Alright, I understand this is a classic server, with classic ideals in mind! I, however, feel there is room for slight improvement for very few skill trees in the game, as do others. This post is about the three red-headed stepchildren which plague each realm, Vivification, Enchantment Mastery, and Spirit Enhancement. While these may be secondary picks for mini levels for some, they are hardly, if ever, main specs, which disappoints me!
So my idea is to add some flavor and action to these specs! Two very simple sources of flavor to be exact.
1. Enhanced Summon Pet Spec Only (90% level) - Acquired at level 45 in respective summoning spelline.
2. Petcast Nuke Spec Only - Acquired at set level intervals
Both being non-baseline!
Spirit Enhancement Spec 45 Pet - Baldur's Revenant - Beings Spiritmaster's base-pet is pretty strong as far as utility I don't think much should be added other than the pet having self casted effectiveness buff similar in strength as enchanter level 50 pet effectiveness buff, but toned down maybe 30% seeings this is a level 45 ability and not 50.
Enchantment Mastery Spec 45 Pet - Underhill Champion - Underhill compatriot w/Large Weapon + instant DD
Vivification Spec 45 Pet - Golden Simulacrum - Add 30% pet effectiveness self buff, added defense, and self heal proc.
As far as Petcast Nuke I think each summoner should get a spell similar to necromancer in-combat lifetap but without the lifetap property and enhanced range seeings the caster is not invulnerable like necro. So when summoner casts the spell it prompts a nuke sourced from the pet. This allows the pet to keep aggro which only makes sense for a summoner class.
Example spell delve
Caster - Hel's Retribution
Level 45
Cast Time 2.80s
Power 27
Range 1500
Target Enemy
Type Pet Spell
Pet - Hel's Retribution
Level 45
Damage 159
Damage Type Spirit
Range 250
Target Enemy
This delve is similar to CharPlan layout
I feel this would make this spelline more effective in PVE with very minor influence on RvR. Summoners should be able to solo too!! The idea in mind, if you spec 50 in a spelline on a class that gets 1.0spec points per level it should mean something!
(side-note) I am unsure whether Effectiveness Buff would affect the Pet Nuke. If it does I would tone down the spells delve dmg for sure!
So my idea is to add some flavor and action to these specs! Two very simple sources of flavor to be exact.
1. Enhanced Summon Pet Spec Only (90% level) - Acquired at level 45 in respective summoning spelline.
2. Petcast Nuke Spec Only - Acquired at set level intervals
Both being non-baseline!
Spirit Enhancement Spec 45 Pet - Baldur's Revenant - Beings Spiritmaster's base-pet is pretty strong as far as utility I don't think much should be added other than the pet having self casted effectiveness buff similar in strength as enchanter level 50 pet effectiveness buff, but toned down maybe 30% seeings this is a level 45 ability and not 50.
Enchantment Mastery Spec 45 Pet - Underhill Champion - Underhill compatriot w/Large Weapon + instant DD
Vivification Spec 45 Pet - Golden Simulacrum - Add 30% pet effectiveness self buff, added defense, and self heal proc.
As far as Petcast Nuke I think each summoner should get a spell similar to necromancer in-combat lifetap but without the lifetap property and enhanced range seeings the caster is not invulnerable like necro. So when summoner casts the spell it prompts a nuke sourced from the pet. This allows the pet to keep aggro which only makes sense for a summoner class.
Example spell delve
Caster - Hel's Retribution
Level 45
Cast Time 2.80s
Power 27
Range 1500
Target Enemy
Type Pet Spell
Pet - Hel's Retribution
Level 45
Damage 159
Damage Type Spirit
Range 250
Target Enemy
This delve is similar to CharPlan layout
I feel this would make this spelline more effective in PVE with very minor influence on RvR. Summoners should be able to solo too!! The idea in mind, if you spec 50 in a spelline on a class that gets 1.0spec points per level it should mean something!
(side-note) I am unsure whether Effectiveness Buff would affect the Pet Nuke. If it does I would tone down the spells delve dmg for sure!