Boat fix?

Started 12 May 2020
by Jeterix
in Ask the Team
Hey guys I just wanted to drop by and see if we could get a fix for this boating bug. Sometimes when players take a boat they lag off the boat and are then unable to attack or be attacked until the boat reaches its destination. So basically if a group wants to jump early they are SOL. This is devastating to especially pick up groups because one bad run could mean the entire group disbands, and if the group is split up because of a bug, they are going to have a bad run. Now let me talk about how long it takes to form a pick up group. Sometimes you might have to spam lfg for an hour to fill up the group if you already have a strong core to your group and just need 1 or 2 ringers. So then if your boat bugs out and your group gets split up, dies, and then disbands, you have to go back to square one and find another couple of ringers for the remnants of your group, and now all of the people that have been so patiently waiting for more people have to wait even longer. So then a fairly daunting task becomes even more difficult due to a bug.

While I am on the topic of boats -- there seems to be a lot of funny people in battlegroups that like to buy the wrong boat. On live you could never buy two boats at once and this somewhat remedies this problem because it is a lot easier to see which boat you are getting on and you aren't going to lose entire groups out of the BG because they took the wrong boat.

So is it possible to fix the boating bug? And can we have a fix for the people who troll BGs by buying the wrong boat?
Tue 12 May 2020 6:48 AM by Kurbsen
if you type /dismount it will kick you off the boat, you will be dropped off where the current location of the boat is.
Tue 12 May 2020 7:22 AM by gotwqqd
Kurbsen wrote:
Tue 12 May 2020 6:48 AM
if you type /dismount it will kick you off the boat, you will be dropped off where the current location of the boat is.

Do you mean disembark?

If so, it doesn’t work
Tue 12 May 2020 7:28 AM by Sepplord
gotwqqd wrote:
Tue 12 May 2020 7:22 AM
Kurbsen wrote:
Tue 12 May 2020 6:48 AM
if you type /dismount it will kick you off the boat, you will be dropped off where the current location of the boat is.

Do you mean disembark?

If so, it doesn’t work

No, he means /dismount because apparently, when you have the boat bug you are now on a horse and not a boat anymore

To calrify, above is not only joking, the command really works to get you out of the bugged boat
Tue 12 May 2020 7:53 AM by Jeterix
Sepplord wrote:
Tue 12 May 2020 7:28 AM
gotwqqd wrote:
Tue 12 May 2020 7:22 AM
Kurbsen wrote:
Tue 12 May 2020 6:48 AM
if you type /dismount it will kick you off the boat, you will be dropped off where the current location of the boat is.

Do you mean disembark?

If so, it doesn’t work

No, he means /dismount because apparently, when you have the boat bug you are now on a horse and not a boat anymore

To calrify, above is not only joking, the command really works to get you out of the bugged boat

I will try using /dismount next time that this bug happens so that I can verify your troll level.

But it would still be great if people didn't have to get killed and come find this thread before they learned how to jump from bugged boats.
Tue 12 May 2020 8:19 AM by Sepplord
i would never intentionally spread misinformation like that...and when it happens by accident i edit my comments after being corrected. But i agree, it doesn't make the problem go away, it just lets you deal with it a bit better.

You still don't know where the boat is exactly, and considering a PUG, most people will think you mean disembark when you tell them to dismount, and the group will still be split most of the time
Tue 12 May 2020 7:20 PM by Jeterix
Why didn't we test the boats during the beta?
Tue 12 May 2020 7:25 PM by vxr
/dismount when you encounter the boat bug as has been said. No one is trolling.
Tue 12 May 2020 7:29 PM by Quik
Jeterix wrote:
Tue 12 May 2020 7:20 PM
Why didn't we test the boats during the beta?

Well I personally have never had this bug happen to me and I have been playing since beta.

It is kind of hard to pinpoint some issues when it only happens to some people some of the times.
Tue 12 May 2020 7:37 PM by thirian24
Well to be fair, the boats couldn't be tested during beta, because we did not have NF during beta testing. We had OF during beta and launch. It was only later sometime after launch that the player base voted in NF.
Wed 13 May 2020 7:07 AM by Jeterix
Quik wrote:
Tue 12 May 2020 7:29 PM
Jeterix wrote:
Tue 12 May 2020 7:20 PM
Why didn't we test the boats during the beta?

