Old Archery Videos

Started 21 Apr 2020
by Centenario
in Videos
Ranger in NF before release of TOA:
https://www.youtube.com/watch?v=qIbVBDsAmhg

Ranger Quivna in Old frontier:
https://www.youtube.com/watch?v=6rLYljTXZFM
https://www.youtube.com/watch?v=odzLZWsfIOc
Tue 21 Apr 2020 6:35 PM by Glimmer
Would like to add also these:
https://www.youtube.com/watch?v=HsI2zbRZVTI
https://www.youtube.com/watch?v=56RwUqBxWqo
https://www.youtube.com/watch?v=C_i4Bk2ybb0
https://www.youtube.com/watch?v=7xcCRP-SHeo
https://www.youtube.com/watch?v=sFIat5_AYvw
https://www.youtube.com/watch?v=AjxBx5X1uvw
https://www.youtube.com/watch?v=_kJb14MiIP8
https://www.youtube.com/watch?v=5f-U-rIX-CU

Hope you like them and find usefull things

Regards.
Wed 22 Apr 2020 7:32 AM by inoeth
Centenario wrote:
Tue 21 Apr 2020 4:42 PM
Ranger in NF before release of TOA:
https://www.youtube.com/watch?v=qIbVBDsAmhg

Ranger Quivna in Old frontier:
https://www.youtube.com/watch?v=6rLYljTXZFM
https://www.youtube.com/watch?v=odzLZWsfIOc

toa was before the release of nf

what we can see here in the first video is taken from classic servers ans there rangers were massively OP because there were no buff pots and only some champion lvl buffs, so basicly all the enemys were unbuffed
Wed 22 Apr 2020 7:36 AM by Centenario
Buff would have just given the target more HP, if they were already AF capped.
Wed 22 Apr 2020 10:18 AM by Cadebrennus
inoeth wrote:
Wed 22 Apr 2020 7:32 AM
Centenario wrote:
Tue 21 Apr 2020 4:42 PM
Ranger in NF before release of TOA:
https://www.youtube.com/watch?v=qIbVBDsAmhg

Ranger Quivna in Old frontier:
https://www.youtube.com/watch?v=6rLYljTXZFM
https://www.youtube.com/watch?v=odzLZWsfIOc

toa was before the release of nf

what we can see here in the first video is taken from classic servers ans there rangers were massively OP because there were no buff pots and only some champion lvl buffs, so basicly all the enemys were unbuffed

Believe it or not, Scout players were among the first (if not THE first) players to use buffbots. There were one or two players who could kill an entire unbuffed smallman (4-6 players), and who were one-shotting unbuffed players with critshot.

It was Scout+buffbot not Ranger+PF that people were whining about. If you knew anything (you obviously don't) then you would know that a botless Ranger with PF couldn't come anywhere close to a botted Scout back in the day (prior to the first of the many Archer nerfs, long before SI).
Wed 22 Apr 2020 10:25 AM by Riac
Centenario wrote:
Wed 22 Apr 2020 7:36 AM
Buff would have just given the target more HP, if they were already AF capped.
a lot of hp. big difference between 2 shotting a person and 4-5 shotting a person.
also, chances are these ppl are not AF capped.
Wed 22 Apr 2020 10:33 AM by Cadebrennus
Riac wrote:
Wed 22 Apr 2020 10:25 AM
Centenario wrote:
Wed 22 Apr 2020 7:36 AM
Buff would have just given the target more HP, if they were already AF capped.
a lot of hp. big difference between 2 shotting a person and 4-5 shotting a person.
also, chances are these ppl are not AF capped.

