body cabalist Transfer

Started 31 Aug 2018
by poisonclover
in Tavern
I personally think it needs to be reworked, maybe not the transfer generating aggro, but healing the cabalist while the group is engaged in a fight should generate some kind of aggro.
Fri 31 Aug 2018 11:14 AM by relvinian
Ever been a cleric lfg but not get one because body cab go the group?
Fri 31 Aug 2018 11:27 AM by Whitecrow
Hot heal from Friar and body cabby and cleric has been nice xp combo in focus pull groups why would you change that.
Fri 31 Aug 2018 11:29 AM by Leith
I don't think that will be a real thing when live hits as there are no unlimited respecs anymore. And to lvl a cab Solo you will ne better of with matter.

I don't know if the community on Phoenix is that different to Uth, but on Uth it wasn't a thing afaik.
Fri 31 Aug 2018 12:19 PM by Kaziera
The typical rvr trispec cab will have a decent amount of points into body. Life transfer wont be a thing of the past, although it will never be a dedicated spec.

I personaly dont see a Problem. Lets say you have a 50 enhancement spec cleric. A friar with red resist and red hot. 2 cabs with 1x red dmg Shield and 1x red life transfer. Then you have 4 toons that will kill a crapton of bosses and highlvl trashmobs. But they cant do anything else. I dont think you should punish the possibility of hardcore specialization when it means anyways beeing otherwise 100 percent useless.
Fri 31 Aug 2018 2:17 PM by Druth
Life transfer not generating agro, or healing the damage on caba not generating is a bit silly.

But clerics are still needed in group, to buff pet and to heal still. A body cab can't keep up the pet, needs extra heals.
Friar is often also great for HoT, and general heals.

Minst/Sorc/Necro is needed for power.

Wizards for aoe damage.

The ones left are the melee chars really.
Sat 1 Sep 2018 1:26 AM by Maxim
This is a known bug and will be fixed before launch
Sat 1 Sep 2018 2:54 AM by pika
Maxim wrote:
Sat 1 Sep 2018 1:26 AM
This is a known bug and will be fixed before launch

What of it? I'm wondering. How is it a bug?
Sat 1 Sep 2018 3:06 AM by Quik
It is suppose to cause agro.

Right now it has zero agro.
Sat 1 Sep 2018 4:55 AM by relvinian
pika wrote:
Sat 1 Sep 2018 2:54 AM
Maxim wrote:
Sat 1 Sep 2018 1:26 AM
This is a known bug and will be fixed before launch

What of it? I'm wondering. How is it a bug?

People want their toons or their way of playing to be a certain way.

But you have to look at the big picture sometimes.
Sat 1 Sep 2018 5:10 AM by Maxim
Quik wrote:
Sat 1 Sep 2018 3:06 AM
It is suppose to cause agro.

Right now it has zero agro.

This
Sun 2 Sep 2018 1:05 PM by Carbine
So what if it doesn't cause any aggro? A health transfer definetly should not be a 1:1 aggro rate to a normal healers heal. It's a pet. Pets have been used for tanking mobs for decades on DAOC. ML's were nothing but pet tanks.


The argument is that "there is aggro on live" is not really valid on this server. The entire vision of this server is to blend old and new, with many changes. I've never seen a keep system or giant realm tasks in RVR. Nor have I ever seen phoenix feathers, or giant pve tasks. These things are not live like. These things are not 1.65 like. Do you see people complaining about the extra fun benefit? Because you certainly CANNOT use an argument of livelike when we are where we are now.

God forbid that 40-50 leveling is now slightly quicker than before.
Sun 2 Sep 2018 4:10 PM by Quik
This is what I find hilarious.

There is a KNOWN bug in the game. Everyone has known about it since release. Everyone used it to their advantage, including me, but knew it was a bug. The game is stupidly easy to lvl to 50 with OR without focus pulls...

And people STILL complain that the dev's are going to fix the bug.

Why in the world should a life transfer NOT cause as much agro as a general heal? it should be based on the amount healed and not have anything to do with whether it is hurting you or not. You are still healing the pet which should tell the mob their might be someone else to attack.

I'm going back to the first week of alpha when people were pissed at me in game because I was actually REPORTING bugs. Literally pissed at me in game. Complaining IN /advice that I was ruining the game because I was reporting bugs.

I absolutely love this game, but it is so tiring seeing so many toxic players trying to ruin the game so they can do what they want faster regardless of what is good for the rest of the game.

You want to hate on me because I have an opinion you don't like, knock yourself out but wanting a BUG to stay in the game just to make life a little easier, damn. Do people actually think ANY DAoC free shard can survive with players like this?
Sun 2 Sep 2018 5:32 PM by Druth
I think it's a nice change.

But people who say it should agro when you heal...
Do you also think a HoT (from mentalist/friar) should agro?

It might be a bug, but the life transfer was NOT a heal, it's a transfer of life...
So if you want to use the logic of "healing generates agro" then ALL healing, of any sort, HoT/Transfer/Songs, should generate agro.
Sun 2 Sep 2018 5:37 PM by Carbine
Quik wrote:
Sun 2 Sep 2018 4:10 PM
This is what I find hilarious.

There is a KNOWN bug in the game. Everyone has known about it since release. Everyone used it to their advantage, including me, but knew it was a bug. The game is stupidly easy to lvl to 50 with OR without focus pulls...

And people STILL complain that the dev's are going to fix the bug.

Why in the world should a life transfer NOT cause as much agro as a general heal? it should be based on the amount healed and not have anything to do with whether it is hurting you or not. You are still healing the pet which should tell the mob their might be someone else to attack.

