Mins Temp

Started 24 Feb 2019
by Fuel
in Albion
SIDI Chest, Beaded Stones, working from that.
Anyone agree ROG remaining items should focus on resists?
Tue 26 Feb 2019 9:35 AM by Cami
You can cap all stats, even with only 99% craft armor pieces. It will be a bit more pricy for high utility ROG jewelry.

Cheaper opions:
* Ignore +Power
* Ignore +Stealth (only works when you plan to exclusively run with a group)

Expensive options:
* Plan your template without the weapon slot. This allows you to use any weapon regardless of its stats, e.g. ROG weapons with Lifedrain proc which is the best proc you can get.
Sun 3 Mar 2019 6:00 AM by deeper
Here's mine, maybe it'll give you some ideas about the kind of utility items you need at a minimum to cap all (excluding +power) ~
Mainhand weaponless - crafted shield & harp share the same stats.
Could of made it all 99q armor but would only be 68/75 dex or lose the mainhand free.

LOKI Build Report
Default Configuration:
Build Utility: 961.0
Useable Utility: 940.0
TOA Utility: 0.0

Statistics
STR:77/75 CON:76/75 DEX:75/75
QUI:75/75 INT:0/75 PIE:0/75
CHA:75/75 EMP:0/75
Hits:236/200
Power:1/25
AF:0/50

Resistances
Body: 26
Cold: 26
Heat: 27
Energy: 26
Matter: 26
Spirit: 28+5
Crush: 27+2
Slash: 27+3
Thrust: 26

Skills
Instruments: 11
Stealth: 11
Slash: 11
Thrust: 6
Staff: 6

Bonuses

Chest (SIDI - MINST - Azure Haubrek of Notes): 15k FEATHER
Imbue: 35.0
22 Constitution
22 Charisma
40 Hits
4 Instruments
Utility: 59.3
TOA Utility: 0.0

Arms:
Imbue: 33.5/28 (Quality: 99)
22 Quickness
22 Strength
9% Energy
7 Dexterity
Utility: 52.0
TOA Utility: 0.0

Head:
Imbue: 33.5/28 (Quality: 99)
5% Body
4 Stealth
7% Heat
9% Matter
Utility: 62.0
TOA Utility: 0.0

Legs:
Imbue: 33.5/28 (Quality: 99)
4 Stealth
16 Strength
19 Constitution
19 Quickness
Utility: 56.0
TOA Utility: 0.0

Hands: MP
Imbue: 37.5/32 (Quality: 100)
11% Matter
5% Crush
10 Charisma
11% Heat
Utility: 60.7
TOA Utility: 0.0

Feet: MP
Imbue: 37.5/32 (Quality: 100)
19 Quickness
25 Constitution
2 Slash
11% Slash
Utility: 61.3
TOA Utility: 0.0

Left Hand: SHIELD/HARP STATS.... mainhand weaponless
Imbue: 33.0/28 (Quality: 99)
5% Cold
3 Slash
9% Heat
9% Energy
Utility: 61.0
TOA Utility: 0.0

Neck (Ancient Copper Necklace): QUEST
Imbue: 45.0
10% Body
10% Crush
10% Spirit
10% Thrust
Utility: 80.0
TOA Utility: 0.0

Cloak (DPR_MINSTROG_01): ROG - FREE
Imbue: 36.5
7 Dexterity
32 Hits
1% Body
8% Cold
7% Crush
9% Thrust
1 ALL melee weapon skills
Utility: 67.7
TOA Utility: 0.0

Jewel (DPR-ROG-MINST_01): ROG - FREE
Imbue: 42.0
20 Dexterity
1 Power
5% Body
5% Cold
9% Slash
5% Spirit
19 Acuity
Utility: 76.0
TOA Utility: 0.0

Belt: ROG - FREE
Imbue: 29.5
10 Constitution
15 Quickness
40 Hits
5% Crush
6% Matter
1% Slash
1 Parry
1 ALL magic skills
1 ALL melee weapon skills
Utility: 65.7
TOA Utility: 0.0

