In the ever-evolving world of Warborne: Above Ashes, few champions capture the thrill of battlefield control and raw damage potential like Draknor. Known for his unique mix of crowd control, mobility, and devastating physical and magical damage, Draknor offers players a perfect combination of tactical versatility and high skill ceiling. Whether you are a seasoned Warborne veteran or a newcomer eager to experiment with advanced playstyles, understanding Draknor’s abilities is essential to dominating arenas and campaigns alike. In this guide, we break down his active and passive skills, analyze synergies, explore optimal strategies, and provide insights into maximizing his battlefield impact.
Who is Draknor?
Draknor is classified as a control-based bruiser, blending aspects of mobility, crowd control, and burst damage. Unlike pure damage dealers who rely solely on raw output, Draknor excels in dictating the flow of combat, manipulating enemy positioning, and punishing players who fail to adapt to his toolkit. His unique mechanics make him a powerful choice in both PvP skirmishes and PvE encounters where battlefield manipulation is crucial.
The core strength of Draknor lies in his ability to disrupt enemy formations while remaining resilient, thanks to his built-in damage mitigation and immunity effects during key abilities. Players who master the timing and placement of his skills often find themselves controlling entire engagements, forcing opponents into unfavorable positions and punishing overextensions.
Active Skill: Shackled Grip
Draknor’s signature Active Skill, Shackled Grip, is a masterclass in crowd control and mobility. This ability is deceptively simple on paper but offers a myriad of tactical applications in combat.
Mechanics
Channel Duration: 4 seconds
Effects During Channeling:
Gains Control Immunity
Gains 40% Damage Resistance
Mobility:
Can dash up to 18 meters to engage enemies
Damage:
Pull Effect: Deals 150% Physical Damage and stuns for 1.5 seconds
Dash Use: If the dash is executed, damage increases to 300% Physical Damage
Limitations: Chains break at maximum range
Shackled Grip is essentially two abilities in one: a self-buffed mobility tool and a punishing damage skill. During its channel, Draknor is exceptionally resilient, reducing incoming damage by 40% and being immune to control effects such as stuns, silences, or knockbacks. This makes it an excellent choice for engaging priority targets or escaping dangerous situations.
Tactical Applications
Engagement Tool:
The dash component allows Draknor to close gaps quickly, bringing enemies within range of his other skills. The 300% damage on dash makes this a high-risk, high-reward attack, ideal for catching squishy backline units.
Peel and Control:
The pull effect combined with the stun can disrupt enemy formations, breaking their synergy and creating openings for allies to capitalize.
Defensive Utility:
The damage resistance and control immunity provide a window of invulnerability, which can be used to survive otherwise lethal bursts or negate CC chains from multiple enemies.
Positioning Manipulation:
Enemies pulled are often forced into suboptimal positions, especially when used in conjunction with environmental hazards or team-based crowd control. Skilled Draknor players will chain this with the passive skill to trap enemies in deadly prisons.
Tips for Maximizing Shackled Grip
Timing is Everything: Activate during heavy enemy engagements or when anticipating CC from opponents. Mistimed use can waste both damage potential and defensive benefits.
Prioritize Isolated Targets: Dash damage scales with engagement; hitting multiple enemies can be tricky unless they are clumped together. Single-target prioritization often yields the best results.
Synergize with Terrain: Use environmental obstacles to enhance the stun and pull effect, creating natural choke points that enemies cannot escape easily.
Passive Skill: Imprisonment
While Shackled Grip dominates as Draknor’s primary active tool, his Passive Skill, Imprisonment, elevates his battlefield control to a terrifying new level.
Mechanics
Trigger: Inflicting Forced Movement (Pull, Knockback)
Effect:
Creates a circular prison lasting 4 seconds
Enemies touching the prison are Immobilized
Deal 100% Magic Damage
Cooldown: 20 seconds
Imprisonment is deceptively powerful. By punishing enemies for being forcibly moved, Draknor turns his pull, knockback, and dash abilities into dual-purpose tools: damage sources and crowd control zones. This effect essentially locks down priority targets, allowing teammates to capitalize while making it extremely difficult for enemies to reposition.
Tactical Applications
Follow-up Punishment:
After pulling enemies with Shackled Grip, the Imprisonment passive triggers, immobilizing foes and inflicting magic damage. This can create devastating chains of control and damage, particularly against grouped opponents.
Zone Control:
Placing prisons strategically on high-traffic areas or choke points allows Draknor to control key sections of the battlefield. This can turn even minor skirmishes into advantageous engagements, as enemies are forced to walk around or take substantial magic damage.
Combining CC Sources:
Draknor thrives when stacked with other crowd control effects. Using Imprisonment in conjunction with allies’ stuns, slows, or knockbacks can lock down entire enemy teams, effectively neutralizing major threats for 4 seconds—long enough to secure objectives or turn the tide of battle.
Cooldown Management:
The 20-second cooldown requires careful planning. Since the passive triggers on forced movement, pairing it with Shackled Grip, environmental hazards, or other abilities maximizes uptime and overall impact.
Tips for Maximizing Imprisonment
Stack Pull Effects: Whenever possible, use forced movement abilities in quick succession to maximize prison uptime.
Positioning Awareness: Place prisons in predictable movement paths or around objectives to control flow.
Team Coordination: Communicate with allies to ensure they capitalize on immobilized enemies for maximum effect.
Draknor’s Playstyle
Draknor is best played as a frontline disruptor with high burst potential, capable of controlling engagements with both single-target focus and multi-target zoning. Unlike glass-cannon mages or slow melee bruisers, Draknor combines resilience, mobility, and control, rewarding players who understand positioning and timing.
Strengths
Exceptional Crowd Control: Pull, stun, and prison mechanics give Draknor unparalleled control over enemy movement.
Burst Damage Potential: The 300% dash damage and passive magic damage provide consistent threat.
Durability: Damage resistance and control immunity make Draknor surprisingly hard to pin down.
Team Utility: His abilities benefit allies as much as they punish enemies, particularly in coordinated team play.
Weaknesses
Skill-Dependent: Requires careful timing and positioning to maximize effectiveness.
Cooldown Reliant: Both Shackled Grip and Imprisonment have significant cooldowns, leaving windows of vulnerability if misused.
Limited Range: Primarily effective at mid-range, relying on dashes and pulls to engage.
Optimal Combos
To fully utilize Draknor’s potential, players should master ability sequencing and positioning. Here are some effective combos:
Shackled Grip → Imprisonment → Follow-up Attack:
Dash to pull a target
Trigger prison automatically
Use auto-attacks or secondary skills to capitalize on immobilized enemies
Pull Chain for AoE Damage:
Pull one enemy into a group
Trigger Imprisonment
Position remaining enemies for team AoE damage
Defensive Engage:
Activate Shackled Grip to gain immunity and damage reduction
Dash into the middle of enemies to disrupt formation
Retreat immediately after stun duration for safety
Gear and Build Recommendations
Draknor thrives on resilience and damage amplification. Recommended gear focuses on:
Physical Damage Boosts: Enhances Shackled Grip’s pull and dash damage.
Magic Damage Amplifiers: Synergizes with Imprisonment’s passive damage.
Cooldown Reduction: Maximizes uptime of both active and passive skills.
Survivability Enhancements: Health, resistances, or armor increases the effectiveness of Shackled Grip’s 4-second immunity window.
Players should also prioritize mobility-focused items to extend dash range or improve forced movement effects, allowing for better positioning and skill chaining.
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