I'm going back to the first week of alpha when people were pissed at me in game because I was actually REPORTING bugs. Literally pissed at me in game. Complaining IN /advice that I was ruining the game because I was reporting bugs.

I absolutely love this game, but it is so tiring seeing so many toxic players trying to ruin the game so they can do what they want faster regardless of what is good for the rest of the game.

You want to hate on me because I have an opinion you don't like, knock yourself out but wanting a BUG to stay in the game just to make life a little easier, damn. Do people actually think ANY DAoC free shard can survive with players like this?

Quik. From reading all your stuff form when Uthgard was heading down into oblivion, I can tell you have some semblance of common sense. Unfortunately you are falling flat in this argument and letting your feelings get the best of you. First of all you are trying to turn this thread into a diatribe about how you feel, and I'm not going to let the argument diverge into that but I will say as an aside:

"So many toxic players trying to ruin the game" Congratulations on labeling myself and hundreds of others trying to improve Phoenix and our own experience. I'm sorry that I leveled 20-40+ lvl 50's on live and now no longer give a shit about leveling. However leveling is a necessity. Leveling where and how you want is a choice. A "bug" in the game had life transfer not cause aggro. I ask you to what does that hurt?

The answer is it only hurts your ego. It only hurts your perception of how YOU feel the game should be played, and how others should play it. This server is far from live like because the devs actually care and know what customers want, but were also in classic. This server is far from 1.65 because I can make you an enormous list of changes that deviate from it.

Bug/Feature, Intended/Unintended It doesn't matter what it is, or what you decide to call the Life Transfer. People were using it to their advantage and liked doing it. They Have the ability to do that. Now the Have Nots which you are apart of, never got into a group or tried to level, and you wanted the Haves to stop doing what you don't like. In no way did the life transfer effect you that you would be so adamant it should be gone.

Start doing what you yourself preach about. Don't tell others how to play the game. We joined and subscribed and donated just like you.
Sun 2 Sep 2018 5:45 PM by Geek
Quik wrote:
Sun 2 Sep 2018 4:10 PM
This is what I find hilarious.

There is a KNOWN bug in the game. Everyone has known about it since release. Everyone used it to their advantage, including me, but knew it was a bug. The game is stupidly easy to lvl to 50 with OR without focus pulls...

And people STILL complain that the dev's are going to fix the bug.

Why in the world should a life transfer NOT cause as much agro as a general heal? it should be based on the amount healed and not have anything to do with whether it is hurting you or not. You are still healing the pet which should tell the mob their might be someone else to attack.

I'm going back to the first week of alpha when people were pissed at me in game because I was actually REPORTING bugs. Literally pissed at me in game. Complaining IN /advice that I was ruining the game because I was reporting bugs.

I absolutely love this game, but it is so tiring seeing so many toxic players trying to ruin the game so they can do what they want faster regardless of what is good for the rest of the game.

You want to hate on me because I have an opinion you don't like, knock yourself out but wanting a BUG to stay in the game just to make life a little easier, damn. Do people actually think ANY DAoC free shard can survive with players like this?

I was following you for a sec until you made this entire thread about an attack on you in one post.
Sun 2 Sep 2018 8:11 PM by Zansobar
HOT's should generate agro too, I hope this is fixed soon.
Sun 2 Sep 2018 9:13 PM by Magesty
Zansobar wrote:
Sun 2 Sep 2018 8:11 PM
HOT's should generate agro too, I hope this is fixed soon.

Have HoTs ever generated aggro?
Mon 3 Sep 2018 12:08 AM by pika
So if the life transfer generates aggro, why not make this a viable source to spread across all 3 realms.

Give every realm a Heal proc since Clerics get spec AF and a heal proc @10%, make other realms get it too
Give Druids a castable DD
Give Bards the heal proc
Give Shamans a castable DD
Give Healers the heal proc


Or

Give every realm HoT's like Mentalists that cycle 3 seconds with massive returns.

There are arguments everywhere about all of this, which in some ways I see it a positive change, and in many instances, I see it a negative change.

Discussion?
Mon 3 Sep 2018 12:12 AM by Dis
mids have sm
albs have caba
hibs have hot

really cant get it why people cryin about nervs at that point, every realm got the same. is live transfer just nerfed on cabas?
what about mid?

hibs just stay untouched like allways.

whats the point in nerfing that? u cant farm big bosses anyways since they have tons of hp and they are all totaly overtuned? sometimes i just dont get the nerfs ur doing.
Mon 3 Sep 2018 12:22 AM by pika
Dis wrote:
Mon 3 Sep 2018 12:12 AM
mids have sm & shaman HoT, but it doesn't work like menty hot*
albs have caba
hibs have enchanters and hot*

really cant get it why people cryin about nervs at that point, every realm got the same. is live transfer just nerfed on cabas?
what about mid?

hibs just stay untouched like allways.

whats the point in nerfing that? u cant farm big bosses anyways since they have tons of hp and they are all totaly overtuned? sometimes i just dont get the nerfs ur doing.

*Corrected

Mids got nerfed too, but nothing got nerfed on hib.
Mon 3 Sep 2018 12:58 AM by Woodspryte
Magesty wrote:
Sun 2 Sep 2018 9:13 PM
Zansobar wrote:
Sun 2 Sep 2018 8:11 PM
HOT's should generate agro too, I hope this is fixed soon.

Have HoTs ever generated aggro?

No, HoTs and Regens have not generated aggro.
Mon 3 Sep 2018 2:05 AM by Maxim
Bug has been fixed. Locking this thread.
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