Not only that they were running around untemped, and with armor that was blue, green, or even grey con, not to mention that many of them weren't even 50.
Wed 22 Apr 2020 10:45 AM by inoeth
Cadebrennus wrote:
Wed 22 Apr 2020 10:18 AM
inoeth wrote:
Wed 22 Apr 2020 7:32 AM
Centenario wrote:
Tue 21 Apr 2020 4:42 PM
Ranger in NF before release of TOA:
https://www.youtube.com/watch?v=qIbVBDsAmhg

Ranger Quivna in Old frontier:
https://www.youtube.com/watch?v=6rLYljTXZFM
https://www.youtube.com/watch?v=odzLZWsfIOc

toa was before the release of nf

what we can see here in the first video is taken from classic servers ans there rangers were massively OP because there were no buff pots and only some champion lvl buffs, so basicly all the enemys were unbuffed

Believe it or not, Scout players were among the first (if not THE first) players to use buffbots. There were one or two players who could kill an entire unbuffed smallman (4-6 players), and who were one-shotting unbuffed players with critshot.

It was Scout+buffbot not Ranger+PF that people were whining about. If you knew anything (you obviously don't) then you would know that a botless Ranger with PF couldn't come anywhere close to a botted Scout back in the day (prior to the first of the many Archer nerfs, long before SI).

not sure what this has to do with ARS servers...
at the time ARS were online rangers were really fkn strong because of the selfbuffs+champ buffs and physical defense RA


also back in the days many ppl were more gimp than anything else, so its obvious that ppl who knew their class could kill entire groups.
another factor were old RAs and 30 min purge, that made the scout also really strong.

it feels like you did not really watched the video nor read carefully throug my post, just want to shaft me at any cost. but you are derailing yourself again.

anyway thx for the laugh
Wed 22 Apr 2020 11:18 AM by Cadebrennus
inoeth wrote:
Wed 22 Apr 2020 10:45 AM
Cadebrennus wrote:
Wed 22 Apr 2020 10:18 AM
inoeth wrote:
Wed 22 Apr 2020 7:32 AM
toa was before the release of nf

what we can see here in the first video is taken from classic servers ans there rangers were massively OP because there were no buff pots and only some champion lvl buffs, so basicly all the enemys were unbuffed

Believe it or not, Scout players were among the first (if not THE first) players to use buffbots. There were one or two players who could kill an entire unbuffed smallman (4-6 players), and who were one-shotting unbuffed players with critshot.

It was Scout+buffbot not Ranger+PF that people were whining about. If you knew anything (you obviously don't) then you would know that a botless Ranger with PF couldn't come anywhere close to a botted Scout back in the day (prior to the first of the many Archer nerfs, long before SI).

not sure what this has to do with ARS servers...
at the time ARS were online rangers were really fkn strong because of the selfbuffs+champ buffs and physical defense RA


also back in the days many ppl were more gimp than anything else, so its obvious that ppl who knew their class could kill entire groups.
another factor were old RAs and 30 min purge, that made the scout also really strong.

it feels like you did not really watched the video nor read carefully throug my post, just want to shaft me at any cost. but you are derailing yourself again.

anyway thx for the laugh

Make up your damn mind. Are you talking about the early classic servers, pre-SI and pre-1.68, or are you talking about post TOA with champ buffs? You have talked yourself into a knot here. So, thank you for the laugh!
Wed 22 Apr 2020 11:32 AM by Centenario
These video are just examples.
If you wanna talk about archery in general, buff/unbuff, capped, uncapped, whatever....
We just have to think about how to make archery competitive again.
What do you think should be the damage of each shot, so that archer become physical dps at least comparable to caster?
(knowing that archer do not have access to all the tools of caster, so it is fair that they do more damage than caster).
Wed 22 Apr 2020 11:34 AM by inoeth
Cadebrennus wrote:
Wed 22 Apr 2020 11:18 AM
inoeth wrote:
Wed 22 Apr 2020 10:45 AM
Cadebrennus wrote:
Wed 22 Apr 2020 10:18 AM
Believe it or not, Scout players were among the first (if not THE first) players to use buffbots. There were one or two players who could kill an entire unbuffed smallman (4-6 players), and who were one-shotting unbuffed players with critshot.

