Realm Balance

Started 11 Apr 2020
by nkeplinger1
in Suggestions
when you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?
Sun 12 Apr 2020 5:07 PM by joshisanonymous
nkeplinger1 wrote:
Sat 11 Apr 2020 11:22 PM
when you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?

As soon as BDs and their pets are un-CCable...
Mon 13 Apr 2020 7:02 PM by Quik
nkeplinger1 wrote:
Sat 11 Apr 2020 11:22 PM
when you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?

Why? BD's aren't nearly as OP as Minstrels as far as everything they can do, and personally I would think you would be screaming to have SM pets nerfed before worrying about BD's.

As a melee nothing is worse then knowing I am about to try to melee down an SM and his pet is sitting behind him prepping itself for all the blocks it's about to put on my $%^...
Tue 14 Apr 2020 1:20 AM by Ambron
I cant see a problem with BDs as well. They have healing Pets and instant lifeleech. They are hard to kill but have not much other utility. And in group or zergfights a simple ae mezz kinda stops the strength of the BD.
Tue 14 Apr 2020 11:19 AM by teiloh
joshisanonymous wrote:
Sun 12 Apr 2020 5:07 PM
As soon as BDs and their pets are un-CCable...

lol, as soon as Minstrels can summon their pets with no tether and have 4 of them. I have a BD, you'd have to be delusional to think they aren't overpowered. Start with fixing the debuff so it doesn't interrupt.
Tue 14 Apr 2020 1:29 PM by Noashakra
Ambron wrote:
Tue 14 Apr 2020 1:20 AM
I cant see a problem with BDs as well. They have healing Pets and instant lifeleech. They are hard to kill but have not much other utility. And in group or zergfights a simple ae mezz kinda stops the strength of the BD.

What ? In group, the instant drain 4secs and debuff allows him to take control of the fight way too easily. There was a reason why the drain was on a 8secs cooldown on live. It's an easy fix. The strenght of the BD is not his pets in groups.
Tue 14 Apr 2020 2:28 PM by joshisanonymous
Noashakra wrote:
Tue 14 Apr 2020 1:29 PM
What ? In group, the instant drain 4secs and debuff allows him to take control of the fight way too easily. There was a reason why the drain was on a 8secs cooldown on live. It's an easy fix. The strenght of the BD is not his pets in groups.

I doubt that change had anything to do with group fights. BDs are powerful 1v1 because of their pets and LT, but there's nothing particularly special about how to deal with a BD in a GvG fight. They'll always win 1v1 interrupt competitions but they're still cloth wearing casters with low levels pets and no tools for removing CC.
Tue 14 Apr 2020 4:32 PM by Quik
joshisanonymous wrote:
Tue 14 Apr 2020 2:28 PM
Noashakra wrote:
Tue 14 Apr 2020 1:29 PM
What ? In group, the instant drain 4secs and debuff allows him to take control of the fight way too easily. There was a reason why the drain was on a 8secs cooldown on live. It's an easy fix. The strenght of the BD is not his pets in groups.

I doubt that change had anything to do with group fights. BDs are powerful 1v1 because of their pets and LT, but there's nothing particularly special about how to deal with a BD in a GvG fight. They'll always win 1v1 interrupt competitions but they're still cloth wearing casters with low levels pets and no tools for removing CC.

This.

Most groups that are min/maxing are not going to look for a BD.

The game is not balanced around soloing and they should not start. Yes, BD is powerful solo but who cares, most of the action is groups/zerg and all you will do is screw up that balance by trying to balance around something the game was never meant to be balanced around.

The stealthers are balanced around each, or they try to, but I think they did a pretty decent job here, everything else should not be.
Tue 14 Apr 2020 5:19 PM by Noashakra
If the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?

This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?

In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?
Tue 14 Apr 2020 6:22 PM by Quik
The game is, and always has been, designed around REALM VS REALM...it has never been pushed as a 1v1.

