I hope someone is working on NF.

Started 30 Apr 2019
by cere2
in Suggestions
So, this is my opinion. Some may differ some agree...let's put the pros and con's out there and discuss.

IMO

So with OF, I think the keeps are garbage to attempt a defense. Secondly, unless I join a bg to take keeps back, I never even know if someone is attacking a keep or not....only really find out with this new music thing that shows who took it. Even when in group to take them back, rarely anyone to defend? Once in a while a FG might hang for a bit then sos off etc...How can you get to a keep that is being attacked in time to defend it? You can't....So the choice is to stay in a keep you have taken and hope a bg or a couple groups come to attempt a take....your gambling with your time in RVR and typically it doesn't pay off. Better to go roam etc.

With NF you can see when someone is on a keep/tower etc when it's lit up on the /RW map. And....maybe not always with towers but typically you could get to a keep and attempt a defense because you could port to a keep that was close, or...if the realm attacking didn't cut the port to the keep they were on, you could port directly.
Instant action. So many more things I could speak of but will leave that to others.

I understand some like the novelty of OF, but with Uth 1 and Uth 2 hasn't the novelty of that worn off yet?
There has been 4 creations of semi-classic daoc's that I can think of, all but one have essentially failed...one bird remains.
None of those have had NF content. We know there were other issues as well, but not adapting, will certainly mean this path will take the same path as others.

So...who else can give me a comparison or pro/con of OF vs NF
Let's discuss.
Tue 30 Apr 2019 6:18 PM by Amp_Phetamine
What'd they say, it'd take roughly 6 months to implement new frontiers?
Tue 30 Apr 2019 6:39 PM by florin
id be happy with a hybrid - put in teleporters, put in the new crim style keeps for ALL keeps. fix the realm war map.

No boats
Tue 30 Apr 2019 6:57 PM by opossum12
Amp_Phetamine wrote:
Tue 30 Apr 2019 6:18 PM
What'd they say, it'd take roughly 6 months to implement new frontiers?

Uthred mentionned 3 montha when I asked at the end of beta, so technically it should be launching soon!

I don't understand how someone can prefer OF to NF... OF is just so bad. Only reason I stopped playing here, just doing the beta was enough for me to hate it.

I mean the only place you can have decent fights are on the roads in the highest traffic areas because otherwise you either run into stupid LOS deathtrap hills or piles of green/blue mobs that are all aggro.

People think it's fine but they need to have this super elaborate system of color coding guilds that jam from the ones that don't, makes playing the game really complicated. Might aswell just have a map that's designed to have more than 15 sq ft of fightable area...
Tue 30 Apr 2019 7:12 PM by PingGuy
Post-Beta they have said around 6 months. I believe they even said that most of that would be updating the pathing system to support NF zones.

I really don't have an opinion on the change itself though. Never have even seen NF, although when the loading screen comes up with the NF bridge on it, I think that looks like a fun place to fight.
Tue 30 Apr 2019 7:50 PM by Amp_Phetamine
opossum12 wrote:
Tue 30 Apr 2019 6:57 PM
Amp_Phetamine wrote:
Tue 30 Apr 2019 6:18 PM
What'd they say, it'd take roughly 6 months to implement new frontiers?

Uthred mentionned 3 montha when I asked at the end of beta, so technically it should be launching soon!

I don't understand how someone can prefer OF to NF... OF is just so bad. Only reason I stopped playing here, just doing the beta was enough for me to hate it.

I mean the only place you can have decent fights are on the roads in the highest traffic areas because otherwise you either run into stupid LOS deathtrap hills or piles of green/blue mobs that are all aggro.

People think it's fine but they need to have this super elaborate system of color coding guilds that jam from the ones that don't, makes playing the game really complicated. Might aswell just have a map that's designed to have more than 15 sq ft of fightable area...

Yeah, New Frontiers is pretty cool, it definitely relies on a larger population more so than OF which Phoenix def has to support it.
Tue 30 Apr 2019 9:03 PM by Expfighter
Amp_Phetamine wrote:
Tue 30 Apr 2019 7:50 PM
opossum12 wrote:
Tue 30 Apr 2019 6:57 PM
Amp_Phetamine wrote:
Tue 30 Apr 2019 6:18 PM
What'd they say, it'd take roughly 6 months to implement new frontiers?

Uthred mentionned 3 montha when I asked at the end of beta, so technically it should be launching soon!

I don't understand how someone can prefer OF to NF... OF is just so bad. Only reason I stopped playing here, just doing the beta was enough for me to hate it.

