Faltain1 wrote: ↑Fri 6 Aug 2021 3:04 AMI won't get started on the changes to the loot system, nor will I prattle on about the Kill Task system or the XP item turn ins (both of which have positives and negatives attached to them). I at least sort of understood those features.
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You even started seeing people using their XP bonuses from PVE dungeon clears to screw over casuals further, (something I could've called a mile away happening). If you have systems in place that discourage casuals from sticking around, and encouraging the people who treat this as a second job, you only have yourself to blame when the casuals stop logging in.
The kill tasks and xp items helped casual players. How does instance bonus screw over casual players? They can group with someone and get the bonus. Either way, leveling and farming were fast.