Yes it has some classes that are designed that way which is why I stated in my post that stealthers are the only class balanced around 1v1 and more specifically, fighting each other.

You can whine and beg for solo action all you want, but the minute they balance around soloers, they will lose a majority of their players.

People who solo make up a small percentage of the playerbase, and they always seem to think the game will crumble without them.

Here is a simple hard truth...

If all the soloers in the game quit right now, nothing would change in the game...NOTHING. Why? Because you are soloing and not impacting group play at all...zip...zilch. yes you get mowed over and yes you get a few snipe kills in, but all in all, soloers only impact other soloers. Stop acting like soloers will cause some mass disruption in the game.

Now, having said that, soloers should absolutely be able to solo, and you can, as long as you understand how the game was designed, which is around REALM VS REALM...that means multiple people against multiple people. Soloers do get the short end of the stick because I understand most of you just want to fight 1v1, but this game was designed around many vs many. It is how it was pushed when it came out, and it is why most of the classes have shortcomings, they need other classes to make them better, hence, form a group.

Pheonix staff could try to balance it out so solo is more feasible, but in the process they would end up ending up like live which is what most people on here do NOT want to happen. Fortnite is a 1v1 a lot, along with PubG and Apex and a multitude of other games. DAoC is a REALM VS REALM game which by definition means it is not designed like those games. Pheonix staff probably don't have the time or honestly, the skill to balance like soloers want, because NO GAME OUT THERE CAN DO IT and keep the complexity of DAoC.

Pheonix has done an amazing job here because they are focusing on what DAoC has ALWAYS been about...REALM VS REALM.
Wed 15 Apr 2020 3:26 AM by easytoremember
Quik wrote:
Tue 14 Apr 2020 6:22 PM
Here is a simple hard truth...

If all the soloers in the game quit right now, nothing would change in the game...NOTHING. Why? Because you are soloing and not impacting group play at all...zip...zilch. yes you get mowed over and yes you get a few snipe kills in, but all in all, soloers only impact other soloers.
You seem to have mistaken your dumb opinion for some divine revelation
The more the dead hours bleed into your precious primetime the harder the population dives
Nobody likes running around for an hour to
find nothing
Wed 15 Apr 2020 5:07 AM by bigne88
Noashakra wrote:
Tue 14 Apr 2020 5:19 PM
If the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?

This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?

In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?

Who cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.
Wed 15 Apr 2020 7:35 AM by Noashakra
bigne88 wrote:
Wed 15 Apr 2020 5:07 AM
Noashakra wrote:
Tue 14 Apr 2020 5:19 PM
If the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?

This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?

In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?

Who cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.

Who care about BD? 90% of them roam next to the relic gates. You see where you go with your broken logic?

Also, using others logic, because it's not a 1vs1 game, why not balacing archers and assassins around groups?

Mages supposed to be designed to be strong in groups, and weak by themselves. The BD was always a broken class. And remove PD from casters, it makes no sense.
Wed 15 Apr 2020 12:29 PM by bigne88
Noashakra wrote:
Wed 15 Apr 2020 7:35 AM
bigne88 wrote:
Wed 15 Apr 2020 5:07 AM
Noashakra wrote:
Tue 14 Apr 2020 5:19 PM
If the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?

This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?

In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?

Who cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.

Who care about BD? 90% of them roam next to the relic gates. You see where you go with your broken logic?

Also, using others logic, because it's not a 1vs1 game, why not balacing archers and assassins around groups?

Mages supposed to be designed to be strong in groups, and weak by themselves. The BD was always a broken class. And remove PD from casters, it makes no sense.

Hard to see a non speed class, alone, to an enemy relic gate. It takes simply too long. Only noob stealthers groups must do that to get some easy kill.

Second, BD are visible, so they can't decide theyr fights, like a stealther, and will take everything they find. An average stealther gameplay is: find a grey exper tanking a mob, oneshot him, vanish, go afk 15 minutes.