I mean the only place you can have decent fights are on the roads in the highest traffic areas because otherwise you either run into stupid LOS deathtrap hills or piles of green/blue mobs that are all aggro.

People think it's fine but they need to have this super elaborate system of color coding guilds that jam from the ones that don't, makes playing the game really complicated. Might aswell just have a map that's designed to have more than 15 sq ft of fightable area...

Yeah, New Frontiers is pretty cool, it definitely relies on a larger population more so than OF which Phoenix def has to support it.

NF is complete copy and paste GARBAGE! I guess people like it because they like to exploit the water battles, exploit the ladders, or camp the bridge towers with shrooms killing everyone. NF had 1 shot OIL, overpowered Siege, tower camping, boat dropoff camping, etc..... in NF you sometimes had to take a 10 minute detour to get around to a spot because of an unclimbable hill! JUST HORRIBLE! Oh yea did I mention HORRIBLE water battles!?

OF had character, each realm had unique features, mountains, hill, and surprises around every corner!

and to answer your questions: I was told directly 2 days ago by a GM that they have no intentions to put in NF anytime soon.
Tue 30 Apr 2019 9:55 PM by cere2
Expfighter wrote:
Tue 30 Apr 2019 9:03 PM
Amp_Phetamine wrote:
Tue 30 Apr 2019 7:50 PM
opossum12 wrote:
Tue 30 Apr 2019 6:57 PM
Uthred mentionned 3 montha when I asked at the end of beta, so technically it should be launching soon!

I don't understand how someone can prefer OF to NF... OF is just so bad. Only reason I stopped playing here, just doing the beta was enough for me to hate it.

I mean the only place you can have decent fights are on the roads in the highest traffic areas because otherwise you either run into stupid LOS deathtrap hills or piles of green/blue mobs that are all aggro.

People think it's fine but they need to have this super elaborate system of color coding guilds that jam from the ones that don't, makes playing the game really complicated. Might aswell just have a map that's designed to have more than 15 sq ft of fightable area...

Yeah, New Frontiers is pretty cool, it definitely relies on a larger population more so than OF which Phoenix def has to support it.

NF is complete copy and paste GARBAGE! I guess people like it because they like to exploit the water battles, exploit the ladders, or camp the bridge towers with shrooms killing everyone. NF had 1 shot OIL, overpowered Siege, tower camping, boat dropoff camping, etc..... in NF you sometimes had to take a 10 minute detour to get around to a spot because of an unclimbable hill! JUST HORRIBLE! Oh yea did I mention HORRIBLE water battles!?

OF had character, each realm had unique features, mountains, hill, and surprises around every corner!

and to answer your questions: I was told directly 2 days ago by a GM that they have no intentions to put in NF anytime soon.

So water battles I kind of agree with, at the start were kinda bad. They later fixed those issues with los check's working through water. Not sure about the ladder exploit, but I do recall a certain scout that exploited inside the tower walls quite a bit...I imagine Amp knows who I am referring to. Luckily Phoenix actually investigates cheating!
Anyhow, taking a detour 10 minutes? Not that I ever remember. I recall hitting some impassable walls, but that's how OF is too in certain spots...and even then only took "maybe" 2 extra minutes to go around.

1 shot oil? Yeah if you weren't a tank and weren't inside a ram with some protection. You died. No news here, a catapult hitting you with burning rocks? Yeah kinda hurt too...isn't that supposed to be siege warfare a bit?

As far as tower camping and drop off camping....so no one camps the PK's? No news here either.

As far as you being told directly by a GM they had no plans for NF? Who....I would like to see a name because all posts I have seen have never denied either working on it or not....
Tue 30 Apr 2019 11:00 PM by lourock
florin wrote:
Tue 30 Apr 2019 6:39 PM
id be happy with a hybrid - put in teleporters, put in the new crim style keeps for ALL keeps. fix the realm war map.

No boats

No boats, no swimming underwater, yeah just no NF man it sounds good but its not.
Wed 1 May 2019 1:46 AM by Expfighter
cere2 wrote:
Tue 30 Apr 2019 9:55 PM
Expfighter wrote:
Tue 30 Apr 2019 9:03 PM
Amp_Phetamine wrote:
Tue 30 Apr 2019 7:50 PM
Yeah, New Frontiers is pretty cool, it definitely relies on a larger population more so than OF which Phoenix def has to support it.

NF is complete copy and paste GARBAGE! I guess people like it because they like to exploit the water battles, exploit the ladders, or camp the bridge towers with shrooms killing everyone. NF had 1 shot OIL, overpowered Siege, tower camping, boat dropoff camping, etc..... in NF you sometimes had to take a 10 minute detour to get around to a spot because of an unclimbable hill! JUST HORRIBLE! Oh yea did I mention HORRIBLE water battles!?

