Cadebrennus wrote: ↑Tue 4 Jun 2019 6:06 PM
Get to 1500 range, /use a DD charge which screws up their archery timer (typically very very slow) and run up to them and then melee them down with Envenom/etc. to give you the upper hand in a pure melee smack down. Whenever I've played melee classes or just a melee Ranger I've never had a problem with ranged classes in general.
but when i am on a keep wall i still can't shoot low HP targets in the attacking zerg, or when i am on a hill i cant shoot people running in the valley, or being whereever i can't get to an enemy that doesn't run close by my position
i know how much some archer like to pronounce how shit their bow is....but the reality is that speccing bow high is shit (and i agree that they should still get something there and scouts are also shafted a bit in comparison since the latest changes). What the bowspecc offers when you specc it just 27-35points is pretty amazing
But yeah i am getting offtopic: desease not cutting IP in half, might not be intuitiv but from a balance POV it makes sense if we look at the cost of IP. And considering the overall state of archers, which are the primary IP buyers, then i don't think nerfing it would be a good idea