Shaman bugs/suggestions

Started 11 May 2020
by sovard
in Suggestions
The non-bolt cave shaman nuke has a 20s recast. It has a longer cast and recast than any other spec DD, for less damage. Removing recast seems like a bug fix.

They also have 10% melee crit despite having no access to styles. Where exactly did they specialize in critting an unstyled weapon? My suggestion would be 5% healing and magic crit chances. Each shaman has base heals and a base DoT to utilize these.

Health regeneration spells give no RP for its healing.

One of the three growth stats is Strength, I would hope this swaps to Dex as Str offers no benefit.

The spec damage add is very low. It has a value of 4.6, which is more in line with damage shields (4.5) than it is for comparable damage add. For example the Runemaster's level 39 DA has a value of "9" while the Shaman DA has a value of "4.6" at 44. Both are spec realm buffs, no conc.

Thank you for your time.
Mon 11 May 2020 12:47 PM by evert
Azrael wrote:
Sun 10 May 2020 3:43 AM
I would like to see that my class is the best one and beats every other class.
Mon 11 May 2020 1:31 PM by Blitze
To answer your questions I have numbered your points 1 to 6.

1. I believe all healing classes have a chance to melee crit, inc. Healer, Cleric and Friar with their unspecced blunts.
2. No class starts with 5% heal crit chance, it would be odd to custom that in.
3. Classes are either divided in casters (which have 10% spell crit chance) or not... Smite Clerics and Shamans are not. As long as the severely gimped Smite clerics do not receive 10%spell crit then there is no chance that shamans will.
4. Heals over time should get an RP reward, i agree.
5. Shamans Str rising stat effects their melee, not ideal, but not the worst. For example, Friars also have Str as a rising stat and this doesn't even affect their melee staff damage. When/If friars get fixed then Shamans might be next.
6. Every realm has a mixed bag of damage adds, i cant answer this question fully without research, However, giving Shamans a better damage add, is giving already one of this highest utility classes on the game even more utility at the cost of a lower utility class (RM).

In summary, Shamans are a very powerful class in every single aspect of the game: PvE, Keep/tower warfare, 8v8, smallman and solo; therefore, they will not likely gain any buffs anytime soon.

Regards
Blitze

(FYI, I main a Friar so my shaman knowledge is not often firsthand)
Thu 14 May 2020 7:47 PM by sovard
evert wrote:
Azrael wrote:
Sun 10 May 2020 3:43 AM
I would like to see that my class is the best one and beats every other class.

To be honest, I'm not entirely sure why people are allowed to troll here, but I guess... thank you for the help? I imagine you are as useful in person as you are online.

Blitze wrote: (FYI, I main a Friar so my shaman knowledge is not often firsthand)

20 second recast time on a spec direct damage nuke is not a buff. It is a bug fix.

The damage add having incorrect values, yet still requiring concentration is likely a bug. Good luck finding another class with the same value in damage shield and damage add. If the spec nuke mysteriously received a 20s recast it is likely these values are transposed here as well.

Other classes have had customs inserted when not needed, Thanes, Earth Wiz bolts, etc. then Shaman should get basic bug fixes. I'm not interested in fighting with and quote bombing forum dwellers to get bugs fixed. This is to inform devs. Thanks.
Thu 14 May 2020 11:54 PM by gruenesschaf
sovard wrote:
Thu 14 May 2020 7:47 PM
Other classes have had customs inserted when not needed, Thanes, Earth Wiz bolts, etc. then Shaman should get basic bug fixes. I'm not interested in fighting with and quote bombing forum dwellers to get bugs fixed. This is to inform devs. Thanks.

None of your listed things would be bug fixes but custom changes similar to the thane and earth wizard buffs, except that earth bolts weren't touched.

Every class has a 10% melee crit chance, only list caster also have a 10% cast crit chance. Hots, or in the shaman case not even hots but just health regen buffs, do not count as healing, while it's mostly just a nonsensical quirk it also has a positive property in pve: hots don't generate threat. Starting stats for many classes are also nonsensical but a proposal to give some way to change them was rather loudly rejected.
Fri 15 May 2020 12:10 AM by ExcretusMaximus
sovard wrote:
Thu 14 May 2020 7:47 PM
20 second recast time on a spec direct damage nuke is not a buff. It is a bug fix.

The damage add having incorrect values, yet still requiring concentration is likely a bug. Good luck finding another class with the same value in damage shield and damage add. If the spec nuke mysteriously received a 20s recast it is likely these values are transposed here as well.

I'm going to guess you didn't play at the time this freeshard's based upon.

The spec nuke didn't "mysteriously" receive a 20 second recast, it always had one until they changed it about 5 years ago on live. The Shaman damage add also was always low, with Skald pulse and Runemaster spec damage add always being better. If it's been changed on live, it's also been within the last 5 years.

Comparing abilities on a custom server based on the state of the game in 2003 to the state of the game in 2020 is an exercise in stupidity.
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