OF had character, each realm had unique features, mountains, hill, and surprises around every corner!

and to answer your questions: I was told directly 2 days ago by a GM that they have no intentions to put in NF anytime soon.

So water battles I kind of agree with, at the start were kinda bad. They later fixed those issues with los check's working through water. Not sure about the ladder exploit, but I do recall a certain scout that exploited inside the tower walls quite a bit...I imagine Amp knows who I am referring to. Luckily Phoenix actually investigates cheating!
Anyhow, taking a detour 10 minutes? Not that I ever remember. I recall hitting some impassable walls, but that's how OF is too in certain spots...and even then only took "maybe" 2 extra minutes to go around.

1 shot oil? Yeah if you weren't a tank and weren't inside a ram with some protection. You died. No news here, a catapult hitting you with burning rocks? Yeah kinda hurt too...isn't that supposed to be siege warfare a bit?

As far as tower camping and drop off camping....so no one camps the PK's? No news here either.

As far as you being told directly by a GM they had no plans for NF? Who....I would like to see a name because all posts I have seen have never denied either working on it or not....

I cannot mention a name, but if you look at the posts i have posted on the past week you can surmise the name or idea.

Sprinting in the water backwards yielded MANY people tons of rps, MISS MISS MISS MISS MISS!

the ONLY good thing i see about NF was the postern doors on keeps!
Wed 1 May 2019 12:55 PM by Amp_Phetamine
Expfighter wrote:
Tue 30 Apr 2019 9:03 PM
Amp_Phetamine wrote:
Tue 30 Apr 2019 7:50 PM
opossum12 wrote:
Tue 30 Apr 2019 6:57 PM
Uthred mentionned 3 montha when I asked at the end of beta, so technically it should be launching soon!

I don't understand how someone can prefer OF to NF... OF is just so bad. Only reason I stopped playing here, just doing the beta was enough for me to hate it.

I mean the only place you can have decent fights are on the roads in the highest traffic areas because otherwise you either run into stupid LOS deathtrap hills or piles of green/blue mobs that are all aggro.

People think it's fine but they need to have this super elaborate system of color coding guilds that jam from the ones that don't, makes playing the game really complicated. Might aswell just have a map that's designed to have more than 15 sq ft of fightable area...

Yeah, New Frontiers is pretty cool, it definitely relies on a larger population more so than OF which Phoenix def has to support it.

NF is complete copy and paste GARBAGE! I guess people like it because they like to exploit the water battles, exploit the ladders, or camp the bridge towers with shrooms killing everyone. NF had 1 shot OIL, overpowered Siege, tower camping, boat dropoff camping, etc..... in NF you sometimes had to take a 10 minute detour to get around to a spot because of an unclimbable hill! JUST HORRIBLE! Oh yea did I mention HORRIBLE water battles!?

OF had character, each realm had unique features, mountains, hill, and surprises around every corner!

and to answer your questions: I was told directly 2 days ago by a GM that they have no intentions to put in NF anytime soon.

Damn homie breath! All I said is NF is "kinda cool" (I spent the majority of my DAoC experience in NF after Mordred closed so it's really my only reference point aside from OF Phoenix). The only real thing NF would do is spread out the population a bit, it most certainly requires a larger population (aka see Live). Never said I wanted NF, I like OF too
Wed 1 May 2019 1:32 PM by Ardri
OF in general is fine, especially as population will dwindle in a year. It's the keeps that are hot garbage. Give me NF style keeps in OF with port system to keeps instead of flags. And what that other guy said, update the war map so it's easier to tell who owns the keeps, lvl, and where action will be. Also, make milegates like NF original bridges with ladders. Would be legit.

Last thing i want is to be running around in the gigantic New Frontiers with a population of less than 1k during NA prime time. Plus boats blow.
Wed 1 May 2019 10:21 PM by cere2
I don't think OF is fine, the constant realm tasks switching realms is odd and not conducive to the realm that the task is in at the time.

Milegate's force you to take only one route to action. And there is no real reason to take keeps other than DF. Relics aren't even a thing....

NF gives reasons to take keeps and reasons to defend those keeps. Porting....

Relics actually meant something because it was sometimes a long raid to even attempt to take them back.
Wed 1 May 2019 10:36 PM by The Skies Asunder
I always personally preferred NF. I would appreciate it if they just didn't let you dive under water at all though, as water fights were incredibly annoying.
Thu 2 May 2019 1:47 PM by cere2
The Skies Asunder wrote:
Wed 1 May 2019 10:36 PM
I always personally preferred NF. I would appreciate it if they just didn't let you dive under water at all though, as water fights were incredibly annoying.

