50+ pets rupting MoC

Started 6 May 2020
by Killaloth
in Suggestions
Hi folks,

I would like to hear honest feedback about how your solo, smallman and 8vs8 life would be impacted if MoC would not be rupted by orange/red pets.

Do you think it's fair that 30 points invested in a 10mins timer RA should be rupted by an orange pet?

Suggestion is to make MoC not ruptable by Lvl 50+ pets.

My feedback, as a solo in the PvP zone: being rupted by an orange pet under MoC5 seems unfair. Ministrels would still be the OP class that they actually are but other people would stand a chance.

You would most probably still die but at least the Ministrel would have to use IP or SoS in change of 30pts invested. Or one could win VS a really poor ministrel, which sounds fair.

Thoughts?

Please first reply explaining how this change would impact your solo/smallman/8vs8 game - then add any other comment.

Thanks
Wed 6 May 2020 8:58 PM by gotwqqd
Killaloth wrote:
Wed 6 May 2020 6:18 PM
Hi folks,

I would like to hear honest feedback about how your solo, smallman and 8vs8 life would be impacted if MoC would not be rupted by orange/red pets.

Do you think it's fair that 30 points invested in a 10mins timer RA should be rupted by an orange pet?

My feedback, as a solo in the PvP zone: being rupted by an orange pet under MoC5 seems unfair. Ministrels would still be the OP class that they actually are but other people would stand a chance.

You would most probably still die but at least the Ministrel would have to use IP or SoS in change of 30pts invested. Or one could win VS a really poor ministrel, which sounds fair.

Thoughts?

Please first reply explaining how this change would impact your solo/smallman/8vs8 game - then add any other comment.

Thanks
So 51+ mobs can interrupt MoC?
Wed 6 May 2020 9:01 PM by Uthred
Patch Notes: 2019-4-21 Sunday
mobs above level 50 have a chance to interrupt even if MoC is active


Working as intended.
Wed 6 May 2020 9:07 PM by mattymc
Uthred wrote:
Wed 6 May 2020 9:01 PM
Patch Notes: 2019-4-21 Sunday
mobs above level 50 have a chance to interrupt even if MoC is active


Working as intended.

I think his point is it's unfair -- which it most assuredly is especially considering that one realm CAN'T charm an above 50 pet
Wed 6 May 2020 9:49 PM by gotwqqd
mattymc wrote:
Wed 6 May 2020 9:07 PM
Uthred wrote:
Wed 6 May 2020 9:01 PM
Patch Notes: 2019-4-21 Sunday
mobs above level 50 have a chance to interrupt even if MoC is active


Working as intended.

I think his point is it's unfair -- which it most assuredly is especially considering that one realm CAN'T charm an above 50 pet
And why give two classes sole ability to negate the ability?

At the least charmed mobs should be tagged as 50 as regards to ignoring moc

It seems to me the intention was to not allow high level mobs to be lifetapped/nuked unabated
Thu 7 May 2020 12:31 AM by Anelyn77
Hmmm interesting so if a pet class gets 1 rank in Juggernaught then their pets could interrupt through MoC? That looks a bit broken especially from Alb PoV where you can have several 51+ pets available (from charm / Jugg).
Thu 7 May 2020 12:39 AM by easytoremember
Anelyn77 wrote:
Thu 7 May 2020 12:31 AM
Hmmm interesting so if a pet class gets 1 rank in Juggernaught then their pets could interrupt through MoC? That looks a bit broken especially from Alb PoV where you can have several 51+ pets available (from charm / Jugg).
lv45 pet needs Jug II
Thu 7 May 2020 12:50 AM by Anelyn77
Sure my bad, for some reason I thought pets would cap at 48, so jug 1 would put them over 51. Still jug 2 no big deal, esp on necro when you play support / utility / rupt.
Thu 7 May 2020 1:31 AM by Jingo NZ
gotwqqd wrote: And why give two classes sole ability to negate the ability?

At the least charmed mobs should be tagged as 50 as regards to ignoring moc

It seems to me the intention was to not allow high level mobs to be lifetapped/nuked unabated
Great suggestion.
Thu 7 May 2020 1:42 AM by Killaloth
Uthred wrote:
Wed 6 May 2020 9:01 PM
Patch Notes: 2019-4-21 Sunday
mobs above level 50 have a chance to interrupt even if MoC is active


Working as intended.

I am somehow puzzled. If the patch notes are the benchmark, we would not have a "planned changes" section filled with custom changes different from the patch notes.

I would have honestly preferred a brutal answer like "my server, my rules" as no one is paying a cent to play here Really, I would have found it more reasonable!

Why not a fair play change with little impact then?

One could argue that recent changes had quite an impact on RvR and people were strongly in favour or against them.

But I really feel that fixing MoC rupt would balance things and bring a bit more fairness on the table.

Which ministrel would consider unfair that a 30pts RA *might* force them to sos/IP? Come on!

We all know that Uthred answered that way just to have the opportunity to change his mind and make everyone happy, clearly. So thanks in advance for considering this, we are all adamant to know when this is going to appear in /server news :>
Thu 7 May 2020 2:59 AM by Azrael
Killaloth wrote:
Thu 7 May 2020 1:42 AM
Uthred wrote:
Wed 6 May 2020 9:01 PM
Patch Notes: 2019-4-21 Sunday
mobs above level 50 have a chance to interrupt even if MoC is active


Working as intended.