It was Scout+buffbot not Ranger+PF that people were whining about. If you knew anything (you obviously don't) then you would know that a botless Ranger with PF couldn't come anywhere close to a botted Scout back in the day (prior to the first of the many Archer nerfs, long before SI).

not sure what this has to do with ARS servers...
at the time ARS were online rangers were really fkn strong because of the selfbuffs+champ buffs and physical defense RA


also back in the days many ppl were more gimp than anything else, so its obvious that ppl who knew their class could kill entire groups.
another factor were old RAs and 30 min purge, that made the scout also really strong.

it feels like you did not really watched the video nor read carefully throug my post, just want to shaft me at any cost. but you are derailing yourself again.

anyway thx for the laugh

Make up your damn mind. Are you talking about the early classic servers, pre-SI and pre-1.68, or are you talking about post TOA with champ buffs? You have talked yourself into a knot here. So, thank you for the laugh!

dude "Alternative Rule Set" classic servers. this was a thing before you started playing daoc. there we had NF, catacombs and so on but no toa.
the fact that you seem to not know that shows once more that you dont have any clue and that you did not play real classic daoc, even though you constantly claim that.

https://translate.google.com/translate?hl=de&sl=de&tl=en&u=https%3A%2F%2Fdaocpedia.com%2Findex.php%3Ftitle%3DNon-ToA-Server
Wed 22 Apr 2020 11:35 AM by Riac
Centenario wrote:
Wed 22 Apr 2020 11:32 AM
These video are just examples.
If you wanna talk about archery in general, buff/unbuff, capped, uncapped, whatever....
We just have to think about how to make archery competitive again.
What do you think should be the damage of each shot, so that archer become physical dps at least comparable to caster?
(knowing that archer do not have access to all the tools of caster, so it is fair that they do more damage than caster).
i personally dont think we need to make archery competitive. i think archers should be forced to roll some sort of split spec. melee and ranged or just pure melee. adding archers with good dmg will be the worst thing in the world. youll never get a solo fight again, and it will bleed over into 8v8 fights aas well. imagine fighting and having a 5 man archer assist train uncover out of nowhere.
this idea that archers will quit leeching if they had good damage is a myth.
Wed 22 Apr 2020 11:45 AM by Centenario
Riac wrote:
Wed 22 Apr 2020 11:35 AM
i personally dont think we need to make archery competitive. i think archers should be forced to roll some sort of split spec. melee and ranged or just pure melee. adding archers with good dmg will be the worst thing in the world. youll never get a solo fight again, and it will bleed over into 8v8 fights aas well. imagine fighting and having a 5 man archer assist train uncover out of nowhere.
this idea that archers will quit leeching if they had good damage is a myth.

I understand this point, Riac, but we are getting ahead of ourselves here.
What we have to do it to fix Archer classes, if other problem arise, we might be asked to fix those problems, and we will do that when asked.

If you don't fix by fear of breaking something, then nothing gets fixed.

If archer get 100% damage boost, and then we see that there is 50x more archers in RvR and they are too strong, then we can find remedy for that later on.
It might be that we will reduce the damage again, or reduce damage per successive arrows, or whatever...
Wed 22 Apr 2020 11:47 AM by Riac
Centenario wrote:
Wed 22 Apr 2020 11:45 AM
Riac wrote:
Wed 22 Apr 2020 11:35 AM
i personally dont think we need to make archery competitive. i think archers should be forced to roll some sort of split spec. melee and ranged or just pure melee. adding archers with good dmg will be the worst thing in the world. youll never get a solo fight again, and it will bleed over into 8v8 fights aas well. imagine fighting and having a 5 man archer assist train uncover out of nowhere.
this idea that archers will quit leeching if they had good damage is a myth.

I understand this point, Riac, but we are getting ahead of ourselves here.
What we have to do it to fix Archer classes, if other problem arise, we might be asked to fix those problems, and we will do that when asked.

If you don't fix by fear of breaking something, then nothing gets fixed.

