Remove every active ability other then purge+mcl!

Started 25 Feb 2019
by Raunz
in Suggestions
Ohh and nerf purge timer, new timer would be 30min5sec-30min-25min-20min-15min.
Mon 25 Feb 2019 8:51 AM by Ceen
Raunz wrote:
Mon 25 Feb 2019 8:45 AM
Ohh and nerf purge timer, new timer would be 30min5sec-30min-25min-20min-15min.

Someone seems mad that even the biggest casual can 5 min purge and keep on zerging those high class 8vs8 grps ^^
Mon 25 Feb 2019 9:43 AM by gruenesschaf
Not going to happen.

I personally would have liked to test in beta how it plays with the removal of all actives and making purge + mcl baseline (+ some heavily nerfed versions of some of the current actives as normal abilities) and instead add some additional and impactful passives but that went too far for too many.
Mon 25 Feb 2019 10:22 AM by dudis
Only active RA that bother me currently is Vanish xD
Mon 25 Feb 2019 5:00 PM by FFpheonix
gruenesschaf wrote:
Mon 25 Feb 2019 9:43 AM
Not going to happen.

I personally would have liked to test in beta how it plays with the removal of all actives and making purge + mcl baseline (+ some heavily nerfed versions of some of the current actives as normal abilities) and instead add some additional and impactful passives but that went too far for too many.

I like the way you think
Mon 25 Feb 2019 5:42 PM by defiasbandit
Actives were a big appeal of RvR in this game
RvR in this game was always heavily based around cooldowns. The game was about mass zerg fighting. That is why the old RA actives were powerful with long CDs.
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