when you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?
nkeplinger1 wrote: ↑Sat 11 Apr 2020 11:22 PMwhen you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?
nkeplinger1 wrote: ↑Sat 11 Apr 2020 11:22 PMwhen you guys are done nerfing minstrels and settled down, think we could nerf bonedancers?
Ambron wrote: ↑Tue 14 Apr 2020 1:20 AMI cant see a problem with BDs as well. They have healing Pets and instant lifeleech. They are hard to kill but have not much other utility. And in group or zergfights a simple ae mezz kinda stops the strength of the BD.
Noashakra wrote: ↑Tue 14 Apr 2020 1:29 PMWhat ? In group, the instant drain 4secs and debuff allows him to take control of the fight way too easily. There was a reason why the drain was on a 8secs cooldown on live. It's an easy fix. The strenght of the BD is not his pets in groups.
joshisanonymous wrote: ↑Tue 14 Apr 2020 2:28 PMNoashakra wrote: ↑Tue 14 Apr 2020 1:29 PMWhat ? In group, the instant drain 4secs and debuff allows him to take control of the fight way too easily. There was a reason why the drain was on a 8secs cooldown on live. It's an easy fix. The strenght of the BD is not his pets in groups.
I doubt that change had anything to do with group fights. BDs are powerful 1v1 because of their pets and LT, but there's nothing particularly special about how to deal with a BD in a GvG fight. They'll always win 1v1 interrupt competitions but they're still cloth wearing casters with low levels pets and no tools for removing CC.
You seem to have mistaken your dumb opinion for some divine revelationQuik wrote: ↑Tue 14 Apr 2020 6:22 PMHere is a simple hard truth...
If all the soloers in the game quit right now, nothing would change in the game...NOTHING. Why? Because you are soloing and not impacting group play at all...zip...zilch. yes you get mowed over and yes you get a few snipe kills in, but all in all, soloers only impact other soloers.
Noashakra wrote: ↑Tue 14 Apr 2020 5:19 PMIf the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?
This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?
In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?
bigne88 wrote: ↑Wed 15 Apr 2020 5:07 AMNoashakra wrote: ↑Tue 14 Apr 2020 5:19 PMIf the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?
This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?
In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?
Who cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.
Noashakra wrote: ↑Wed 15 Apr 2020 7:35 AMbigne88 wrote: ↑Wed 15 Apr 2020 5:07 AMNoashakra wrote: ↑Tue 14 Apr 2020 5:19 PMIf the game is not ballanced for 1vs1, why not boost archery dmg and sins DPS to make them go in 8mans then?
This argument is not a good one and I am tired to ear it. You have to find the right balance between solo and goups. if the drain doesn't change anything for the BD to win the interupt war, why would you vote against it?
In fact, live nerfed it, and the BD was still OP in solo and played in groups, so why would that bother you?
Who cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.
Who care about BD? 90% of them roam next to the relic gates. You see where you go with your broken logic?
Also, using others logic, because it's not a 1vs1 game, why not balacing archers and assassins around groups?
Mages supposed to be designed to be strong in groups, and weak by themselves. The BD was always a broken class. And remove PD from casters, it makes no sense.
bigne88 wrote: ↑Wed 15 Apr 2020 12:29 PMNoashakra wrote: ↑Wed 15 Apr 2020 7:35 AMbigne88 wrote: ↑Wed 15 Apr 2020 5:07 AMWho cares about stealthers? Griefing on other's fights and killing solo expers dosent require sone dps buff.
Who care about BD? 90% of them roam next to the relic gates. You see where you go with your broken logic?
Also, using others logic, because it's not a 1vs1 game, why not balacing archers and assassins around groups?
Mages supposed to be designed to be strong in groups, and weak by themselves. The BD was always a broken class. And remove PD from casters, it makes no sense.
Hard to see a non speed class, alone, to an enemy relic gate. It takes simply too long. Only noob stealthers groups must do that to get some easy kill.
Second, BD are visible, so they can't decide theyr fights, like a stealther, and will take everything they find. An average stealther gameplay is: find a grey exper tanking a mob, oneshot him, vanish, go afk 15 minutes.
