A couple things took quite a bit longer than anticipated and having a roadmap of things that have to happen would have been great even without actual dates. Well, better late than never I guess.
Required background work
- ✅ General tech update: Things like .net 7, postgresql 15 etc.
- ✅ Gameserver
- ✅ Forum
- ✅ Auth server
- ✅ Destructible NF Keeps
- ✅ Gameserver
- ✅ Line of Sight
- ✅ Pathing
- ✅ 1.127 Client Update
- ✅ Login
- ✅ Items / Trade
- ✅ Housing
- ✅ Movement
- ✅ Character Creation
- ✅ Forum Rework
- ✅Design
- ✅Markdown instead of BBCode
- ✅Threaded replies
- ✅ Redesign: Gameserver Networking
- ✅ Redesign: Gameserver Gameloop
- ✅ Single Sign On
- ✅ Unified Account System
- ✅ Forum / Website
- ✅ Staff Site #1
- ✅ Staff Site #2
- ✅ Staff Site #3
- ✅ Game Login via Website
- ✅ Ingame Permissions from Auth Server
- ✅ Launcher rewrite
- ✅ Actually working
- ✅ Self update
- ✅ Single sign on via Browser
- ✅ Staff Site #1
- ✅ Account management
- ✅ Basics
- ✅ Email changes
- ✅ Name changes
- ✅ Character Management
- ✅ Basics
- ✅ Rename
- ✅ Ban / Mute Handling
- ✅ Account management
Playable phase
- Pre-Alpha.
No announcement, server will just become available. Purpose would be to have some very minor traffic to randomly find really game breaking things while some more required work is going on.- Show stopper fixing
- Style decision
- Setting decisions
- Launcher automatically fixes crafting
- Reopen account creation / sign up
- Bug Tracker updates to work with all the architecture changes again
- Alpha
- Show stopper fixing
- Pathing issues
- Setting finalization
- Herald
- Self service account changes
- Beta
- Bug fixing
- Setting adjustments
- Launch