Left Ring (Ring of Arcane Strength): 20k FEATHER
Imbue: 40.5
24 Strength
24 Dexterity
68 Hits
4 ALL melee weapon skills
Utility: 69.0
TOA Utility: 0.0

Right Ring (Ring of Arcane Gestures): 20k FEATHER
Imbue: 40.0
15 Strength
56 Hits
24 Acuity
5 ALL magic skills
Utility: 65.0
TOA Utility: 0.0

Left Wrist: ROG - 2p
Imbue: 33.0
16 Dexterity
5% Body
7% Cold
6% Spirit
7% Thrust
1 ALL magic skills
Utility: 65.7
TOA Utility: 0.0

Right Wrist: ROG - FREE
Imbue: 31.0
1 Dexterity
1% Cold
8% Energy
6% Slash
7% Spirit
3 Stealth
Utility: 59.7
TOA Utility: 0.0
Thu 7 Mar 2019 10:17 PM by Honeybunny
Sorry, but where did you buy those rings?
Sun 10 Mar 2019 3:15 PM by deeper
They are from the dragon
Mon 11 Mar 2019 3:19 AM by Saerol
Template for my mins didn't include the Sidi chest which was an oversight but is easy fixable depending on the ROGs you use. Obviously if you are going Thrust weapon this won't work. I used 99% in all armor slots, but you can always add in MP boots and gloves for fairly cheap if you need that little extra imbue budget.

Keys parts to work with that I had were:

Ancient Copper Necklace (SI quest)
Dire Discordant Harp
Spectral Soul Anchor (this is huge as it allows you to cap str and slash with weapon out only as it doesnt matter if you're not meleeing - frees up a lot of utility so you dont need 80+ rogs to cap)
Both dragon rings as they have decent charges anyways and great stats for Mins.
Mon 11 Mar 2019 12:05 PM by Muradin
So as eveyrone has said, no temps are the same. But there are some staple items, In my temp I maxed everything but some power (maxed stealth even though I dont use it). I used the following items that are easy to get.

Sidi chest
2 bracers from the bracer quest
gem from the si neck quest
si neck.

Then fill the rest of the jewley slots out with 55-60ish lvl rogs and you should be good to go.

Also make sure you go weaponless temp but sc your harp and shield the same. If you are thrust theres a sick thruster that has a d/q debuff proc on it.

For your charges id get the d/q and s/c debuff charges (put 1 on your harp, and sc a lvl 1 100Qual wep for your 2 hander slot to hold the other charge.


Hope this helps!
Wed 13 Mar 2019 9:47 AM by iridia
Muradin wrote:
Mon 11 Mar 2019 12:05 PM
2 bracers from the bracer quest
Whats that bracer quest?
Thu 14 Mar 2019 4:23 PM by Numatic
If you want to save a little on the RoG side, as it can easily cost 10p for good jewelry, you can SC your weapon. But the only thing you want to put on it is str,qui, +weapon, and maybe a small % of resist to fill out the imbue. The reason being is none of those affect anything while using your harp(except the resist which should be negligible). And once you switch to weapon you're good to go.

I know a lot of people praise weaponless, but even on this server, limited play time is still limited playtime. And it can be hard enough to scrounge up enough for a decent non max temp, much less a max weapon less temp as well as all the pots you need. Because of my schedule I'm unable to participate in any raids so its things like that, that can screw up an "atypical" temp. I'm used to having my toons mostly about 10% resists and a few stat points below max. Just comes with the territory.
Tue 19 Mar 2019 1:38 PM by Cami
Are there any additional drop-exclusive procs or offensive charges which you can add to make the Template stronger? Assuming you could have access to all drops on the server:
Is there anything else except capping all stats, crafting 100% armor, being weaponless and having the Sidi chest to improve your Minstrel template?

I am less interested in all possible defensive charge items as those lay around in my inventory and adding one more does not require re-doing my SC template. I just want to double check before imbuing my armor.
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