I'd be on board with this. I don't see a reason to add diving if they bring NF.
Thu 2 May 2019 4:24 PM by opossum12
Expfighter wrote:
Wed 1 May 2019 1:46 AM
cere2 wrote:
Tue 30 Apr 2019 9:55 PM
Expfighter wrote:
Tue 30 Apr 2019 9:03 PM
NF is complete copy and paste GARBAGE! I guess people like it because they like to exploit the water battles, exploit the ladders, or camp the bridge towers with shrooms killing everyone. NF had 1 shot OIL, overpowered Siege, tower camping, boat dropoff camping, etc..... in NF you sometimes had to take a 10 minute detour to get around to a spot because of an unclimbable hill! JUST HORRIBLE! Oh yea did I mention HORRIBLE water battles!?

OF had character, each realm had unique features, mountains, hill, and surprises around every corner!

and to answer your questions: I was told directly 2 days ago by a GM that they have no intentions to put in NF anytime soon.

So water battles I kind of agree with, at the start were kinda bad. They later fixed those issues with los check's working through water. Not sure about the ladder exploit, but I do recall a certain scout that exploited inside the tower walls quite a bit...I imagine Amp knows who I am referring to. Luckily Phoenix actually investigates cheating!
Anyhow, taking a detour 10 minutes? Not that I ever remember. I recall hitting some impassable walls, but that's how OF is too in certain spots...and even then only took "maybe" 2 extra minutes to go around.

1 shot oil? Yeah if you weren't a tank and weren't inside a ram with some protection. You died. No news here, a catapult hitting you with burning rocks? Yeah kinda hurt too...isn't that supposed to be siege warfare a bit?

As far as tower camping and drop off camping....so no one camps the PK's? No news here either.

As far as you being told directly by a GM they had no plans for NF? Who....I would like to see a name because all posts I have seen have never denied either working on it or not....

I cannot mention a name, but if you look at the posts i have posted on the past week you can surmise the name or idea.

Sprinting in the water backwards yielded MANY people tons of rps, MISS MISS MISS MISS MISS!

the ONLY good thing i see about NF was the postern doors on keeps!

Lol take a deep breath. Yeah pennine mountains sure add character... It's absolutely impossible to fight in that zone but yeah...

There is a reason why fights are all in emain, it's the only zone with breifine that isn't total garbage.

You don't need to add diving to NF, diving came with toa, NF came after toa so that's why you could do it.
Thu 2 May 2019 5:41 PM by Auranyte
Expfighter wrote:
Tue 30 Apr 2019 9:03 PM
NF is complete copy and paste GARBAGE! I guess people like it because they like to exploit the water battles, exploit the ladders, or camp the bridge towers with shrooms killing everyone. NF had 1 shot OIL, overpowered Siege, tower camping, boat dropoff camping, etc..... in NF you sometimes had to take a 10 minute detour to get around to a spot because of an unclimbable hill! JUST HORRIBLE! Oh yea did I mention HORRIBLE water battles!?

OF had character, each realm had unique features, mountains, hill, and surprises around every corner!

and to answer your questions: I was told directly 2 days ago by a GM that they have no intentions to put in NF anytime soon.

Sorry Exp I'm going to have to cut into this one.

Tower/Bridge/Dock/Drop off camping is no different than Border keep camping is right now. (Something you have long had a reputation for doing even on live in OF) In fact the main reason I can see you being against the change is the fact in NF there are many ways to get past anyone camping a certain spot, unlike border keeps in OF.

Currently milegates and portal keeps get camped heavily, but if this was NF those people camping would be spread out more than currently. I would absolutely love to have dock/bridge camping again as there are multiple spots I can try and kill people at without literally tripping over other stealthers from my realm.

The siege and oil damage could be tweaked, but I never saw a huge problem with it even when killed by it back then. I know my ranger died to siege multiple times while defending.

The water diving is an issue one I can see them just disabling the ability to dive underwater. (Providing it doesn't break the boat pathing.) I believe someone stated that during the pvp event it was impossible to dive under water there, so we know disabling it is possible. I think the swim speed might need to be adjusted though, as I find it currently too slow.

As for the impassible zone walls, I only really remember 1 area where it was a terrible thing and that was in Odins Gate near Nott. There was a huge mountain there that ran almost the entire length of the river. On live I believe they cut paths through there. (And maybe some other places as well)

Personally OF has worn out its welcome for me.
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