Can you give wizards their aoe dot back? Also, can you undo the absurd lifetap changes and give cabalists a 50% body/energy/spirit debuff like everyone else?
thanks in advance!
thanks in advance!
Lollie wrote: ↑Sat 1 May 2021 6:54 AMIf they did and albs got back on top are you happy for it to be nerfed again?
Lollie wrote: ↑Sat 1 May 2021 6:54 AMIf they did and albs got back on top are you happy for it to be nerfed again?
Siouxsie wrote: ↑Sun 9 May 2021 5:11 PMHibs need rebalancing:
1. Remove the root from bard (they should never have gotten that. What were you thinking adding that nonsense?)
2. Nerf instant amnesia range back down to 1800.
3. Remove ST from Mentalists
4. Reduce time on Kinetic Siphon spell
5. Remove baseline stun or give it to Runemasters
Sepplord wrote: ↑Mon 10 May 2021 7:50 AMnot saying it is a balance issue, but caststun is usefull in siege-RvR to keep people from breaking LOS again after popping up on the ramparts
Siouxsie wrote: ↑Mon 10 May 2021 6:34 PMAdd 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.
It's such a cheeze-mode spell.
Siouxsie wrote: ↑Mon 10 May 2021 6:34 PMAdd 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.
It's such a cheeze-mode spell.
easytoremember wrote: ↑Tue 11 May 2021 11:05 AMIt is time to address the elephant in the room that is healing spells. This outdated mechanic has pervaded daoc for 20 years and it's long passed due for an immune timer. There is absolutely no reason your hp should be jumping back to full more than once inside a single minute, period. The notion of being able to cast the equivalent of IP multiple times on your mates is ridiculous. Naturally healing, spreadheals, instant heals, group heals, heal pots, and heal charges will share an immune timer. You should have to play smart after all. Is that heal pot going to keep you up for the next 60 seconds or should you forego it for 1 pulse of the pala chant instead? This will finally ensure the most skilled player comes out the winner of every fight.
The time has come to modernize daoc no matter how much the antichange crowd whines. They are a vocal minority holding the rest of us back. I have a guild ready to call it quits over this issue, enough is enough. This is a serious discussion for adults so trolls or otherwise dismissive posts will be ignored.
Even though heals ans cast time for them is slightly OP it is the core of daoc to rupt the healers to be able to kill targets.easytoremember wrote: ↑Tue 11 May 2021 11:05 AMIt is time to address the elephant in the room that is healing spells. This outdated mechanic has pervaded daoc for 20 years and it's long passed due for an immune timer. There is absolutely no reason your hp should be jumping back to full more than once inside a single minute, period. The notion of being able to cast the equivalent of IP multiple times on your mates is ridiculous. Naturally healing, spreadheals, instant heals, group heals, heal pots, and heal charges will share an immune timer. You should have to play smart after all. Is that heal pot going to keep you up for the next 60 seconds or should you forego it for 1 pulse of the pala chant instead? This will finally ensure the most skilled player comes out the winner of every fight.
The time has come to modernize daoc no matter how much the antichange crowd whines. They are a vocal minority holding the rest of us back. I have a guild ready to call it quits over this issue, enough is enough. This is a serious discussion for adults so trolls or otherwise dismissive posts will be ignored.
Noashakra wrote: ↑Tue 11 May 2021 7:24 AMSiouxsie wrote: ↑Mon 10 May 2021 6:34 PMAdd 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.
It's such a cheeze-mode spell.
Lmao best post of the year
Siouxsie wrote: ↑Wed 12 May 2021 5:23 PMNoashakra wrote: ↑Tue 11 May 2021 7:24 AMSiouxsie wrote: ↑Mon 10 May 2021 6:34 PMAdd 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.
It's such a cheeze-mode spell.
Lmao best post of the year
Spoken like someone who only plays hib.
As opposed to inactively moving? What purpose does the adverb serve here?ExcretusMaximus wrote: ↑Wed 12 May 2021 5:32 PM
Alb and Mid both have superior Amnesia application in any situation except when actively moving; if your Healers/Sorcs aren't using it, that's a them problem, not a balance problem.
Tyrlaan wrote: ↑Wed 12 May 2021 9:09 PMIs this the paper DAoC thread? On paper Mid and Alb have 2 relics each...