If archer get 100% damage boost, and then we see that there is 50x more archers in RvR and they are too strong, then we can find remedy for that later on.
It might be that we will reduce the damage again, or reduce damage per successive arrows, or whatever...
i dont think there is an archer issue. rangers and hunters are quite strong. tbh i wish they'd just give scouts dual wield, shield, and spear and tell them to stfu or reroll.
Wed 22 Apr 2020 11:55 AM by Centenario
What do you think is the role of archers in the whole daoc ecosystem?
They are supposed to go around hunting people moving around between objectives, and win 1v1 if they get the opening on the target.
They are supposed to be hunted by assassin classes.
They are supposed to be strong in keep defense/attack thanks to the long range attacks.
Wed 22 Apr 2020 11:58 AM by Riac
Centenario wrote:
Wed 22 Apr 2020 11:55 AM
What do you think is the role of archers in the whole daoc ecosystem?
They are supposed to go around hunting people moving around between objectives, and win 1v1 if they get the opening on the target.
They are supposed to be hunted by assassin classes.
They are supposed to be strong in keep defense/attack thanks to the long range attacks.
regardless of what the roll was supposed to be. this is a custom server and if ppl dont like the idea of a stealthed "caster" nuking the shit out of them with arrows then they can simply be removed or nerfed enough to discourage ppl from playing them ( which seems to be the case here). if you are too stuborn to respond to the disincentive being put forth then thats on you. the less bow speced archers around, the better. make them all go melee or split spec and we all have a good time. no one wants those leeching cunts around.
you wanna play stealth class why not play a sin? (im guessing theyre probably not good enough at the game to do all the switches and what not)
Wed 22 Apr 2020 12:05 PM by Centenario
Riac wrote:
Wed 22 Apr 2020 11:58 AM
regardless of what the roll was supposed to be. this is a custom server and if ppl dont like the idea of a stealthed "caster" nuking the shit out of them with arrows then they can simply be removed or nerfed enough to discourage ppl from playing them ( which seems to be the case here). if you are too stuborn to respond to the disincentive being put forth then thats on you. the less bow speced archers around, the better. make them all go melee or split spec and we all have a good time. no one wants those leeching cunts around.
you wanna play stealth class why not play a sin? (im guessing theyre probably not good enough at the game to do all the switches and what not)

I went in thid any class, and casters are running around with quickcast mezz/root/stun and 2-3 nuke kills, compared to archer who have to land 5-10 arrows to get 1 kill.

I think that there is an issue, you say its deliberate nerfing from devs, but the devs says its 100% livelike current pendragon.
Wed 22 Apr 2020 12:09 PM by Riac
Centenario wrote:
Wed 22 Apr 2020 12:05 PM
Riac wrote:
Wed 22 Apr 2020 11:58 AM
regardless of what the roll was supposed to be. this is a custom server and if ppl dont like the idea of a stealthed "caster" nuking the shit out of them with arrows then they can simply be removed or nerfed enough to discourage ppl from playing them ( which seems to be the case here). if you are too stuborn to respond to the disincentive being put forth then thats on you. the less bow speced archers around, the better. make them all go melee or split spec and we all have a good time. no one wants those leeching cunts around.
you wanna play stealth class why not play a sin? (im guessing theyre probably not good enough at the game to do all the switches and what not)

I went in thid any class, and casters are running around with quickcast mezz/root/stun and 2-3 nuke kills, compared to archer who have to land 5-10 arrows to get 1 kill.

