Devs- Albion housing numbers completely messed up

Started 7 Jul 2019
by sdanner2005
in Support Center
Nothing matches the map anymore and everything is all over the place. As an example lot 1172 was in Brisworthy in Argyll. Its 891 - 900 on the map. Took us 45 minutes to find two vendors
Mon 8 Jul 2019 4:11 AM by Boltman
If you put these into your custom ui folder it will give you the correct house numbers.

https://trushaui.000webhostapp.com/HousingMapsOnly.zip


They are from this forum spot..
https://forum.playphoenix.online/viewtopic.php?f=26&t=494&start=260#p61192
Mon 8 Jul 2019 11:22 AM by Ashok
As background information...

The housing zones had been re-ordered from scratch. Reason is simple: Mythics original layout was a mess and against all logic.
Thus the majority of housing nodes had been moved and re-structured across all 3 realms.

All custom UI creators got the updated maps to implement in their GUI.
Mon 8 Jul 2019 12:34 PM by gruenesschaf
Ashok wrote:
Mon 8 Jul 2019 11:22 AM
As background information...

The housing zones had been re-ordered from scratch. Reason is simple: Mythics original layout was a mess and against all logic.
Thus the majority of housing nodes had been moved and re-structured across all 3 realms.

All custom UI creators got the updated maps to implement in their GUI.

The original reason was that we were missing about 2000 houses and none of the maps we found were without conflicts and then we just said we'd do it entirely from scratch as that would be a lot faster than trying to find the 2000 missing ones on the plethora of maps and see where they actually belong. The updated maps were actually included in our launcher until client files were no longer provided.
Mon 8 Jul 2019 12:35 PM by sdanner2005
Thank you! I didn't know that there was a change and there was a fix. I'll have my husband install this too. Thank you for the help!
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