I am somehow puzzled. If the patch notes are the benchmark, we would not have a "planned changes" section filled with custom changes different from the patch notes.

I would have honestly preferred a brutal answer like "my server, my rules" as no one is paying a cent to play here Really, I would have found it more reasonable!

Why not a fair play change with little impact then?

One could argue that recent changes had quite an impact on RvR and people were strongly in favour or against them.

But I really feel that fixing MoC rupt would balance things and bring a bit more fairness on the table.

Which ministrel would consider unfair that a 30pts RA *might* force them to sos/IP? Come on!

We all know that Uthred answered that way just to have the opportunity to change his mind and make everyone happy, clearly. So thanks in advance for considering this, we are all adamant to know when this is going to appear in /server news :>

I guess he quoted the patchnotes because it was a fix. MOC was always/should be interruptible by higher mobs/guards than lvl 50. No need to change that imo.

PS: just out of curiosity, would you do an trade? nerfing this pet-moc thing and also nerf the snarenuke from your pet on enchanter?
Thu 7 May 2020 6:40 AM by Sepplord
does the chance to ruppt scale with petlevel?
Aka lvl51 mob/guard will interuppt 1in10MOC-casts, and a lvl60mob/guard will every MOC-cast?
Thu 7 May 2020 7:08 AM by joshisanonymous
I've definitely felt this frustration and lashed out about it, but I think what would be more fair is if minstrel pets were simply CCable like any other pet in the game. The recent nerf made it unlikely for low RRs to run with red pets, but really the bigger problem is just that you have literally no option to CC, and so, for casters at least, you're left with MoC and pray. Under those circumstances, when you still get interrupted, it's incredibly frustrating, but I don't think it would be so frustrating if there was a realistic counter to their unCCable pets. (I know, technically if you CC the pet, wait for the release, and then use a different form of CC on the pet before the 6 second charm cooldown passes, then you can successfully CC the pet, but that's is not something achievable against any minstrel that's even kinda sorta paying attention. They are, after all, one of the best interrupters in the game.)

BTW, I'm pretty sure a juggernauted pet will not interrupt MoC. The pet has to actually be over level 50 not just have the absorb of a mob over 50.
Thu 7 May 2020 3:09 PM by Azrael
Sepplord wrote:
Thu 7 May 2020 6:40 AM
does the chance to ruppt scale with petlevel?
Aka lvl51 mob/guard will interuppt 1in10MOC-casts, and a lvl60mob/guard will every MOC-cast?

I _think_ it is a your level vs enemy level, so yes. red ones should have higher chance to rupt _afaik_ (but dunno about the math 1in10 and so on)
Thu 7 May 2020 3:12 PM by Azrael
joshisanonymous wrote:
Thu 7 May 2020 7:08 AM
BTW, I'm pretty sure a juggernauted pet will not interrupt MoC. The pet has to actually be over level 50 not just have the absorb of a mob over 50.

Yes, should be true, cause as you said not the level itself is raised (should be still blue, right?) but the effectiveness is raised to that specific level.
Thu 7 May 2020 9:54 PM by teiloh
joshisanonymous wrote:
Thu 7 May 2020 7:08 AM
I've definitely felt this frustration and lashed out about it, but I think what would be more fair is if minstrel pets were simply CCable like any other pet in the game. The recent nerf made it unlikely for low RRs to run with red pets, but really the bigger problem is just that you have literally no option to CC, and so, for casters at least, you're left with MoC and pray. Under those circumstances, when you still get interrupted, it's incredibly frustrating, but I don't think it would be so frustrating if there was a realistic counter to their unCCable pets. (I know, technically if you CC the pet, wait for the release, and then use a different form of CC on the pet before the 6 second charm cooldown passes, then you can successfully CC the pet, but that's is not something achievable against any minstrel that's even kinda sorta paying attention. They are, after all, one of the best interrupters in the game.)

BTW, I'm pretty sure a juggernauted pet will not interrupt MoC. The pet has to actually be over level 50 not just have the absorb of a mob over 50.

If we're balancing based on 1v1, BD will have to lose instant lifetap and the interrupt from resist debuff.
Thu 7 May 2020 11:20 PM by joshisanonymous
teiloh wrote:
Thu 7 May 2020 9:54 PM
If we're balancing based on 1v1, BD will have to lose instant lifetap and the interrupt from resist debuff.

Again, you don't even play, so I'm not sure why you post on the forums every time the word "minstrel" is used like you have some sort of radar for it.
Sat 9 May 2020 11:13 AM by Siouxsie
mattymc wrote:
Wed 6 May 2020 9:07 PM
Uthred wrote:
Wed 6 May 2020 9:01 PM
Patch Notes: 2019-4-21 Sunday
mobs above level 50 have a chance to interrupt even if MoC is active


Working as intended.

I think his point is it's unfair -- which it most assuredly is especially considering that one realm CAN'T charm an above 50 pet

Solution: If minstrel wants to charm a pet over level 50.. actually jack up the chance the mob will resist the charm pulse. Like it's SUPPOSED TO BE.
So if a minstrel is running a red barguest, it should be a MUCH HIGHER chance to turn and attack them.
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