I think that there is an issue, you say its deliberate nerfing from devs, but the devs says its 100% livelike current pendragon.
i dont think we can use thid to compare what things are like at lvl 50. obviously thid is going to have all sorts of fucked up things going on.
and tbh, i hope it is 100% live like and current pendragon because i REALLY like how it is now. just go melee and stop QQing. reroll to a real class if you cant go melee.
also, i didnt "say" that was the devs intent. i used the word "seems" which carries with it a different meaning. it means thats my opinion of whats going on.
Wed 22 Apr 2020 12:15 PM by Centenario
Riac wrote:
Wed 22 Apr 2020 12:09 PM
i dont think we can use thid to compare what things are like at lvl 50. obviously thid is going to have all sorts of fucked up things going on.
and tbh, i hope it is 100% live like and current pendragon because i REALLY like how it is now. just go melee and stop QQing. reroll to a real class if you cant go melee.
also, i didnt "say" that was the devs intent. i used the word "seems" which carries with it a different meaning. it means thats my opinion of whats going on.

I made a scout simply to do the tests, I dont main a scout...
I use to play in 2001-2002 and I do remember scout being way better than what they are now, even against BBtted targets.
Wed 22 Apr 2020 12:16 PM by Riac
Centenario wrote:
Wed 22 Apr 2020 12:15 PM
Riac wrote:
Wed 22 Apr 2020 12:09 PM
i dont think we can use thid to compare what things are like at lvl 50. obviously thid is going to have all sorts of fucked up things going on.
and tbh, i hope it is 100% live like and current pendragon because i REALLY like how it is now. just go melee and stop QQing. reroll to a real class if you cant go melee.
also, i didnt "say" that was the devs intent. i used the word "seems" which carries with it a different meaning. it means thats my opinion of whats going on.

I made a scout simply to do the tests, I dont main a scout...
I use to play in 2001-2002 and I do remember scout being way better than what they are now, even against BBtted targets.
just a no horse in the race good Samaritan? how noble of you.
Wed 22 Apr 2020 12:17 PM by Cadebrennus
inoeth wrote:
Wed 22 Apr 2020 11:34 AM
Cadebrennus wrote:
Wed 22 Apr 2020 11:18 AM
inoeth wrote:
Wed 22 Apr 2020 10:45 AM
not sure what this has to do with ARS servers...
at the time ARS were online rangers were really fkn strong because of the selfbuffs+champ buffs and physical defense RA


also back in the days many ppl were more gimp than anything else, so its obvious that ppl who knew their class could kill entire groups.
another factor were old RAs and 30 min purge, that made the scout also really strong.

it feels like you did not really watched the video nor read carefully throug my post, just want to shaft me at any cost. but you are derailing yourself again.

anyway thx for the laugh

Make up your damn mind. Are you talking about the early classic servers, pre-SI and pre-1.68, or are you talking about post TOA with champ buffs? You have talked yourself into a knot here. So, thank you for the laugh!

dude "Alternative Rule Set" classic servers. this was a thing before you started playing daoc. there we had NF, catacombs and so on but no toa.
the fact that you seem to not know that shows once more that you dont have any clue and that you did not play real classic daoc, even though you constantly claim that.

https://translate.google.com/translate?hl=de&sl=de&tl=en&u=https%3A%2F%2Fdaocpedia.com%2Findex.php%3Ftitle%3DNon-ToA-Server

If you believe that alternative server rulesets affected nerfs and gameplay on the official server then your brain is scrambled much much further than the fake scrambled eggs they served us for Army breakfast chow.
Wed 22 Apr 2020 12:25 PM by inoeth
Cadebrennus wrote:
Wed 22 Apr 2020 12:17 PM
inoeth wrote:
Wed 22 Apr 2020 11:34 AM
Cadebrennus wrote:
Wed 22 Apr 2020 11:18 AM
Make up your damn mind. Are you talking about the early classic servers, pre-SI and pre-1.68, or are you talking about post TOA with champ buffs? You have talked yourself into a knot here. So, thank you for the laugh!

dude "Alternative Rule Set" classic servers. this was a thing before you started playing daoc. there we had NF, catacombs and so on but no toa.
the fact that you seem to not know that shows once more that you dont have any clue and that you did not play real classic daoc, even though you constantly claim that.

https://translate.google.com/translate?hl=de&sl=de&tl=en&u=https%3A%2F%2Fdaocpedia.com%2Findex.php%3Ftitle%3DNon-ToA-Server

