- bomber spells that cause an ae spell can no longer be casted on keep doors
- confusion no longer kills animist main pets
- siege weapons no longer unstealth players
- using an item while silenced now fails before unstealthing or setting the cooldown
- the stealther detection range increase now only counts stealthed friendly players and no longer applies while in a keep / tower area
- confusion no longer kills animist main pets
- siege weapons no longer unstealth players
- using an item while silenced now fails before unstealthing or setting the cooldown
- the stealther detection range increase now only counts stealthed friendly players and no longer applies while in a keep / tower area