As a follow up to the general roadmap to launch, here a bit more detail what has to happen before we move on from the current Pre-Alpha status to the Alpha.
Fix show stopper as they appear
- ✅ Spells sometimes completing without anything happening.
- ✅ Frequent LDs when teleporting within a region and/or quicky leaving large mob spots
- ✅ Guaranteed LD due to large amounts of messages, e.g. ae farming
✅ Make the bug tracker work again
- ✅ Clear out old reports
- ✅ Use single sign on
- ✅ Move to new web tech stack used for internal applications
✅Make the "web app" for titles work again
- ✅ Use single sign on instead of ingame pin mechanism
- ✅ Move to new web tech stack used for internal applications
Setting Decisions
- Styles
- ✅ Archery
- Crafting
- Other
✅ Launcher fixes crafting
✅ Launcher direct launches verify and fix the login-via-browser setup
Launcher detects game installation on first launch✅ Launcher has a better error message when not in the game folder
✅ Reopen account creation / sign up
Overhaul level 1 - 6
- Remove "public quests" added to SI starter zones
- Special case low level melee damage
Implement Confirmed Launch Settings
- ✅ Staggered Launch / Time based - Disable XP / RP Gain for Stealther
- ✅ Staggered Launch / Time based - Disable spellcrafting bonus application
- ✅ RP are now Account / Realm shared
- ✅ Instance completion bonus is now Account / Realm shared
- ✅ Crafting skill can be repurchased based on what was achieved in the last season
- ✅ Defensive charge items that are not a consumable must now be worn to be used
- ✅ Buffs from charge items will now be removed when the providing item is unequipped
- ✅ Equipping a charge item will start its cooldown