Pretty much what the title says: if I enable run lock, then left click somewhere (on a target or just somewhere in the landscape without acquiring a new target) and then use right click to change direction (even several seconds later), my character will stop running. This does not happen if left click was not used as described before, in that case changing direction by holding right click just works as expected. This does not occur all the time: it seems if I use the Mouse Pan between left click and right click, there will be no issue.
I am having this issue on a Linux machine running Phoenix with Wine. However, I have checked in game and multiple people in /advice have confirmed getting this issue on Windows 10. Note that the issue did not happen on Uthgard for me, and I suspect it does not happen on Live. I have tried toggling on or off the "Modifiers stop movement" option and double checked that my right click is assigned to the same function as it was on Uthgard.
Is it a bug, or is there a workaround I missed?
I am having this issue on a Linux machine running Phoenix with Wine. However, I have checked in game and multiple people in /advice have confirmed getting this issue on Windows 10. Note that the issue did not happen on Uthgard for me, and I suspect it does not happen on Live. I have tried toggling on or off the "Modifiers stop movement" option and double checked that my right click is assigned to the same function as it was on Uthgard.
Is it a bug, or is there a workaround I missed?