I don't necessarily think anything needs to be nerfed per se - but in it's current form - static tempest allows for someone to be stunned for >25 seconds consecutively, which is just silly. We have now gotten to the point where certain people have perfected the timing of the slam/stuns and dropping of ST, and its by far the most OP ability in the entire game, and it's not even close.
0s - Person gets slammed
1s - person purges
2s - Person gets snared by ST User, and ST gets dropped
5s - ST Stuns and Resets Stun timer
8s - Person gets re-slammed
17s - after Stun wears off, ST Re-stuns immediately , and resets immunity
20s - Person gets re-slammed
<person dies>
27s - Stun wears off
Obviously this is not how the ability is intended to work. Ive seen it abused in multiple scenarios, and this is not even the worst case. Theoretically speaking - the worst case scenario is a 41s stun...
We have all of the mechanics in game to fix this already without ruining the ability, but having a pulse reset stun immunity multiple times to cause someone to be stunned for 30s is just silly.
I get if you tweak the ability the person will be able to rotate and avoid positionals (if it is not a true stun), which really stinks, but because it is abused nonstop, i don't see any other way to balance it:
instead of a stun...
Silence + Disarm + 400 encumbrance debuff
/Discuss
0s - Person gets slammed
1s - person purges
2s - Person gets snared by ST User, and ST gets dropped
5s - ST Stuns and Resets Stun timer
8s - Person gets re-slammed
17s - after Stun wears off, ST Re-stuns immediately , and resets immunity
20s - Person gets re-slammed
<person dies>
27s - Stun wears off
Obviously this is not how the ability is intended to work. Ive seen it abused in multiple scenarios, and this is not even the worst case. Theoretically speaking - the worst case scenario is a 41s stun...
We have all of the mechanics in game to fix this already without ruining the ability, but having a pulse reset stun immunity multiple times to cause someone to be stunned for 30s is just silly.
I get if you tweak the ability the person will be able to rotate and avoid positionals (if it is not a true stun), which really stinks, but because it is abused nonstop, i don't see any other way to balance it:
instead of a stun...
Silence + Disarm + 400 encumbrance debuff
/Discuss