has it will be seen as lvl 45 stealth, meaning easily detectable

i think this thread aims towards the stealth reduction when around zerg

he asked what the stealth detect distance was for a level 50 spec vs below 50, I thought I answered that
Wed 13 May 2020 2:12 AM by Anelyn77
gotwqqd wrote:
Mon 11 May 2020 12:25 PM
With the changes to archery and stealth thinking of going lower stealth.

What is the detect distance for level 50 vs stealth spec?

If you only need the stealth to get to a spot as a sniper, it could work, but it might prove challenging escaping pursuit once discovered imho.
Wed 13 May 2020 12:50 PM by Cadebrennus
I believe it's +25 additional units of detection range for every point below the level of the player/mob trying to detect you. So it starts at 125+0 for a level 50 Visi player trying to detect a 50 composite stealther.
This topic is locked and you can't reply.

Return to RvR or the latest topics