We would like to change the way the realm timer works, first the background / reasoning:
The primary reason for us why we have a (longish) realm timer in the first place is that we want to keep the zerg gameplay somewhat stable on a given day.
On the other hand, not having a realm timer would be beneficial for a pvp ruleset or leveling.
The planned change is as such:
The timer will only start if you are in any way involved in a player or mob kill in NF, DF, the PoC or Summoners Hall.
The duration of the timer remains at 4 hours, however, the timer no longer prevents you from logging in to another realm, instead you are just unable to enter the aforementioned regions on any realm but the one that caused your timer.
There will be a command that shows the remaining timer and the realm you are locked to.
Please note that logging to another realm to flame people would have consequences.
The primary reason for us why we have a (longish) realm timer in the first place is that we want to keep the zerg gameplay somewhat stable on a given day.
On the other hand, not having a realm timer would be beneficial for a pvp ruleset or leveling.
The planned change is as such:
The timer will only start if you are in any way involved in a player or mob kill in NF, DF, the PoC or Summoners Hall.
The duration of the timer remains at 4 hours, however, the timer no longer prevents you from logging in to another realm, instead you are just unable to enter the aforementioned regions on any realm but the one that caused your timer.
There will be a command that shows the remaining timer and the realm you are locked to.
Please note that logging to another realm to flame people would have consequences.