Recommended spec Runemaster for RVR

Started 7 May 2020
by Elphege
in Midgard
Hey guys,

I am trying to see which spec would be the most suitable for a runemaster doing rvr.
Any thoughts? Ideas? Please

Thank you very much
Thu 7 May 2020 11:27 PM by shintacki
Solo? Smallman? 8v8? Zerg? Runecarving is nice for the bolts and gtaoe in Zerg warfare.

For bigger battles I'd probably go something like 47 runecarving 26 supp. Blue nearsight and low level pbt will make you more attractive to groups. And bolts+gtaoe is pretty much the bread and butter of extended keep battles.

I've never played a runie before tho so don't take my word for it.
Fri 8 May 2020 9:42 AM by inoeth
48 rc for red cold debuff
24 darkness to boost base dd dmg a bit

no so much utility but good dmg

or

47 darkness for 209 dd
26 supp for blue autobubble and 45% NS
this spec has more utility but less dmg

or if solo

50 supp for red snare dd red NS red auto bubble
20 rc for 2nd bolt which can be handy sometimes even though it does no real dmg
Fri 8 May 2020 11:35 AM by Ele
inoeth wrote: 48 rc for red cold debuff
24 darkness to boost base dd dmg a bit

Just adding a slight variation of this specc:
48rc
22 dark
11 supp
You lose 2 points in dark and therefore a bit of dmg, but gain grey NS, which can be used as an effective long range interrupt.
Edit: typo...
Sat 9 May 2020 1:38 AM by Anelyn77
Not a good time to play a RM in sieges, say hi to scouts & rangers assist trains.

But pretty much there are 2 specs that stand out for RM, one for 8m, and one for BG (dark+supp for 8m, rc + either dark or supp depending if you want to NS or nuke harder with base nuke).

Cheers.
Sat 9 May 2020 1:47 AM by bigne88
Trispec or go home.

24/32/36

This spec gives you all the tools your groops needs. And decent damage too.
Keep in mind a party likes RM for the utility, not the damage, otherwise they will just pick another savage.

All the other specs are sub par unless you just zerg/keeptake, than anything will work and you just need to faceroll on your keyboard like the other zergers do.
Sat 9 May 2020 2:48 PM by Ele
bigne88 wrote: Trispec or go home.
[...]
All the other specs are sub par unless you just zerg/keeptake, than anything will work and you just need to faceroll on your keyboard like the other zergers do.

While I agree with you that trispec is a fine and versatile spec, I wouldn't go that far in judging other specs as only suitable for zergs. Especially dark rms are popular in melee heavy groups, and even some hybrid groups run/ran with dark rm (e.g. Pale).
Sat 9 May 2020 2:51 PM by Elphege
Ele wrote:
Sat 9 May 2020 2:48 PM
bigne88 wrote: Trispec or go home.
[...]
All the other specs are sub par unless you just zerg/keeptake, than anything will work and you just need to faceroll on your keyboard like the other zergers do.

While I agree with you that trispec is a fine and versatile spec, I wouldn't go that far in judging other specs as only suitable for zergs. Especially dark rms are popular in melee heavy groups, and even some hybrid groups run/ran with dark rm (e.g. Pale).

I'm sorry but I'm not familiar with "zergs". What's that?
Sat 9 May 2020 10:25 PM by bigne88
Ele wrote:
Sat 9 May 2020 2:48 PM
bigne88 wrote: Trispec or go home.
[...]
All the other specs are sub par unless you just zerg/keeptake, than anything will work and you just need to faceroll on your keyboard like the other zergers do.

While I agree with you that trispec is a fine and versatile spec, I wouldn't go that far in judging other specs as only suitable for zergs. Especially dark rms are popular in melee heavy groups, and even some hybrid groups run/ran with dark rm (e.g. Pale).

Afaik pale are running hibrid as premade, with trispec.
As solo caster on melee party id run 40 supp for red ns for ez push.
Why you say heavy dark in melee setup? Damage add?
Sun 10 May 2020 10:36 AM by Ele
bigne88 wrote: Afaik pale are running hibrid as premade, with trispec.
I can't find the video right now, but there is an RM pov of Nfct running dark spec. Of course respecs are always possible, especially as pale tries different options often. If I find the video later, I'll add it to the post.

bigne88 wrote: As solo caster on melee party id run 40 supp for red ns for ez push.
Surely another viable specc.

