I think paladins needs some more utility. Single target heal. Access to group insta heal. Self buffs. Something. There not accepted to grouped as much as they should be. And there not solo characters they need something.
Druth wrote: ↑Fri 31 Aug 2018 8:13 AMThing is though, that Mids are the least played realm right now, so don't expect any buffs to alb/hib
Kha wrote: ↑Fri 31 Aug 2018 12:22 PMStill they managed to give a random MOC RA (1.68 patch) to bard ... for some reason ...
On probably the best support class (if well played) in the game at 1.65
They banned poisons to non assassin class though ! (ToA nerf)
It kills the melee ranger (and solo smithe cleric that's doesn't have snares at this patch) which balance things a bit i assume
They opened the custom RvR balance pandora box.
So you could very well ask for celerity on paladin, the NS spell(that debuff matter aswell) on wizard earth spec line etc ...
Kaziera wrote: ↑Fri 31 Aug 2018 1:57 PMStep 4 should always be, to check the raw data of dps and Performance testing in comparison to the other classes performing this role.
Maybe it is just a case of perception?
Kaziera wrote: ↑Thu 20 Sep 2018 7:56 PMSo here is my report after playing Paladin to RR4
i really tried hard to make paly work in this state. played it in rvr on 2h and 1h spec till almost rr4. but here are the facts:
dmg is at about 75% of a arms on 2h spec. (tasted in multiple hours at different specs, weapons and targets) Good hits on templated casters are around 280 with slow weapons (5.3 pierce) . Thats less than a merc with 1h, (4.2 around 310 ish on temped casters mainhand only). hit rate is bad. asassings have a 4x % evade rate against you. block and guard chance against you is sometimes almost 65% ( thats near cap if i remember correctly). even BMs have a 20% evade chance. and dont get me started on svges. there were fights where i needed 5 styles in a row to snare one (2h backsnare)
dmg is not existant on 1h peel spec. only positive thing here is 44 pierce spec. 27sec snare is strong. but here again arms trumps you because he can also spec pierce and apply the same styles with a higher hit rate and higher dmg. and dont get me started on the hitrate of a detaunt style in rvr.
your chants have ZERO impact. and dont talk to me about resist chants. if you cant interrupt the caster, your grpm8 dies. period. (30s recast 1350 range instant taunt shout anyone?)
All other chants are even more useless.
Damage add would be nice, but without a permanent uptime (you either end on Endo chant or on resist chant), it has even less utility (8s recast, 5s duration, meaning a uptime of 62.5%. making a 7.5 dps chant a 4,6875 dps chant.)
Endo chant is the WORST strain on your wrist ever. in the end i specced tireless 2 LW 2 so i could run endo pots. i had to do this to avoid serious dmg to my left wrist, because enableing and disableing it to save mana while sprinting was a constant and unhealthy movement.
dont get me wrong. i seriously love the style and the theme of paly in daoc. and i am not the only one here, judging by my fellow comrades in this thread.
but im sorry to say, that i cant reccomend this class. its subpar. in any role it can play. and min-maxing it can even be a real health risk for your wrist.
Edit: Formating and spelling
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