2021-05-07 Friday

Started 7 May 2021
by gruenesschaf
in News
- fixed an issue with targeted ae casts and instancing
-- the target instance was used instead of the caster instance for getting the surrounding targets
-- doors are in instance 0 and usable as ae targets, instance 0 means they see and can be seen by everyone
- fixed some cases where too much info was shown despite /combatinfo being toggled off
- greatly reduced the miss chance for thrown weapons
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