Well I personally have never had this bug happen to me and I have been playing since beta.

It is kind of hard to pinpoint some issues when it only happens to some people some of the times.

But it seems to be happening often enough that the majority of players have experienced the bug multiple times.

In the last few weeks I have experienced this bug almost a dozen times.

And I now that I think of it someone did tell me to use dismount one time but that didn't work either and even after the boat reached its destination I was still bugged and I had to relog.

I can imagine that if you spent a couple of hours buying boats you would replicate the issue. Perhaps try reinstalling a fresh copy of daoc and phoenix patch. Or with multiple people on the boat.
Sun 17 May 2020 7:39 AM by Jeterix
Why are bugs like this still allowed to exist 2 years into the server launch? I had really hoped that phoenix would have been a bug free environment. Uthgard may have had a few bugs but nothing like this.
Sun 17 May 2020 1:15 PM by gruenesschaf
Jeterix wrote:
Sun 17 May 2020 7:39 AM
Why are bugs like this still allowed to exist 2 years into the server launch? I had really hoped that phoenix would have been a bug free environment. Uthgard may have had a few bugs but nothing like this.

Because some bugs are latency based and things have to be just right for them to appear. I was never able to reproduce this bug or the same bug but just for horses locally and even as player I encountered the boat bug only a handful of times. When it happens the issue basically is that your client for whatever reason thinks you're at some entirely different place far enough away from the horse / boat that it is outside of the visible range of the boat / horse. The normal horse bug has been "fixed" by a hack where you and your horse are teleported back to some location along the horse route and then you mount it again from there but that is not really feasible for the boat bug.

The boat / horse is server side still there and is still carrying you to your destination but the disembark command is client side and if the client thinks you're no longer on a boat you can no longer disembark, the dismount command however is server side and hence would still work then.
Sun 17 May 2020 1:20 PM by dbeattie71
Jeterix wrote:
Sun 17 May 2020 7:39 AM
Why are bugs like this still allowed to exist 2 years into the server launch? I had really hoped that phoenix would have been a bug free environment. Uthgard may have had a few bugs but nothing like this.

It’s free?
Sun 17 May 2020 3:26 PM by Jeterix
gruenesschaf wrote:
Sun 17 May 2020 1:15 PM
Jeterix wrote:
Sun 17 May 2020 7:39 AM
Why are bugs like this still allowed to exist 2 years into the server launch? I had really hoped that phoenix would have been a bug free environment. Uthgard may have had a few bugs but nothing like this.

Because some bugs are latency based and things have to be just right for them to appear. I was never able to reproduce this bug or the same bug but just for horses locally and even as player I encountered the boat bug only a handful of times. When it happens the issue basically is that your client for whatever reason thinks you're at some entirely different place far enough away from the horse / boat that it is outside of the visible range of the boat / horse. The normal horse bug has been "fixed" by a hack where you and your horse are teleported back to some location along the horse route and then you mount it again from there but that is not really feasible for the boat bug.

The boat / horse is server side still there and is still carrying you to your destination but the disembark command is client side and if the client thinks you're no longer on a boat you can no longer disembark, the dismount command however is server side and hence would still work then.

I have also seen this bug where the entire group bugs off the boat except for me. It seems strange to think that all 7 people were all experiencing latency and I wasn't because honestly my computer is laggy.

Usually this bug happens on a specific boat and when there 8 or less people on the boat, and it happens to almost everyone on the boat. I have never seen this bug happen to a large group of people on a boat like a battlegroup, only when there are 8 or less.

There are some instances of this bug that are even worse than what is commonly described. It has happened to me once and happened to someone in my group as well the other day. When the boat reached its destination we were not teleported to the destination. /disembark didn't work. /dismount didn't work. /quit didn't work. The only way out was to force DAoC to end by ctrl alt delete or something like that.

I just reinstalled DAoC recently. Perhaps it could have something to with having a new DAoC file? I don't know if it is possible for you to load in 7 bots, but perhaps if you took 100 boats with 7 bots you might be able to replicate the issue. Maybe on a fresh daoc install.
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