Steslther class viable in group? It is all ? Why? They give no utility to a group. I was grouping archers back than, when they had acces to detect hidden ability, so I was purging stealthers from gates.

Stealthers are a plague spreaded by bad players with a sad RL. Try to exp solo in frontiers as a lvl 35+. Any class, any realm. You will not even finish your first camp fire.

There are so many stealthers logged in and you ask a buff? You wanna see even more?
Wed 15 Apr 2020 2:13 PM by teiloh
Noashakra wrote:
Tue 14 Apr 2020 5:19 PM
If the game is not ballanced for 1vs1

Exactly, so lets stop asking for Minstrel nerfs because a Minstrel ran around in circles while his pet hit us for 120-150 until we died.
Thu 16 Apr 2020 6:35 AM by Noashakra
teiloh wrote:
Wed 15 Apr 2020 2:13 PM
Noashakra wrote:
Tue 14 Apr 2020 5:19 PM
If the game is not ballanced for 1vs1

Exactly, so lets stop asking for Minstrel nerfs because a Minstrel ran around in circles while his pet hit us for 120-150 until we died.

You should stop posting, you showed times and time again that you have no grasp about this game. You didn't even know the hunter pet was on a timer.
Please stop posting and wasting the time of everyone.
Thu 16 Apr 2020 6:37 AM by Noashakra
bigne88 wrote:
Wed 15 Apr 2020 12:29 PM
Noashakra wrote:
Wed 15 Apr 2020 7:35 AM
bigne88 wrote:
Wed 15 Apr 2020 5:07 AM
Who cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.

Who care about BD? 90% of them roam next to the relic gates. You see where you go with your broken logic?

Also, using others logic, because it's not a 1vs1 game, why not balacing archers and assassins around groups?

Mages supposed to be designed to be strong in groups, and weak by themselves. The BD was always a broken class. And remove PD from casters, it makes no sense.

Hard to see a non speed class, alone, to an enemy relic gate. It takes simply too long. Only noob stealthers groups must do that to get some easy kill.

Second, BD are visible, so they can't decide theyr fights, like a stealther, and will take everything they find. An average stealther gameplay is: find a grey exper tanking a mob, oneshot him, vanish, go afk 15 minutes.

Steslther class viable in group? It is all ? Why? They give no utility to a group. I was grouping archers back than, when they had acces to detect hidden ability, so I was purging stealthers from gates.

Stealthers are a plague spreaded by bad players with a sad RL. Try to exp solo in frontiers as a lvl 35+. Any class, any realm. You will not even finish your first camp fire.

There are so many stealthers logged in and you ask a buff? You wanna see even more?

They are useless in groups because they are 1vs1 class. Boost their dommage, hp etc, because after all, this game is not 1v1 oriented, so we should balance the classes for groups. I am using your argument to have NS and archers buffed.

And regarding you attack to the personnal life of the people who play stealther, it's so ridiculous that I understand you are not a serious person to speak with.
Thu 16 Apr 2020 9:10 PM by teiloh
Noashakra wrote:
Thu 16 Apr 2020 6:35 AM
You should stop posting, you showed times and time again that you have no grasp about this game. You didn't even know the hunter pet was on a timer.
Please stop posting and wasting the time of everyone.

I think you're having an episode. That poster was someone other than me.
Sat 18 Apr 2020 10:43 AM by Siouxsie
nkeplinger1 wrote:
Sat 11 Apr 2020 11:22 PM
when you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?

What a joke!
Nerf necros next.
Sat 18 Apr 2020 10:48 AM by Siouxsie
teiloh wrote:
Wed 15 Apr 2020 2:13 PM
Noashakra wrote:
Tue 14 Apr 2020 5:19 PM
If the game is not ballanced for 1vs1

Exactly, so lets stop asking for Minstrel nerfs because a Minstrel ran around in circles while his pet hit us for 120-150 until we died.

