Is it possible to see groupmembers oneself sneaking ?
i meant to implement that .
It is annoying if you do not see his sneaky colleagues
i meant to implement that .
It is annoying if you do not see his sneaky colleagues
Yarazluck wrote: ↑Mon 6 Aug 2018 6:56 AMI beg you don't do that!
Also the RP bonus for groups up to 5 members should be deactivated for assassins/archers (not minstrels of course)
They don't run any risk being found by FGs so clearly they don't deserve a RP boost for killing smaller amounts of enemies
heardstheword wrote: ↑Mon 6 Aug 2018 3:30 PMThe only argument I've seen against it so far is people don't want "stealth zerg trash". If stealthers wanted to zerg, they would zerg, whether they could see each other or not. The map still displays location just fine.
I feel like stealth "zergs" aren't a thing anyways. It wouldn't be sustainable on this server. Stealthers are better as a duo/trio at most to target small man groups. You would never see a FG of stealthers attack a regular FG.
This seems like a nice QoL change, but it's not necessary. I guess it adds the benefit of allowing people to line up multiple Perfs at once and positioning in general, but you don't need to see each other to do that.
Silbaz wrote: ↑Mon 6 Aug 2018 3:04 PMYarazluck wrote: ↑Mon 6 Aug 2018 6:56 AMI beg you don't do that!
Also the RP bonus for groups up to 5 members should be deactivated for assassins/archers (not minstrels of course)
They don't run any risk being found by FGs so clearly they don't deserve a RP boost for killing smaller amounts of enemies
yeahh definetely also take away their stats by 50% .... so op this stealthers nowadays... if you give rp bonus to some classes and exclude others.. that way it wont work out well.
i dont get it why people who dont play stealther have to hate them so much.... if you are grouping why isnt it legit for stealthers to group up with the given tools you have ?
just legit if someone wants to group up even as stealther to increase his chances to keep up longer.
Yarazluck wrote: ↑Tue 7 Aug 2018 10:32 AMRP Bonus for smallmen goes along with a higher risk being found by FGs - what's the risk for 3 scouts and a Minstrel to kill solos? And let's be honest here, 90% of the RPs a stealthgroup farms comes from adding or killing smaller groups.
If they want to play that way it's fine... just don't reward them for being pussies imho
heardstheword wrote: ↑Mon 6 Aug 2018 3:30 PM......
This seems like a nice QoL change, but it's not necessary. I guess it adds the benefit of allowing people to line up multiple Perfs at once and positioning in general, but you don't need to see each other to do that.
Xenosapien wrote: ↑Tue 14 Aug 2018 8:34 PMSo its okay to 4v1 xpers if your in a group with speed 6, but not okay if your a stealther....
Like seriously, you people need your brains examined
Quik wrote: ↑Sat 18 Aug 2018 12:36 AMA stealthers group would be able to operate easier if they could see each other, but on the flip side is it really fair for them to see each other if no one else can?
jkpix wrote: ↑Fri 24 Aug 2018 2:22 PManyone in favour of this clearly didnt play on live within the last ~3 years or is stealth zerg trash themselves.
heardstheword wrote: ↑Fri 24 Aug 2018 4:02 PMjkpix wrote: ↑Fri 24 Aug 2018 2:22 PManyone in favour of this clearly didnt play on live within the last ~3 years or is stealth zerg trash themselves.
This is such a silly argument. How dare people take advantage of grouping, a critical aspect of this game. What garbage players to group up with others. /s
You can still group whether you see each other or not. It hasn't stopped the 5+ member stealther groups that I've seen on the server already.
heardstheword wrote: ↑Fri 24 Aug 2018 5:38 PMI just fail to see how being able to see each other will make stealth zerging rampant.
It's still possible right this very moment; it's just a minor inconvenience. I can see everyone on my map just fine.
With artifacts/CL's/buffbots, stealthers are a different beast than they are here. Similar, but they don't have nearly the amount of utility that you gain from those things mentioned.
Niix wrote: ↑Fri 24 Aug 2018 7:32 PMheardstheword wrote: ↑Fri 24 Aug 2018 5:38 PMI just fail to see how being able to see each other will make stealth zerging rampant.
It's still possible right this very moment; it's just a minor inconvenience. I can see everyone on my map just fine.
With artifacts/CL's/buffbots, stealthers are a different beast than they are here. Similar, but they don't have nearly the amount of utility that you gain from those things mentioned.
Wait, you can’t see how stealth groups being able to see each other won’t increase their efficiency in ganking solos/duos? It would definitely allow them to position better without efficient and continued Communication which I’m sure people that need to gang solos in groups of 6+ stealth’s aren’t good at so yeah it would help them.
I just don’t see the need for this feature, y’all stealthers anyway you should expect to follow the rules of stealth... non stealthers can’t see group members through walls....
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