title say all, no assist make the GTAoE less efective against defense
joshisanonymous wrote: ↑Thu 9 Apr 2020 3:33 PMThat would remove a reward for well-coordinated attacks. For instance, assassins can currently climb walls to give the GT for catapults in the courtyard. You'd erase such possibilities if you got rid of the GT assist function, which to me would be a hamfisted way of dealing with it if we do in fact need to deal with it.
Cadebrennus wrote: ↑Sat 11 Apr 2020 6:39 AMThis is a good point. Now all we need to do is to convince Stealther players to do things useful to Visi players in keep battles, such as climbing keep walls to provide ground targets, or assisting ground targets.
joshisanonymous wrote: ↑Sat 11 Apr 2020 4:14 PMCadebrennus wrote: ↑Sat 11 Apr 2020 6:39 AMThis is a good point. Now all we need to do is to convince Stealther players to do things useful to Visi players in keep battles, such as climbing keep walls to provide ground targets, or assisting ground targets.
Not sure what Hibs do, but Mids definitely do this.
I know gt is passed onto pilz and then eldritch assist on himjoshisanonymous wrote: ↑Sat 11 Apr 2020 4:14 PMCadebrennus wrote: ↑Sat 11 Apr 2020 6:39 AMThis is a good point. Now all we need to do is to convince Stealther players to do things useful to Visi players in keep battles, such as climbing keep walls to provide ground targets, or assisting ground targets.
Not sure what Hibs do, but Mids definitely do this.
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