Steslther class viable in group? It is all ? Why? They give no utility to a group. I was grouping archers back than, when they had acces to detect hidden ability, so I was purging stealthers from gates.
Stealthers are a plague spreaded by bad players with a sad RL. Try to exp solo in frontiers as a lvl 35+. Any class, any realm. You will not even finish your first camp fire.
There are so many stealthers logged in and you ask a buff? You wanna see even more?
Noashakra wrote: ↑Thu 16 Apr 2020 6:35 AMYou should stop posting, you showed times and time again that you have no grasp about this game. You didn't even know the hunter pet was on a timer.
Please stop posting and wasting the time of everyone.
necrolove1 wrote: ↑Mon 20 Apr 2020 1:16 PMDAOC isn't a 1v1 game and shouldn't be balanced to be such. 1v1 sure BDs are tough, in groups they are not. if you nerf them for 1v1 combat, then in groups they are even weaker. Same goes for other classes that are really good at 1v1
If you wanna 1v1 more power to you, just remember this is a MMORPG not tetris. got a problem with a BD? Get a friend and kill it.
hefrocko2 wrote: ↑Mon 20 Apr 2020 3:12 PMso much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.
Noashakra wrote: ↑Mon 20 Apr 2020 3:53 PMhefrocko2 wrote: ↑Mon 20 Apr 2020 3:12 PMso much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.
Sure, the 2x red pet in the 5pets caster group team is not the main reason people want a nerf.
teiloh wrote: ↑Tue 21 Apr 2020 3:30 AMNoashakra wrote: ↑Mon 20 Apr 2020 3:53 PMhefrocko2 wrote: ↑Mon 20 Apr 2020 3:12 PMso much hypocrisy in this thread... the whole motive of nerfing the minstrel into oblivion was due to 1v1 cry babies. Now in regards to BD, all the people crying about minstrels all of a sudden say the game shouldn't be balanced based on 1v1. So let's roll back the minstrel changes since everyone had a change of heart here. Not sure how skalds escaped all of this, with Det 9 they are easily more OP than a minstrel.
Sure, the 2x red pet in the 5pets caster group team is not the main reason people want a nerf.
Cry some more. BD and Ench debuff alone are more than enough BS to make up for it.
Noashakra wrote: ↑Tue 21 Apr 2020 6:42 AMBecause the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.
teiloh wrote: ↑Wed 22 Apr 2020 2:24 AMNoashakra wrote: ↑Tue 21 Apr 2020 6:42 AMBecause the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.
Like I said, I'm prob not the guy who you think said Hunter pets aren't on a timer.
Hib caster group is only weak if you're bad at the game. Imagine having two debuff nuking pet classes that can use a 5s RUT 1500 interrupt and thinking that's a bad class.
Bad players will be bad players I guess.
Riac wrote: ↑Wed 22 Apr 2020 6:37 AMimagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.
come on bro, this minstrel whine crap is so lame. your group effectiveness is just as good, maybe minus the uncccable pet (idk if that was changed)
the only thing they lack now is the solo abil, which is still there. most of these minis never learned how to properly handle a pet so they must run when the pet turns on them lol.
teiloh wrote: ↑Wed 22 Apr 2020 2:24 AMNoashakra wrote: ↑Tue 21 Apr 2020 6:42 AMBecause the assist debuff alb is not OP.
Hib caster is the worst comp at the moment and you use that as a justification for you OP pet.
You have 0 creidibility. You didn't even know the hunter pet was on a timer... I am sure you don't even play on the server.
Like I said, I'm prob not the guy who you think said Hunter pets aren't on a timer.
Hib caster group is only weak if you're bad at the game. Imagine having two debuff nuking pet classes that can use a 5s RUT 1500 interrupt and thinking that's a bad class.
Bad players will be bad players I guess.