Bards get 2 instant amnesias. Here´s your homework: try to think of ways to rupt an enemy mezzer (and drop half of their group out of speed) while getting into range to cast your own... casted amnesia is actually much worse until later into a fight, NS is way better to suppress crucial enemy classes on inc (as it doesn´t just reset the cast, it basically stops all offensive efforts before somebody else spent time to cure).
Noashakra wrote: ↑Wed 12 May 2021 9:47 PMTyrlaan wrote: ↑Wed 12 May 2021 9:09 PMIs this the paper DAoC thread? On paper Mid and Alb have 2 relics each...
Bards get 2 instant amnesias. Here´s your homework: try to think of ways to rupt an enemy mezzer (and drop half of their group out of speed) while getting into range to cast your own... casted amnesia is actually much worse until later into a fight, NS is way better to suppress crucial enemy classes on inc (as it doesn´t just reset the cast, it basically stops all offensive efforts before somebody else spent time to cure).
Of course and who has 2 NS per group?
Alb has the supperiority on everything.
Range, pets, NS, utility.
We just did an alb caster group after months of mid, and god it was easy compared to both mid and hib.
Guess why there is 4/5 alb gvg groups vs 1/2mid and 1/2 hib group?
In real life a bard can't win the mez fight if you inc face to face vs a sorc with 380 dex. You need to imez. If you double hit with amnesia at 2000 range, the sorcerer will still beat you at mezzing because of his superior cast speed. And you know what? Alb caster runs with 2 sorcs.
Noashakra wrote: ↑Thu 13 May 2021 12:24 PMIn a world where you play the worst mage group of all the three realms, which is hib heat debuff, maybe.
in the mean time albs has 5 pets where hib has 1 or two, superior mez range and ministrel to rupt 2/3 people in the back.
Why there are 0 gvg group with the heat debuff train?
Again I play on the three realms and alb is way above the rest even after the body debuff nerf.
still a very strong skillset for BG/siege and smallman.
Noashakra wrote: ↑Thu 13 May 2021 1:54 PMbefore the energy debuff, nobody was playing hib heat debuff in gvg. All the people playing this comp stopped after the hp buff. It was competitive before that, but after it became super bad because this comp was all about killing one or two targets super fast.
Actually, mid caster isn't that bad compared to hib debuff (BD and SM with DD snare, roots instead of stuns helps a lot).
Continue in your delusion that hib is so OP.
still a very strong skillset for BG/siege and smallman.
Yeah because this game is balanced around that... Zerg vs zerg, the most people win end of the story. Even there, I would take alb wizards over anything else.
Small man, albion is king again with the ministrel and all the pets.
What would win, bard chanter/eld/menta drood vs mincer cleric caba/sorc...
Noashakra wrote: ↑Thu 13 May 2021 6:55 PMI will stop losing my time with people that are completly biased.
Fact 1 : Nobody plays hib heat debuff in gvg since more than a year, there is 0 enchanter in gvg group
Fact 2 : There are always more alb group than hib/mid groups in GvG on average
But yeah hib is the easy mode.
Sepplord wrote: ↑Wed 9 Jun 2021 5:59 AMIt's almost as if this thread was about zerg-warfare
When was the last time a GvG group made an impact on a relic fight or any other realm related action?
I personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...but when there is an issue in zergwarfare with one realm being stronger than the other (no matter what the actual reason is), and that realm gets very specific and elaborate buffs for GvG-reasons then creating anger and incomprehension is inevitable. To point at GvG and what classes are played there as a reply while complaining about "bias" is a bit ironic in that context, tbh
So in your world (where Chanters dont get instant interrupts and Bards don´t heal) Alb groups double up on Cabalists for NS but Hibs run no Mentalists and Elds? Ohkay... that´s on top of the Bard using his amnesias while positioning or casting btw.
Add 60 second immunity to amnesia once it wears off (so bards can't just spam it infinitely)
Also, make it so if a bard does cheeze amnesia mode on you and you resist it, don't have it put you in combat.. so if you're a stealther, you can restealth
and if you're a speed class, you keep the speed.
It's such a cheeze-mode spell.
