Minstrel seeing assassins at 125 units

Started 25 Aug 2018
by Komaf
in Ask the Team
Assassins, logically, are the prime rogue class. This is why detect hidden was initially given to the class for an advantage as a melee class vs ranged classes, such as archers.

Archers can delve out massive damage from range, which makes an assassin their one true counter.

Minstrels, are the songsters of the Albion court. They are musicians first and foremost, or, as in this fantasy rpg, a speed class that offers group benefits. However, Minstrels have the ability to see assassins, the masters of the rogue game, at the exact same units as an assassin can see them.

May I ask, how is this explained? Was this an intent to grant Albion a stealth advantage over the other realms? There's no other (rpg or otherwise) reason as to why a minstrel has this ability.

Secondly, it states clearly that a minstrel sees an assassin at 125 units. It does not state that the minstrel is in any way limited by their own most likely lower stealth score (to climb walls, for example, 25 stealth?).

It just sounds as if a minstrel can see assassins at 125 units - flat out.

Is this the case?

Thanks
Sat 25 Aug 2018 1:24 AM by Zansobar
Komaf wrote:
Sat 25 Aug 2018 12:51 AM
Assassins, logically, are the prime rogue class. This is why detect hidden was initially given to the class for an advantage as a melee class vs ranged classes, such as archers.

Archers can delve out massive damage from range, which makes an assassin their one true counter.

Minstrels, are the songsters of the Albion court. They are musicians first and foremost, or, as in this fantasy rpg, a speed class that offers group benefits. However, Minstrels have the ability to see assassins, the masters of the rogue game, at the exact same units as an assassin can see them.

May I ask, how is this explained? Was this an intent to grant Albion a stealth advantage over the other realms? There's no other (rpg or otherwise) reason as to why a minstrel has this ability.

Secondly, it states clearly that a minstrel sees an assassin at 125 units. It does not state that the minstrel is in any way limited by their own most likely lower stealth score (to climb walls, for example, 25 stealth?).

It just sounds as if a minstrel can see assassins at 125 units - flat out.

Is this the case?

Thanks

The quoted distance (125 units) is based on both parties having a composite 50 stealth. If you have less the other party will see you from further away.
Sat 25 Aug 2018 3:33 AM by Moondragon
Everyone here knows that stealth affects the detection range. So saying having less than 50 stealth increases the range isn't what he's talking about.

Detect Hidden is an assassin passive ability that improves stealth detection range for the reasons the original poster described. What he's wondering is based upon his reading, an assassin and a minstrel have the same detection range of 125 units. If that's the case, then detect hidden is broken. What I didn't see was any specific testing to see if that's the case. This could be done with an infiltrator and a minstrel both at 50 stealth.
Sat 25 Aug 2018 4:35 AM by joeshmoe75
This is a nerf to assassins for sure, but being able to see 50stealth minst/archers w/o camo up at 900units wasnt balanced either. Not alot of stealth action ingame atm to really see how this plays out.

A minst with 50comp stealth can see other 50comp stealth assassins/archers at 125, same as archers. Assassins with 50comp stealth will see other 50comp stealth minst/archers at 250. So Assassins do get a slight advantage in detection.

So no, a 25stealth common spec minst should not be able to see anything at 125 units as his composite wouldnt be 50. Sounds fun to bring back the meele/stealth minst spec tho.
Sat 25 Aug 2018 11:14 AM by gruenesschaf
125 is the minimum distance anyone sees anyone else, including people without any stealth whatsoever. It has always been 125 btw, arguing about this number is utterly pointless. If you have less than 50 comb stealth other people will see you earlier, your own stealth spec normally doesn't influence the detection range. Detect hidden doubles the detect range against non detect hidden people.
We have an additional up to 50 detection range for stealthers only: min(your level, your comb stealth spec) / your level * 50

Edit:
Btw while writing this I noticed a bug on our end, we're actually comparing searcher stealth spec with searched stealth spec instead of searched stealth spec vs. searcher level only -> this affects the detection of non stealth people (and non 50 comb spec stealther) vs non 50 comb spec stealth people only.
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