soiehib1337 wrote: ↑Mon 6 May 2019 5:33 AM
It was not a perfect game, true. Yet it was the closest any 3 faction open rvr non mirrored has ever been. Implementing changes for the sake of change and mostly unbalancing changes like potions and NF RAs is actually breaking the game. Today's game is WAY too easy for stealthers to escape. They get so used to it they don't even pick their fights and targets and feel entitled to kill anything anytime. Look at this whine... This dude can't wait 3 minutes. THREE MINUTES. How long is that when you are actually wasting your life playing a 20 years old elf simulation game ?
If you can't bear spending less than 3 mins in a bush hiding to recover from your disease as a solo assassin, just don't play, it's not made for you. Maybe Candy Crush is more rewarding.
I think you are wrong. Sure, the changes are not optimal and I agree NF RAs are kinda bullshit but I also think it's a good thing that they give all realms access to certain things. (In my opinion class differences are enough to make a realm unique)
It's not only about stealthers, it's about other small man/solo players as well and why should you wait 3 extra minutes in a bush? Just to prove that you have the patience to waste your life while staring at your character? I don't think the value of Daoc is in making people endure boring things.
But, even disregarding all of this and seeing that waiting a few minutes after a fight might not be that big of a deal, let's break down disease and see why it's not suitable to have it as it is. (I know you can cure it, but for the sake of argument let's say you are running a trio without any cure disease available)
1) No immunity - even if you purge it, it's easy to reapply
2) Unbreakable snare
3) Str debuff (up to 15% iirc)
4) 50% (!!) less healing received
5) No health regen
6) Super long duration
It is one of the most powerful debuffs in the game, I don't see any reason to keep the duration above 1 minute base. Using MoC 1 should not give a 35 second disease, and if you need more than 15 seconds to kill a diseased target then there is something else you need, not longer duration disease.