Is the melee/archery damage cap formula this one: Damage Cap = EDPS * SPD * 3 * (1 + (SPD - 2) * .03) * (1.1 + (0.005 x spec) )
or is the damage cap when your Damage Modifier exceeds 3 and thus is capped at 3?
Also does the damage cap value (whatever it is) mean no hit can exceed that amount of damage, even if you use critical shot (archery) or if you achieve a critical hit (normal bow shot, or melee attack)?
or is the damage cap when your Damage Modifier exceeds 3 and thus is capped at 3?
Also does the damage cap value (whatever it is) mean no hit can exceed that amount of damage, even if you use critical shot (archery) or if you achieve a critical hit (normal bow shot, or melee attack)?