Maybe that's your real issue
Sepplord wrote: ↑Wed 9 Jun 2021 5:59 AMI personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...
soremir wrote: ↑Wed 9 Jun 2021 3:26 PMSepplord wrote: ↑Wed 9 Jun 2021 5:59 AMI personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...
I don't know for sure, but I want to throw out there, that if the enchanter buffs caused hibs to switch to playing enchanters instead of something else, then you're probably right. But if you convince 20 albs or mids to roll new enchanters who they decide are now a lot of fun and are solo-viable, and 5-10 of them end up in the Zerg in order to grind their RR, then it seems plausible to me that this could have an effect. - especially in NA time when the BGs are smaller. A couple more tents/chanters thrown in there can certainly have an effect.
Sepplord wrote: ↑Thu 10 Jun 2021 6:32 AMsoremir wrote: ↑Wed 9 Jun 2021 3:26 PMSepplord wrote: ↑Wed 9 Jun 2021 5:59 AMI personally doubt that (for example) the enchanter changes make a meaningful impact on the zergwarfare...
I don't know for sure, but I want to throw out there, that if the enchanter buffs caused hibs to switch to playing enchanters instead of something else, then you're probably right. But if you convince 20 albs or mids to roll new enchanters who they decide are now a lot of fun and are solo-viable, and 5-10 of them end up in the Zerg in order to grind their RR, then it seems plausible to me that this could have an effect. - especially in NA time when the BGs are smaller. A couple more tents/chanters thrown in there can certainly have an effect.
Yes, that is a good example of how player perception can have an impact, even if it isn't necessarily correct.
If a lot of players are convinced that hibernia will always be the best Siegerealm, and get the best patches, then it is irrelevant if that is true or not. The outcome will be that a huge portion of those players will either join hibernia or quit playing
Magesty wrote: ↑Sat 1 May 2021 2:52 PMThe devs are making the vast majority of these balance changes with 8v8 in mind, so I suspect regardless of the state of /rw they will not be rolled back. That change can only be forwarded by members of the 8v8 community— be it through complaints, the player council, or arena results.
I generally don’t agree with balancing this much for an inherently regressive play style, but I also don’t see how you can really argue that the scale of these changes are truly affecting the outcome of /rw. That is much more a matter of numbers and leadership than something like an enchanter pet being able to cast a disease or root.
Onaran wrote: ↑Thu 10 Jun 2021 9:10 AMSo in conclusion, as a new player or low RR where I can't join 8v8 ... all I can do is feed the top dog and join Hibernia BG if I want to farm rps and get some RAs to play 8v8.
For the sanity of this server, I hope other BG leaders take a step ahead and start making Albs and Mid enjoy big fights.
Sepplord wrote: ↑Fri 11 Jun 2021 10:51 AMIirr mid dominated with numbers though, not sure about Alb.
Hib seems to be dominating while having less people and even getting doubleteamed they can defend
But yeah, maybe it Swings in a different way in a few month and there is no fix anyways
Onaran wrote: ↑Thu 10 Jun 2021 9:10 AMI've been playing in Phoenix for around 1 month, so I consider myself pretty newbie here, so my opinion comes from the fresh eyes of a new comer.
I'm a core Hib player, since I only played Hibernia on live.
Here on Phoenix I spent the first weeks, plus the Playing Field event, leveling a few toons to 50 in all 3 realms before I could decide where to set my home and start growing in RR.
I really wanted to give Alb a try, since I like the theme and im in love with some of their classes. But everytime I log in and try to join a BG ... there is none.
From my newbie point of view, it is not that Hibernia is favored on Phoenix, It is that it's the only realm with a steady BG where ppl run as a block and follow orders.
In Alb I've barely seen a BG going when I log in. It's only 8man I can't join due to my low RR.
In Mid I've seen its in between the other 2 realms. It all depends the time of the day you play. Personally I've seen Frape very active, but it's usually late for me, so haven't been able to Rvr much with that BG.
So in conclusion, as a new player or low RR where I can't join 8v8 ... all I can do is feed the top dog and join Hibernia BG if I want to farm rps and get some RAs to play 8v8.
For the sanity of this server, I hope other BG leaders take a step ahead and start making Albs and Mid enjoy big fights.
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