If you believe that alternative server rulesets affected nerfs and gameplay on the official server then your brain is scrambled much much further than the fake scrambled eggs they served us for Army breakfast chow.

lolwhat? i only stated that the first video was shot on an ARS server and that rangers have been really strong there, nothing more nothing less.
you really need to put something on top even if it does not make any sense do you?!
Wed 22 Apr 2020 12:47 PM by Cadebrennus
inoeth wrote:
Wed 22 Apr 2020 12:25 PM
Cadebrennus wrote:
Wed 22 Apr 2020 12:17 PM
inoeth wrote:
Wed 22 Apr 2020 11:34 AM
dude "Alternative Rule Set" classic servers. this was a thing before you started playing daoc. there we had NF, catacombs and so on but no toa.
the fact that you seem to not know that shows once more that you dont have any clue and that you did not play real classic daoc, even though you constantly claim that.

https://translate.google.com/translate?hl=de&sl=de&tl=en&u=https%3A%2F%2Fdaocpedia.com%2Findex.php%3Ftitle%3DNon-ToA-Server

If you believe that alternative server rulesets affected nerfs and gameplay on the official server then your brain is scrambled much much further than the fake scrambled eggs they served us for Army breakfast chow.

lolwhat? i only stated that the first video was shot on an ARS server and that rangers have been really strong there, nothing more nothing less.
you really need to put something on top even if it does not make any sense do you?!

Why compare freeshards with even weirder rulesets than this one, when we are talking about actual balance on early Live and Phoenix? Your arguments keep jumping around like crazy. Only a madman can make sense of what you are trying to say.
Wed 22 Apr 2020 3:39 PM by inoeth
Glimmer wrote:
Tue 21 Apr 2020 6:35 PM
Would like to add also these:
https://www.youtube.com/watch?v=HsI2zbRZVTI
https://www.youtube.com/watch?v=56RwUqBxWqo
https://www.youtube.com/watch?v=C_i4Bk2ybb0
https://www.youtube.com/watch?v=7xcCRP-SHeo
https://www.youtube.com/watch?v=sFIat5_AYvw
https://www.youtube.com/watch?v=AjxBx5X1uvw
https://www.youtube.com/watch?v=_kJb14MiIP8
https://www.youtube.com/watch?v=5f-U-rIX-CU

Hope you like them and find usefull things

Regards.

interesting thing is that all these videos clearly show that archery is working as intended on phoenix, dmg wise
only this scout video is kind of weird, not sure why the dude is doing so much dmg.
Wed 22 Apr 2020 9:58 PM by Centenario
I see those 700-++ damage arrows after resist, and I compare to 190-250 damage arrow on phoenix.
Not the same dmg wise.
Wed 22 Apr 2020 10:05 PM by Riac
Centenario wrote:
Wed 22 Apr 2020 9:58 PM
I see those 700-++ damage arrows after resist, and I compare to 190-250 damage arrow on phoenix.
Not the same dmg wise.

throw back for the boys! i knew i'd use it one day. this is on phoenix in OF. (idk how to post pics in forum)
https://imgur.com/a/Az22Pts
edit- i was fully buffed but no ablative buff. there was always an alb group camping outside mpk and a gangbang would soon follow. you couldnt leave w/o combi up.
Thu 23 Apr 2020 6:08 AM by inoeth
Centenario wrote:
Wed 22 Apr 2020 9:58 PM
I see those 700-++ damage arrows after resist, and I compare to 190-250 damage arrow on phoenix.
Not the same dmg wise.

the dude has 400 dex and has toa bonuses

all other videos show numbers equal to phoenix
Thu 23 Apr 2020 12:19 PM by Turano
Glimmer wrote:
Tue 21 Apr 2020 6:35 PM
Would like to add also these:
https://www.youtube.com/watch?v=5f-U-rIX-CU

Hope you like them and find usefull things

Regards.
Ayuko shows pretty well what archery was capable of with toa.
Still one of my favorite vids after all those years

Centenario wrote:
Wed 22 Apr 2020 9:58 PM
I see those 700-++ damage arrows after resist, and I compare to 190-250 damage arrow on phoenix.
Not the same dmg wise.
Those are all critshots. Still pretty impressive, that's for sure
Thu 23 Apr 2020 4:46 PM by Noashakra
I could crit shot between 900 and 1100 + crit dmg on a mage with my ranger.
How can you compare that with phoenix ?

