This thread will probably go nowhere or get shut down by an admin but im gunna type it out anyways.
So we killed MOD pulls seemingly, Because 1 player would start fights and report anyone who came to "his spot". Killing a massive PL and gold/rog farm spot. And 2 days after the guy quits midgard? Were options explored to reduce aggro range? or Maybe move the camps further apart? or even just nerf the spawn rate?
Now we've nerfed necro tanks vs epic mobs seemingly because i guy wants to kill legion and sidi bosses before an entire raid can. Now lynn barfog groups or small man grps that kill SI bosses that NOBODY ever kills and done for without a full fledged tank and 2 healers.
If just feels like every change is a pve nerf and it keeps new players from getting temped and getting into rvr. Instead of punishing the handful of people responsible for the issues.
Maybe its just me and im sure ill catch all kinds of hate from this but i just wanted to put it out there,
So we killed MOD pulls seemingly, Because 1 player would start fights and report anyone who came to "his spot". Killing a massive PL and gold/rog farm spot. And 2 days after the guy quits midgard? Were options explored to reduce aggro range? or Maybe move the camps further apart? or even just nerf the spawn rate?
Now we've nerfed necro tanks vs epic mobs seemingly because i guy wants to kill legion and sidi bosses before an entire raid can. Now lynn barfog groups or small man grps that kill SI bosses that NOBODY ever kills and done for without a full fledged tank and 2 healers.
If just feels like every change is a pve nerf and it keeps new players from getting temped and getting into rvr. Instead of punishing the handful of people responsible for the issues.
Maybe its just me and im sure ill catch all kinds of hate from this but i just wanted to put it out there,