bigne88 wrote: Why you say heavy dark in melee setup? Damage add?
Dmg Add is surely a nice bonus in dark spec, but not its main point. Most RM's I ran with - don't play one myself - preferred dark in tank groups mainly due to their role when being the only caster in a group. Tri spec/dark offer roughly the same utility - yellow vs blue ns, both have blue pbt (or yellow vs blue in case of 21/34/36), confusion and some aoe nukes for pet clear. A dark rm can just spec nuke pets down, while the tri spec rm needs to debuff for himself, so he needs to get off an additional cast before he can start to clear a pet. Considering the cookie cutter alb setup with up to 5 blue-red pets, that is a lot of debuffing/base nuking going an, resulting in increased power cost. With spec nukes you don't have to worry about it that much.
Again, the difference is not huge between the specs, but dark has its benefits, and taking individual play style and preferrences into consideration, tri, dark or supp spec can surely work.
Edit: typo...
Sun 10 May 2020 9:08 PM by bigne88
Ele wrote:
Sun 10 May 2020 10:36 AM
bigne88 wrote: Afaik pale are running hibrid as premade, with trispec.
I can't find the video right now, but there is an RM pov of Nfct running dark spec. Of course respecs are always possible, especially as pale tries different options often. If I find the video later, I'll add it to the post.

bigne88 wrote: As solo caster on melee party id run 40 supp for red ns for ez push.
Surely another viable specc.

bigne88 wrote: Why you say heavy dark in melee setup? Damage add?
Dmg Add is surely a nice bonus in dark spec, but not its main point. Most RM's I ran with - don't play one myself - preferred dark in tank groups mainly due to their role when being the only caster in a group. Tri spec/dark offer roughly the same utility - yellow vs blue ns, both have blue pbt (or yellow vs blue in case of 21/34/36), confusion and some aoe nukes for pet clear. A dark rm can just spec nuke pets down, while the tri spec rm needs to debuff for himself, so he needs to get off an additional cast before he can start to clear a pet. Considering the cookie cutter alb setup with up to 5 blue-red pets, that is a lot of debuffing/base nuking going an, resulting in increased power cost. With spec nukes you don't have to worry about it that much.
Again, the difference is not huge between the specs, but dark has its benefits, and taking individual play style and preferrences into consideration, tri, dark or supp spec can surely work.
Edit: typo...

Sure, makes sense, but trying to clear solo 5 pets, I dont know if its worth, especially in a push setup where you need to keep running a lot and not sit to nuke. Also solo Rm on paper is great, in a melee party, but most of good/decent 8men, knows how to rupt you for good, and im afraid it is gonna be hard to even cast anything after the first 6 seconds of inc. Hard life in any spec. at least with one you can be a better pbt bot to help your tanks not getting peeled. Also, the moment you can moc, your yellow/red NS is still decent...nuking is gonna be even worst.
But yea, in the end it is all about personal preferences, not that huge difference.
Sun 10 May 2020 9:35 PM by Ele
bigne88 wrote: Also solo Rm on paper is great, in a melee party, but most of good/decent 8men, knows how to rupt you for good, and im afraid it is gonna be hard to even cast anything after the first 6 seconds of inc. Hard life in any spec.
You'd be surprised how often the RM is open for long periods during a fight, especially when you get to put some pressure out. Once you lose momentum, a single RM is f*****d regardless of spec, sure.

bigne88 wrote: Also, the moment you can moc, your yellow/red NS is still decent...nuking is gonna be even worst.
Funny thing, now that you are mentioning it, I realise that most RM's I regularly run with don't even run moc. That being said, I only team up with a relatively small pool of players, and except for our newest freshly 50 RM, this few people are the ones from which I took the latter statement regarding not being under pressure during a lot of fights.

bigne88 wrote: But yea, in the end it is all about personal preferences, not that huge difference.
Yup. I'll sum up the mentioned specs below, allowing a better overview:

Debuffer
48RC (Red Debuff)
22/24Dark
11/6 Supp (grey/no NS)

Trispec
36RC (Yellow Debuff)
24/21 Dark
32/34 Supp (yellow/blue pbt)

Supp
4 RC (Leftovers)
36 Dark
40 Supp (red NS, yellow pbt)

Dark
5 RC (Leftovers)
47 Dark (Last spec nuke)
26 (blue ns/blue pbt)

Solo
50 Supp (red snare dd, pbt, ns)
20 RC (better bolt)
Mon 11 May 2020 8:25 AM by Anelyn77
At low RR, go full RC and leech rps with spears aoe and bolting peeps, as most likely you won't have the dmg / RA's to take someone with resist buffeds and temped 1v1 on your own (after all, sadly, only earth wiz gets to debuff 50% HIS OWN BOLTS AND NUKES AND DOT).

Then as you get more experienced try various group specs and see what's more on your alley.

Have fun!
Wed 13 May 2020 8:19 AM by Chihuahua
Depends on what you are aiming for / what setup you plan to play in.

Zerg: Runecarving
8man hybrid (with RM+BD) = RC or trispec
8man tanker = Darkness
Wed 13 May 2020 10:00 AM by Algarakai
Personnally, i m currently playing 50 dark , 19 supp
The AOE damage+debuff is a killing machine
With RC débuff , the 47 dark DD can kill a light tank in 3/4 strikes
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