- when using a keep / tower hastener you are no longer unstealthed automatically
- necromancer shade effect should now fade and show the remaining time when going out of the tether range
- the owner of casted pets will now also see when their pet is hit by critcal hits
- the druid 32 nature pet should no longer stop to cast a bubble
- gtae vote has ended, 1568 in favor of a change vs 380: gtaoe spells can now only hit targets that have line of sight to the ground target
- placed static tempest effects near keep structures will only hit players that have line of sight to the effect, this is the same behavior that TWF and NM already have
- necromancer shade effect should now fade and show the remaining time when going out of the tether range
- the owner of casted pets will now also see when their pet is hit by critcal hits
- the druid 32 nature pet should no longer stop to cast a bubble
- gtae vote has ended, 1568 in favor of a change vs 380: gtaoe spells can now only hit targets that have line of sight to the ground target
- placed static tempest effects near keep structures will only hit players that have line of sight to the effect, this is the same behavior that TWF and NM already have