- breach event changes:
-- engaging one mob engages the entire wave regardless of distance
-- mobs never disengage
-- the overrun mechanic is back, each mob close to the statue (512 locs in earlier testing, now 128 locs) causes it to loose 1 health per second, at 0 health you are considered overrun, new waves reset the health to 100
-- engaging one mob engages the entire wave regardless of distance
-- mobs never disengage
-- the overrun mechanic is back, each mob close to the statue (512 locs in earlier testing, now 128 locs) causes it to loose 1 health per second, at 0 health you are considered overrun, new waves reset the health to 100