Chapter one - let the rumors begin

Started 24 Mar 2019
by Vados
in Tavern
Ok here we have this fantastic text written by Uthred. Now spread your ideas what it will be.
I will start ... we get labyrinth of the minotaur/catacombs or atleast some parts of it
Sun 24 Mar 2019 12:10 PM by Kampfar
Sounds like an event incoming
Sun 24 Mar 2019 3:30 PM by Expfighter
Vados wrote:
Sun 24 Mar 2019 12:06 PM
Ok here we have this fantastic text written by Uthred. Now spread your ideas what it will be.
I will start ... we get labyrinth of the minotaur/catacombs or atleast some parts of it

this is the same kind of story live had when NF came live, when the laby was introduced.

if NF comes, if Laby comes, if DR comes, vamps, warlocks, heretics, maulers, i walk away to be gone forever
Sun 24 Mar 2019 5:24 PM by propain
Sounds like Labby...that dungeon is solo heaven! if ports work the same as on live.
Sun 24 Mar 2019 5:28 PM by astean
Expfighter wrote:
Sun 24 Mar 2019 3:30 PM
Vados wrote:
Sun 24 Mar 2019 12:06 PM
Ok here we have this fantastic text written by Uthred. Now spread your ideas what it will be.
I will start ... we get labyrinth of the minotaur/catacombs or atleast some parts of it

this is the same kind of story live had when NF came live, when the laby was introduced.

if NF comes, if Laby comes, if DR comes, vamps, warlocks, heretics, maulers, i walk away to be gone forever

Bye!
Sun 24 Mar 2019 8:51 PM by Hago
Sounds like Darkspire for me, lets see and hope for the best
Sun 24 Mar 2019 8:54 PM by phixion
Honestly don't care, I wish they would focus on bug fixing and balancing rather than creating new PvE content.
Sun 24 Mar 2019 11:19 PM by Luluko
phixion wrote:
Sun 24 Mar 2019 8:54 PM
Honestly don't care, I wish they would focus on bug fixing and balancing rather than creating new PvE content.

yeah like disease duration shortend for most classes and some weaponline adjustments, slam duration lowered, less range on insta amnesie etc.
Mon 25 Mar 2019 9:03 AM by jg777
It was a cool intro storyline, wonder who wrote it and how long they held onto it before whipping that out. Coy of intentions I’ll wait and see what they introduce, but a “chapter” implies a series of something which wouldn’t appear to be a new zone but more of event/quest line or some such thing to me.
Mon 25 Mar 2019 12:33 PM by Word
I'm OK with some sort of QOL balanced PVE add on but please don't spread out the RVR.
Mon 25 Mar 2019 3:42 PM by Evinac
Hago wrote:
Sun 24 Mar 2019 8:51 PM
Sounds like Darkspire for me, lets see and hope for the best

Yeah i got darkspire vibes from this one as well.

Gotta get a keystone in rvr to get access to some new zone - labby entrance in rvr and an entrance to darkspire within? That'd certainly be interesting altho not sure if the staff here is THAT dedicated to make this a reality.
Mon 25 Mar 2019 6:09 PM by Estat
I predict PvE content with cosmetic rewards. Fine, i can ignore that.

Maybe items with ToA bonus like cap increase or resist penetration. Not cool, not looking forward to farming for new templates.
Mon 25 Mar 2019 6:15 PM by chryso
Perhaps TOA type increases that only work in pve.
That way you can have an rvr template AND a pve template.
Tue 26 Mar 2019 6:24 AM by Numatic
I'm really weary of them adding anything beyond SI. If its ToA I'll be packing up. I can deal with cata/lab but adding in those classes, particularly the vamp would need to be seriously nerfed from its original incarnation.

I'm hoping it's just NF. They still have alot of balancing to do with current classes. *cough* Hibnesia *cough*
Tue 26 Mar 2019 7:06 PM by Amp_Phetamine
Numatic wrote:
Tue 26 Mar 2019 6:24 AM
I'm really weary of them adding anything beyond SI. If its ToA I'll be packing up. I can deal with cata/lab but adding in those classes, particularly the vamp would need to be seriously nerfed from its original incarnation.

I'm hoping it's just NF. They still have alot of balancing to do with current classes. *cough* Hibnesia *cough*

I'm really really really hoping as well that it isn't anything drastic. A new dungeon/zone introduction would be fine with high-scaling RoG's, nothing new stat wise, no new meta weapons/armor/items that will be BIS resulting in re-templating.
Wed 27 Mar 2019 9:16 AM by Warlay
I would like new weapons with new skins but no op procs or op stats, just the looking
Wed 27 Mar 2019 10:20 AM by gnefner
I loved it - however I'm anxious to see what it's about. I really don't want any new meta items, and not ToA aswell, never.. The whole appeal of this server, is that there's no ToA and other BS.
Thu 28 Mar 2019 1:41 AM by Cir
gnefner wrote:
Wed 27 Mar 2019 10:20 AM
I loved it - however I'm anxious to see what it's about. I really don't want any new meta items, and not ToA aswell, never.. The whole appeal of this server, is that there's no ToA and other BS.

Call me crazy but no ToA isnt the appeal of the server. The appeal is playing with friends and playing version of DAoC where its not ran by a company that bought another company and now has this game they dont care about or draw enough money from to keep up with. It's ran by people who love the game and they keep up with it.

I say yes to ToA minus artis/mls/stat caps bouses and no underwater crap.
Thu 28 Mar 2019 3:15 AM by jg777
Cir wrote:
Thu 28 Mar 2019 1:41 AM
gnefner wrote:
Wed 27 Mar 2019 10:20 AM
I loved it - however I'm anxious to see what it's about. I really don't want any new meta items, and not ToA aswell, never.. The whole appeal of this server, is that there's no ToA and other BS.

Call me crazy but no ToA isnt the appeal of the server. The appeal is playing with friends and playing version of DAoC where its not ran by a company that bought another company and now has this game they dont care about or draw enough money from to keep up with. It's ran by people who love the game and they keep up with it.

I say yes to ToA minus artis/mls/stat caps bouses and no underwater crap.


I don’t know about everybody but I’ve no interest in Trials of Atlantis being implemented here in any fashion. First, there is far to much work needing to be done with what does exist, and second, anytime you open a new anything you create a ripple effect that could undue a lot of work and achievements previously done. Keep it simple and let everyone have a good time with what is in my opinion. If the server ever suffered a major population loss the expansive zones will only serve to create a ghost town feel- not wanted.
Thu 28 Mar 2019 7:31 AM by inoeth
oh yeaah toa inc! gonna rip you all with my 2min zephyr battler debuff hunter ;D
Fri 5 Apr 2019 9:02 AM by gnefner
Cir wrote:
Thu 28 Mar 2019 1:41 AM
gnefner wrote:
Wed 27 Mar 2019 10:20 AM
I loved it - however I'm anxious to see what it's about. I really don't want any new meta items, and not ToA aswell, never.. The whole appeal of this server, is that there's no ToA and other BS.

Call me crazy but no ToA isnt the appeal of the server. The appeal is playing with friends and playing version of DAoC where its not ran by a company that bought another company and now has this game they dont care about or draw enough money from to keep up with. It's ran by people who love the game and they keep up with it.

I say yes to ToA minus artis/mls/stat caps bouses and no underwater crap.

Sorry, didnøt state my point clear enough - I'm fine with the ToA zones aswell - but like you, don't want any of the items, ML's, stats caps og any other bs.
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