Im a friend of PvP and RvR. But for me RvR is more then 1vs1 / 8vs8. I want to conquer Keeps and to Defend these for more then nothing.
So I write a suggestion to make keeps more attractive. XP Bonus and so on are nice but helps not directly to go inside a keep or to hold these.
Possible Ideas inside a Keep to take and go there:
- Special NPC for different Quests in every keep (with Items / feathers as reward)
- Merchants who sell special crafting (not tradeable) materials only in keeps
- Sieges and siegecraft only in Keeps
- Guard Kill tasks (to attack a keep)
- Or some PvE with MOB kill tasks around a keep from NPC inside these keeps. (why not kombine PvE and PvP)
And if relics come back in game. Keeps hopefully needed again to weaken the guards from relic keep.
Thanks
So I write a suggestion to make keeps more attractive. XP Bonus and so on are nice but helps not directly to go inside a keep or to hold these.
Possible Ideas inside a Keep to take and go there:
- Special NPC for different Quests in every keep (with Items / feathers as reward)
- Merchants who sell special crafting (not tradeable) materials only in keeps
- Sieges and siegecraft only in Keeps
- Guard Kill tasks (to attack a keep)
- Or some PvE with MOB kill tasks around a keep from NPC inside these keeps. (why not kombine PvE and PvP)
And if relics come back in game. Keeps hopefully needed again to weaken the guards from relic keep.
Thanks