LOL! 120-150? Your stupid overpowered Barguest pet hits for 182. The Ellyl champ hits for 220.
While you run off laughing and playing your stupid drum like a pansy and let the pet do all the hitting.
Takes zero skill and is majorly imbalanced garbage.
Sun 19 Apr 2020 3:06 AM by teiloh
Siouxsie wrote:
Sat 18 Apr 2020 10:48 AM
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH


Oh no, it hits 50% harder than an instant summon unbuffed hunter pet :'(
Mon 20 Apr 2020 1:16 PM by necrolove1
DAOC isn't a 1v1 game and shouldn't be balanced to be such. 1v1 sure BDs are tough, in groups they are not. if you nerf them for 1v1 combat, then in groups they are even weaker. Same goes for other classes that are really good at 1v1


If you wanna 1v1 more power to you, just remember this is a MMORPG not tetris. got a problem with a BD? Get a friend and kill it.
Mon 20 Apr 2020 3:06 PM by teiloh
necrolove1 wrote:
Mon 20 Apr 2020 1:16 PM
DAOC isn't a 1v1 game and shouldn't be balanced to be such. 1v1 sure BDs are tough, in groups they are not. if you nerf them for 1v1 combat, then in groups they are even weaker. Same goes for other classes that are really good at 1v1


If you wanna 1v1 more power to you, just remember this is a MMORPG not tetris. got a problem with a BD? Get a friend and kill it.

BD is an excellent group as well as zerg class.
Mon 20 Apr 2020 3:12 PM by hefrocko2
so much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.
Mon 20 Apr 2020 3:53 PM by Noashakra
hefrocko2 wrote:
Mon 20 Apr 2020 3:12 PM
so much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.

Sure, the 2x red pet in the 5pets caster group team is not the main reason people want a nerf.
Tue 21 Apr 2020 3:30 AM by teiloh
Noashakra wrote:
Mon 20 Apr 2020 3:53 PM
hefrocko2 wrote:
Mon 20 Apr 2020 3:12 PM
so much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.

Sure, the 2x red pet in the 5pets caster group team is not the main reason people want a nerf.

Cry some more. BD and Ench debuff alone are more than enough BS to make up for it.
Tue 21 Apr 2020 6:42 AM by Noashakra
teiloh wrote:
Tue 21 Apr 2020 3:30 AM
Noashakra wrote:
Mon 20 Apr 2020 3:53 PM
hefrocko2 wrote:
Mon 20 Apr 2020 3:12 PM
so much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.

Sure, the 2x red pet in the 5pets caster group team is not the main reason people want a nerf.

Cry some more. BD and Ench debuff alone are more than enough BS to make up for it.

Because the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.
Wed 22 Apr 2020 2:24 AM by teiloh
Noashakra wrote:
Tue 21 Apr 2020 6:42 AM
Because the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.

Like I said, I'm prob not the guy who you think said Hunter pets aren't on a timer.

Hib caster group is only weak if you're bad at the game. Imagine having two debuff nuking pet classes that can use a 5s RUT 1500 interrupt and thinking that's a bad class.

Bad players will be bad players I guess.
Wed 22 Apr 2020 6:33 AM by Noashakra
teiloh wrote:
Wed 22 Apr 2020 2:24 AM
Noashakra wrote:
Tue 21 Apr 2020 6:42 AM
Because the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.

Like I said, I'm prob not the guy who you think said Hunter pets aren't on a timer.

Hib caster group is only weak if you're bad at the game. Imagine having two debuff nuking pet classes that can use a 5s RUT 1500 interrupt and thinking that's a bad class.

Bad players will be bad players I guess.