And please ignore Riac, his creepy uncle was an archer, he is not objective

If you don't boost dmg, it's fine tbh, just give tools like longshot and sureshot.
Thu 23 Apr 2020 5:09 PM by inoeth
Noashakra wrote:
Thu 23 Apr 2020 4:46 PM
I could crit shot between 900 and 1100 + crit dmg on a mage with my ranger.
How can you compare that with phoenix ?

And please ignore Riac, his creepy uncle was an archer, he is not objective

If you don't boost dmg, it's fine tbh, just give tools like longshot and sureshot.

i doubt these numbers.
it was a bit higher because nobody had spec af and everyone had cap buffs, but not 1k hits xD
if you watch the quivna videos closely you can see numbers around 350 per normal shot which would also be here if we had cap buffs
Thu 23 Apr 2020 5:25 PM by Noashakra
inoeth wrote:
Thu 23 Apr 2020 5:09 PM
Noashakra wrote:
Thu 23 Apr 2020 4:46 PM
I could crit shot between 900 and 1100 + crit dmg on a mage with my ranger.
How can you compare that with phoenix ?

And please ignore Riac, his creepy uncle was an archer, he is not objective

If you don't boost dmg, it's fine tbh, just give tools like longshot and sureshot.

i doubt these numbers.
it was a bit higher because nobody had spec af and everyone had cap buffs, but not 1k hits xD
if you watch the quivna videos closely you can see numbers around 350 per normal shot which would also be here if we had cap buffs

My crit shot cap with 45 bow was close to 1200
Thu 23 Apr 2020 5:54 PM by inoeth
Noashakra wrote:
Thu 23 Apr 2020 5:25 PM
inoeth wrote:
Thu 23 Apr 2020 5:09 PM
Noashakra wrote:
Thu 23 Apr 2020 4:46 PM
I could crit shot between 900 and 1100 + crit dmg on a mage with my ranger.
How can you compare that with phoenix ?

And please ignore Riac, his creepy uncle was an archer, he is not objective

If you don't boost dmg, it's fine tbh, just give tools like longshot and sureshot.

i doubt these numbers.
it was a bit higher because nobody had spec af and everyone had cap buffs, but not 1k hits xD
if you watch the quivna videos closely you can see numbers around 350 per normal shot which would also be here if we had cap buffs

My crit shot cap with 45 bow was close to 1200

who cares about cap on lvl1 mobs?
Thu 23 Apr 2020 6:28 PM by Cadebrennus
Noashakra wrote:
Thu 23 Apr 2020 4:46 PM
I could crit shot between 900 and 1100 + crit dmg on a mage with my ranger.
How can you compare that with phoenix ?

And please ignore Riac, his creepy uncle was an archer, he is not objective

If you don't boost dmg, it's fine tbh, just give tools like longshot and sureshot.

LMFAO!!! 😂

In general Riac seems pretty reasonable, except when he gets severely triggered by Archers. I could never figure out why, but man you nailed it!
Sat 9 May 2020 10:48 AM by Anelyn77
You should be able to hit 1k CS on casters now, I got a 940 highest on an animist with 4L2 huntress 315 dex 50 archery, 40 BC, MoArcane 7 and aug Dex 5. Probably ranger or scout can push it past 1k at higher RR? (still not 1 shot, but maybe we get a new rank of CS at 45 or 50 bow with a 200DD proc or smth haha!).
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