I was wondering how many time it will take to get a 10L here.
I have, like many of us, an average RP/hr of 10k rps, playing as a casual, 3h prime time and this, 6/7 days.
This means 30k/day and 180k/week
10L is 5,974,125 rps
so it will take if i don't stop playing like this,same character,same time,same average : 200 days or 34 weeks or 8 month !
if i want to reach 12L( 23,308,097rps): 777 days or 129 weeks or 30 month or 2.5 years !!!!
Don't you think it's totally insane, when most of ppl don't play only 1 char,only 1 realm ?
Don't you think the RP reward is way too low for casuals?
Considering the only way to lvl up RR is pvp and that pvp depend of :
-finding enemies (not too much, not a few, not too strong)
-building a balanced grp
-being good at your char (skill,stuff,good build, good RA)
Could the team considered this a bit by increasing the rp rewards on each kill and not decreasing the rp rewards of task after 4L ?
Some kind of PVE rps rewards (trading soils/snow/branch/task tokens/feathers for real amount of rps) ?
I have, like many of us, an average RP/hr of 10k rps, playing as a casual, 3h prime time and this, 6/7 days.
This means 30k/day and 180k/week
10L is 5,974,125 rps
so it will take if i don't stop playing like this,same character,same time,same average : 200 days or 34 weeks or 8 month !
if i want to reach 12L( 23,308,097rps): 777 days or 129 weeks or 30 month or 2.5 years !!!!
Don't you think it's totally insane, when most of ppl don't play only 1 char,only 1 realm ?
Don't you think the RP reward is way too low for casuals?
Considering the only way to lvl up RR is pvp and that pvp depend of :
-finding enemies (not too much, not a few, not too strong)
-building a balanced grp
-being good at your char (skill,stuff,good build, good RA)
Could the team considered this a bit by increasing the rp rewards on each kill and not decreasing the rp rewards of task after 4L ?
Some kind of PVE rps rewards (trading soils/snow/branch/task tokens/feathers for real amount of rps) ?