Another proof that you have no idea about what you speak about xD
Well all know the reason why you hide your name IG
Wed 22 Apr 2020 6:37 AM by Riac
imagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.

come on bro, this minstrel whine crap is so lame. your group effectiveness is just as good, maybe minus the uncccable pet (idk if that was changed)
the only thing they lack now is the solo abil, which is still there. most of these minis never learned how to properly handle a pet so they must run when the pet turns on them lol.
Wed 22 Apr 2020 6:44 AM by Noashakra
Riac wrote:
Wed 22 Apr 2020 6:37 AM
imagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.

come on bro, this minstrel whine crap is so lame. your group effectiveness is just as good, maybe minus the uncccable pet (idk if that was changed)
the only thing they lack now is the solo abil, which is still there. most of these minis never learned how to properly handle a pet so they must run when the pet turns on them lol.

Typical from people playing OP class "it's not my class that is OP, it's me that is good and the others who are bad!"
Wed 22 Apr 2020 7:28 AM by Razur Ur
teiloh wrote:
Wed 22 Apr 2020 2:24 AM
Noashakra wrote:
Tue 21 Apr 2020 6:42 AM
Because the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.

Like I said, I'm prob not the guy who you think said Hunter pets aren't on a timer.

Hib caster group is only weak if you're bad at the game. Imagine having two debuff nuking pet classes that can use a 5s RUT 1500 interrupt and thinking that's a bad class.

Bad players will be bad players I guess.

best player by alb caster group are the 5 pets ^_^.
Wed 22 Apr 2020 8:06 AM by Uthred
Try to argue without insulting each other. I know you can do it.
Wed 22 Apr 2020 8:31 AM by easytoremember
Riac wrote:
Wed 22 Apr 2020 7:53 AM
bro, wtf are you talking about? im talking about bd bets and youre takling about enchanter pets?
also, i know english is your second language, and i speak no other languages, but idk wtf all this shit means.
His grammar is rough but it's very easy to figure
out what he's saying



wtf talking you for bullshit XD????
what kind of bullshit are you saying?


a short advice give enchanter pet a nearsight and root and this fucking enchanter pet doing nothing more and normal running
small advice, nearsight and root the enchanter's pet and that pet is now doing nothing on speed 0


the enchanter with companion snare caster pet and this pet doing cold dmg not heat dmg and nobod debuff both only for the pet!
the dd+snare pet does cold damage instead of heat and nobody debuffs solely for the pet's spells (TL note: he's saying the pet has no damage)


and btw every alb caster group where lose vs a hib caster group can instantly deinstall this game :-D.
any alb caster group losing to a hib caster group should immediately uninstall


with normal alb caster setup minstrel cleric cleric arms sorc sorc cabby cabby have
this group 4 caster with range rupt from 2300 locs with NS and Amnesia spam!
typical alb caster setup has minstrel/cleric/cleric/arms/sorc/sorc/cabby/cabby . 4 of those casters have rupts at 2300 range with nearsight and amnesia spam!


what have a hib caster group? most time only one Eld wiht NS and one Bard
with nerft insta amneisa 2000 LOCS.
What does a hib caster group have? Most often just one Eld with nearsight and one Bard with nerfed 2000 range instant amnesia


Now i ask you, how can a alb caster group losing vs a hib caster group with massiv range rupt advantage from 2300 LOCs?
How can an alb caster group lose to a hib caster group with that massive rupt advantage at 2300 range?



This translation not for sale or rent, if you paid money for it
you've been scammed
Wed 22 Apr 2020 8:40 AM by Razur Ur
easytoremember wrote:
Wed 22 Apr 2020 8:31 AM
His grammar is rough but it's very easy to figure
out what he's saying

Now i have my own translator thx bro :-D
Wed 22 Apr 2020 8:54 AM by Riac
it was a misunderstanding. i was talking about bd pets, because thats telios' (however he spells it) favorite strawman and razor was talking about chanters.
Wed 22 Apr 2020 1:19 PM by teiloh
Riac wrote:
Wed 22 Apr 2020 6:37 AM
imagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.

