- animists: while near a keep or tower (you enter xy message) the cast range for summoning a main pet and for summoning a fnf shroom pet is reduced to 300. This does not affect the range of the actual pet, just the range of the summoning spell. For reference: In OF we had a shroom exclusion zone covering enemy keeps until the first gate was open, we had no such thing since switching to NF. Live has a similar range reduction when casting on keep structures
- fixed a rare issue (2x since launch with the occurrence today) leading to the pvp kill gold reward overflowing adding an absurd amount of mithril
- to prevent similar future issues characters are now limited to 10 mithril. Any transaction adding money and resulting in more than 10 mithril on a character will be cancelled, regardless of the source, the to be added money will be discarded / deleted. The 10 mithril are now a new hard cap server side to discard the results of overflow issues
- GC pause reduction change #3, a pretty large change that should in the best case be completely unnoticeable. Please report new(!) mob / pet behavior related issues.
- fixed a rare issue (2x since launch with the occurrence today) leading to the pvp kill gold reward overflowing adding an absurd amount of mithril
- to prevent similar future issues characters are now limited to 10 mithril. Any transaction adding money and resulting in more than 10 mithril on a character will be cancelled, regardless of the source, the to be added money will be discarded / deleted. The 10 mithril are now a new hard cap server side to discard the results of overflow issues
- GC pause reduction change #3, a pretty large change that should in the best case be completely unnoticeable. Please report new(!) mob / pet behavior related issues.