His grammar is rough but it's very easy to figureRiac wrote: ↑Wed 22 Apr 2020 7:53 AMbro, wtf are you talking about? im talking about bd bets and youre takling about enchanter pets?
also, i know english is your second language, and i speak no other languages, but idk wtf all this shit means.
wtf talking you for bullshit XD????what kind of bullshit are you saying?
a short advice give enchanter pet a nearsight and root and this fucking enchanter pet doing nothing more and normal runningsmall advice, nearsight and root the enchanter's pet and that pet is now doing nothing on speed 0
the enchanter with companion snare caster pet and this pet doing cold dmg not heat dmg and nobod debuff both only for the pet!the dd+snare pet does cold damage instead of heat and nobody debuffs solely for the pet's spells (TL note: he's saying the pet has no damage)
and btw every alb caster group where lose vs a hib caster group can instantly deinstall this game :-D.any alb caster group losing to a hib caster group should immediately uninstall
with normal alb caster setup minstrel cleric cleric arms sorc sorc cabby cabby havetypical alb caster setup has minstrel/cleric/cleric/arms/sorc/sorc/cabby/cabby . 4 of those casters have rupts at 2300 range with nearsight and amnesia spam!
this group 4 caster with range rupt from 2300 locs with NS and Amnesia spam!
what have a hib caster group? most time only one Eld wiht NS and one BardWhat does a hib caster group have? Most often just one Eld with nearsight and one Bard with nerfed 2000 range instant amnesia
with nerft insta amneisa 2000 LOCS.
Now i ask you, how can a alb caster group losing vs a hib caster group with massiv range rupt advantage from 2300 LOCs?How can an alb caster group lose to a hib caster group with that massive rupt advantage at 2300 range?
Riac wrote: ↑Wed 22 Apr 2020 6:37 AMimagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.
considering we are talking about BDs, there will be no ment or bard to demezz. also in the lil scenario that you drew up we are running two of these bds, so i doubt there will be a SM (lets be honest though, no one wants the SM even if there was room). and according to the other threads about amnesia, that healer is going to be too bust casting amnesia to fuck with your pet lool j/k.... but for real though, a healer has alot of shit going on and im not sure on this, but can both healers demezz or only the pac? how high on a list of priorities is demezzing a pet for a pac healer? idk, but im going to guess its not very high. on top of that, theyre gonna ahve to scan the battlefield to find that skinny thing, you cant just click it on the group menu like you can for group mates. also, how would you know when you pet is ABOUT TO GET NUKED? are you a mind reader? what if they stun nuke it? passive isnt doing shit then...teiloh wrote: ↑Wed 22 Apr 2020 1:19 PMRiac wrote: ↑Wed 22 Apr 2020 6:37 AMimagine having two debuff nuking pet class and then your pets (which incorporate a lot of your dmg) get mezzed or fucking raped by a random caster. there goes your two good pet nuking classes. totally CCed. hope you guys arent having to push and pull much, they might get left behind. hope you werent expected to be on the assist train while youre trying to summon pets again in the middle of combat rofl.
Imagine not demezzing pets as a Bard/Ment/Healer
Imagine not passiving your pets when they're about to get nuked, while calling Minstrels no skill even while they have to release, retarget, recharm, tether and bounce their pets
Riac wrote: ↑Wed 22 Apr 2020 1:31 PMconsidering we are talking about BDs, there will be no ment or bard to demezz. also in the lil scenario that you drew up we are running two of these bds, so i doubt there will be a SM (lets be honest though, no one wants the SM even if there was room). and according to the other threads about amnesia, that healer is going to be too bust casting amnesia to fuck with your pet lool j/k.... but for real though, a healer has alot of shit going on and im not sure on this, but can both healers demezz or only the pac? how high on a list of priorities is demezzing a pet for a pac healer? idk, but im going to guess its not very high. on top of that, theyre gonna ahve to scan the battlefield to find that skinny thing, you cant just click it on the group menu like you can for group mates. also, how would you know when you pet is ABOUT TO GET NUKED? are you a mind reader? what if they stun nuke it? passive isnt doing shit then...
as far as the mini aspect of that goes, i def dont think they are low skill, assuming that you actually do all that shit yourself. however, in the day of AHK most ppl arent doing that themselves.
pls get past all of these issues. youre looking pathetic to over half the server. now i know why you wont give out your char name, youll never get an invite again lol.
lets be honest though. from a group pov, you could have a pet that does 1 dmg, as long as it had the resists and hp of a lvl 50 pet and your role in the group would still be complete.
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