Imagine not demezzing pets as a Bard/Ment/Healer

Imagine not passiving your pets when they're about to get nuked, while calling Minstrels no skill even while they have to release, retarget, recharm, tether and bounce their pets
Wed 22 Apr 2020 1:31 PM by Riac
teiloh wrote:
Wed 22 Apr 2020 1:19 PM
Riac wrote:
Wed 22 Apr 2020 6:37 AM
imagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.

Imagine not demezzing pets as a Bard/Ment/Healer

Imagine not passiving your pets when they're about to get nuked, while calling Minstrels no skill even while they have to release, retarget, recharm, tether and bounce their pets
considering we are talking about BDs, there will be no ment or bard to demezz. also in the lil scenario that you drew up we are running two of these bds, so i doubt there will be a SM (lets be honest though, no one wants the SM even if there was room). and according to the other threads about amnesia, that healer is going to be too bust casting amnesia to fuck with your pet lool j/k.... but for real though, a healer has alot of shit going on and im not sure on this, but can both healers demezz or only the pac? how high on a list of priorities is demezzing a pet for a pac healer? idk, but im going to guess its not very high. on top of that, theyre gonna ahve to scan the battlefield to find that skinny thing, you cant just click it on the group menu like you can for group mates. also, how would you know when you pet is ABOUT TO GET NUKED? are you a mind reader? what if they stun nuke it? passive isnt doing shit then...
as far as the mini aspect of that goes, i def dont think they are low skill, assuming that you actually do all that shit yourself. however, in the day of AHK most ppl arent doing that themselves.
pls get past all of these issues. youre looking pathetic to over half the server. now i know why you wont give out your char name, youll never get an invite again lol.
lets be honest though. from a group pov, you could have a pet that does 1 dmg, as long as it had the resists and hp of a lvl 50 pet and your role in the group would still be complete.
Thu 23 Apr 2020 1:35 AM by teiloh
Riac wrote:
Wed 22 Apr 2020 1:31 PM
considering we are talking about BDs, there will be no ment or bard to demezz. also in the lil scenario that you drew up we are running two of these bds, so i doubt there will be a SM (lets be honest though, no one wants the SM even if there was room). and according to the other threads about amnesia, that healer is going to be too bust casting amnesia to fuck with your pet lool j/k.... but for real though, a healer has alot of shit going on and im not sure on this, but can both healers demezz or only the pac? how high on a list of priorities is demezzing a pet for a pac healer? idk, but im going to guess its not very high. on top of that, theyre gonna ahve to scan the battlefield to find that skinny thing, you cant just click it on the group menu like you can for group mates. also, how would you know when you pet is ABOUT TO GET NUKED? are you a mind reader? what if they stun nuke it? passive isnt doing shit then...
as far as the mini aspect of that goes, i def dont think they are low skill, assuming that you actually do all that shit yourself. however, in the day of AHK most ppl arent doing that themselves.
pls get past all of these issues. youre looking pathetic to over half the server. now i know why you wont give out your char name, youll never get an invite again lol.
lets be honest though. from a group pov, you could have a pet that does 1 dmg, as long as it had the resists and hp of a lvl 50 pet and your role in the group would still be complete.

1. Healer mez is baseline
2. I'm a Minstrel, I have 10x going on and still demezz Cabalist/Sorc pets.
3. Not worth demezzing? I mean you're saying a pet is uber interrupts, but it's not strong enough to be worth demezzing?
4. Hard to target a skinny BD pet? A Minstrel has to click on its pet 1500-2000 feet away just to keep control of it after release and then flip it onto a new target
5. How do you know when a pet is going to be nuked? When you extend it just far enough that it becomes an attractive target or see any debuffs or /facing going on, yank it back. In fact if you're a BD just hit pet attack then pet passive onto different targets while you move and cast. Not hard at all.

AHK doesn't do any of that shit. AHK just mashes charm, it doesn't cycle targets for you and it doesn't bounce your pet or tether/leash it.
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